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My Deck : Gunzlingers Team Revenge


luvikung

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these are pretty nice cards' date=' I didn't see any errors ( but I couldn't read all of the effects ) so this set gets a 9/10.

[/quote']

 

Thanks a lot ^_^

I have a list card of effect in my deck

 

DECK : Gunzlingers Team Revenge

 

Monster Card

 

- Gunzlingers - Raptor the Revolver

Level : 2

Attribute : Water

ATK / DEF : 800 / 600

Type : Warrior / Tuner

Effect : When this card is Summoned, place 2 Bullet Counter on this card. This card can attack your opponent directly. You can remove any Bullet Counter on this card to inflicts damages equal you remove x 200 to your opponent's Life Points. If you activate this effect, this card cannot attack during this turn.

 

- Gunzlingers - Zniper the Tracking

Level : 3

Attribute : Wind

ATK / DEF : 1500 / 800

Type : Warrior / Tuner

Effect : If you control a "Gunzlingers" monster, you can Special Summon this card. When this card is Summoned, place 2 Bullet Counter on this card. While you control another "Gunzlingers" monster, this card cannot be attacked. You can select 1 Spell or Trap Cards your opponent controls. Then remove 2 Bullet Counter on this card and destroy the selected card.

 

- Gunzlingers - Breaker the Bull's Eye

Level : 4

Attribute : Light

ATK / DEF : 1800 / 1000

Type : Warrior / Effect

Effect : When this card is Summoned, place 3 Bullet Counter on this card. When your opponent's Summoned monster successful, you can remove 3 Bullet on this card to negate the effect(s) of a monster card. When you control this card in Main Phase, select 1 monster your opponent control then remove 3 Bullet on this card. That monster's effect(s) is negated.

 

- Gunzlingers - Nicon the Buster

Level : 3

Attribute : Dark

ATK / DEF : 1400 / 700

Type : Warrior / Effect

Effect : If you control a "Gunzlingers" monster, you can Special Summon this card. When this card is Summoned, place 2 Bullet Counter on this card. Increase ATK of "Gunzlingers" on your side of the field by 300. When this card is destroy a monster and send it to the Graveyard, Increase Level of this card by 1 and increase ATK of this card by 200.

 

- Gunzlingers - Edge the Duel

Level : 4

Attribute : Light

ATK / DEF : 1700 / 100

Type : Warrior / Effect

Effect : When this card is Summoned, place 3 Bullet Counter on this card. Your opponent must attack this monster with any Attack Position monsters they control. You can remove 3 Bullet Counter on this card then select 1 "Gunzlingers" monster from your Graveyard to your hand.

 

- Gunzlingers - Zero the Protecter

Level : 4

Attribute : Water

ATK / DEF : 1700 / 800

Type : Warrior / Tuner

Effect : If you control a "Gunzlingers" monster, you can Special Summon this card. When this card is Summoned, place 3 Bullet Counter on this card. You can remove 1 Bullet Counter on this card to declare attack your opponent's monster target "Gunzlingers" monster(s) you control.

 

- Gunzlingers - Gatling the Fever

Level : 5

Attribute : Fire

ATK / DEF : 2000 / 1200

Type : Warrior / Effect

Effect : If you control 2 or more "Gunzlingers" monster, you can Special Summon this card. When this card is Summoned, place 4 Bullet Counter on this card. You can remove 2 Bullet Counter on this card for halve the ATK and DEF of 1 face-up monster your opponent controls. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

- Gunzlingers - Blaster the Boomer

Level : 6

Attribute : Fire

ATK / DEF : 2400 / 1800

Type : Warrior / Effect

Effect : If you control 3 or more "Gunzlingers" monster, you can Special Summon this card. When this card is Summoned, place 4 Bullet Counter on this card. You can remove 8 Bullet Counter on this card to destroy all opponent's monsters card on the field. When this card is direct attack successful, draw cards equal of Bullet Counter on this card.

 

- Gunzlingers - Heroes the Sharpshooter

Level : 7

Attribute : Light

ATK / DEF : 2500 / 2000

Type : Warrior / Synchro / Effect

Effect : 1 "Gunzlingers" Tuner + 1 or more Non-Tuner monsters

If this card is Summoned successful, check you opponent's hand then select discard 1 monster on your opponent's hand to the Graveyard. This card gains Bullet Counter equal of Levels monster is send by this effect. Once per turn, you can select 1 face-up "Gunzlingers" monster you control then place 3 Bullet Counter on the selected card.

 

- Gunzlingers - Cracker the Shift

Level : 6

Attribute : Earth

ATK / DEF : 2200 / 2000

Type : Warrior / Synchro / Effect

Effect : 1 "Gunzlingers" Tuner + 1 or more Non-Tuner monsters

If this card is Summoned successful, destroy 1 card on your opponent's side of the field. If destroyed card by this effect is a monster, this card gains Bullet Counter equal of Levels monster is destroyed. You can remove 1 Bullet Counter on this card to return 1 card on the field to owner's hand.

 

- Gunzlingers - Zenith the Recruit

Level : 5

Attribute : Dark

ATK / DEF : 2000 / 1800

Type : Warrior / Synchro / Effect

Effect : 1 "Gunzlingers" Tuner + 1 or more Non-Tuner monsters

If this card is Summoned successful, you can remove from play 1 "Gunzlingers" monster in your Graveyard or your hand. This card gains Bullet Counter equal of Levels monster is removed by this effect. During your Battle Phase, all "Gunzlingers" monsters you control gain ATK equal of Bullet Counter on this card x100.

 

Magic Card

 

- Bloody Shell [Normal] [Magic Card]

You can select and activate 1 of the following effects:

● Place 3 Bullet Counter on all card on your side of the field as possible.

● Return this card to your deck. Then add 1 "Gunzlinger Arena" from your deck to your hand.

 

- Let's Duel [Rare] [Magic Card]

Add 1 "Gunzlingers" monster from your Deck to your hand. Then send the top 2 cards of your Deck to the Graveyard. If your "Gunzlingers" monster has sent to the Graveyard by this effect, add it to your hand.

 

- Gunzlinger Material [Normal] [Equip Card]

Equip only to a "Gunzlingers" monster. It gains ATK equal Bullet Counter on Equiped monster x 200. When Equiped monster is battle successful, Place 3 Bullet Counter to the Equiped monster. When this card is send from your field to your Graveyard, Return it to your owner hand.

 

- Gunzlinger Arena [Rare] [Field Card]

Increase ATK of "Gunzlingers" monsters on the field equal to the Bullet Counter on this card x 100. When your "Gunzlingers" monster destroy a monster and send it to the Graveyard, place 1 Bullet Counter to this card. You can remove 2 Bullet Counter on this card for negate the activation of a Spell Card, Trap Card, or Monster's effect that effective this card. During your Main phase, you can change any Bullet Counter on the card as possible.

 

- Gangster's Tag Team [super Rare] [Quick-spell Card]

Return 1 face-up "Gunzlingers" monster you control to the Deck. Special Summon 1 "Gunzlingers" monster that has less ATK than that monster. Then draw cards equal of Levels monster that Special Summon.

 

Trap Card

 

- Bullet Sacrifice [Normal] [Normal Trap]

Tribute 1 face-up "Gunzlingers" monster on the field. Then place any Bullet Counter to your "Gunzlingers" monsters on your side of the field equal of Levels monster that tribute.

 

- Last Stand [Normal] [Continue Trap]

Increase Level of "Gunzlingers" monsters on your side of the field by 1. When your "Gunzlingers" monster is Normal Summon to your side of the field, you can draw card equal of Levels monster that Normal Summoned.

 

- Gunzlinger Reckoning [Rare] [Counter Trap]

Discard 1 card from your hand to negate the activation of a Spell Card, Trap Card, or Monster's effect that effective a face-up "Gunzlingers" monster, and destroy that card. If your opponent's monsters destroy by this effect, place Bullet Counter to your 1 "Gunzlingers" monsters on your side of the field equal of Levels monster that destroy.

 

- Law Abiding Silver Gun!! [secred Rare] [Normal Trap]

Activate only while you control 3 Levels or more "Gunzlingers" monster. Destroy all Spell and Trap Cards your opponent controls. Then draw cards equal of destroyed card.

 

P.S. thank you for comments ^_^ I hope you will like my combo card

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Nice cards' date=' the only problem i see is the "Last Stand" card. It's way too OP. Rather than drawing in ridiculous amounts make it something like the samurais "Backs to the Wall" card. Just a suggestion : )

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OH! Thanks a lot to this debug. ^_^ I'll change this card & effect later.

 

epic fail dude. they're all just hot anime dudets and dudes who look like dudets. EPIC FAIL

 

what do you say? - -?

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To No Life King

 

I've change "Last stand" card to this card. It's name "Call of the Gunzlinger"

 

%5B018%5D%20Last%20Stand.jpg>>>%5B018%5D%20Call%20of%20the%20Gunzlinger.jpg

 

- Call of the Gunzlinger [Normal] [Continue Trap]

Increase Level of "Gunzlingers" monsters on your side of the field by 1. When your "Gunzlingers" monster is Normal Summon to your side of the field, draw 1 card from your Deck. If your draw card is 4 Levels or lower "Gunzlingers" monster by this effect, Special summon to your side of the field. If not, return it to your deck.

 

P.S.Thanks a lot for comment my card ^_^ hope you like it!

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