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Dont look at this its not ready dont click that button NOOO


al9090

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This card cannot be Normal Summoned or Set. This card is also treated as a Warrior-Type monster. This can only be Special Summoned by the effect of "Angels Chamber". When a Warrior-Type monster is Summoned put 1 War counter on this card (max 6). You can remove 3 War counters from this card to destroy 1 Spell or Trap Card on the field. If this card is used as Synchro Material for the Synchro Summon of a Warrior-Type or Spellcaster-Type monster, that monster gains 500 ATK. If this card attacks your opponent's Life Points directly, halve the ATK of this card and add 1 "Gate of Angel Seceret" from your Deck to your hand. Each turn, during your Main Phase, you can discard 2 cards in your hand to destroy 1 monster on the field.

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Tribute 1 Level 1 Tuner monster on your side of the field and remove from play 1 Dark Spellcaster monster in your Graveyard to activate this card. Special Summon 1 "Gardian of the Angel" from your Deck, Hand, or Graveyard.

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This card is also treated as a Warrior-Type. When a Warrior-Type monster is Summoned put 1 WAR counter on this card (max 6). Remove 3 counters and destroy 1 Spell or Trap Card on the field. When this is used in a Synchro Summon of a Warrior-Type or a Spellcaster-Type monster, increase the ATK of that card by 500. If you attack your opponents Life Points directly, halve this card's ATK and add 1 "Jar of Greed" from your deck to your hand. Each turn during your Main Phase, discard 2 cards in your hand to destroy 1 Monster Card on the field.

 

All set! 7/10

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This card is also treated as a Warrior-Type. When a Warrior-Type monster is Summoned put 1 WAR counter on this card (max 6). Remove 3 counters and destroy 1 Spell or Trap Card on the field. When this is used in a Synchro Summon of a Warrior-Type or a Spellcaster-Type monster' date=' increase the ATK of that card by 500. If you attack your opponents Life Points directly, halve this card's ATK and add 1 "Jar of Greed" from your deck to your hand. Each turn during your Main Phase, discard 2 cards in your hand to destroy 1 Monster Card on the field.[/quote']

That, plus 3 further notices:

 

The pic seems a little blurry.

A level 4 Tuner monster is OP.

The "Jar of Greed" part seems hilariously random and doesn't fit the card's theme.

 

A.

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OCG Corrections...

 

This card cannot be Normal Summoned or Set. This card is also treated as a Warrior-Type monster. This can only be Special Summoned by the effect of "Angels Chamber". When a Warrior-Type monster is Summoned put 1 War counter on this card (max 6). You can remove 3 War counters from this card to destroy 1 Spell or Trap Card on the field. If this card is used as Synchro Material for the Synchro Summon of a Warrior-Type or Spellcaster-Type monster, that monster gains 500 ATK. If this card attacks your opponent's Life Points directly, halve the ATK of this card and add 1 "Gate of Angel Seceret" from your Deck to your hand. Each turn, during your Main Phase, you can discard 2 cards in your hand to destroy 1 monster on the field.

 

hope thats helpful

also...tuners usually have shorter effects...you should either make this a non-Tuner (which would make it a powerful Synchro Support Card), or shorten the effect.

 

7.5/10

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please post Angels Chamber...


Also you might consider raising the ATK to 1800...and, the ocg is a little off still...if that's my fault, I'm sorry. Either way, here's this:

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Angels Chamber". This card is also treated as a Warrior-Type monster. When a Warrior-Type monster is Summoned, put 1 War Counter on this card (max 6). You can remove 3 War Counters from this card to destroy 1 Spell or Trap Card on the field. If this card is used as Synchro Material for the Synchro Summon of a Warrior-Type or Spellcaster-Type monster, that monster gains 500 ATK. If this card attacks your opponent's Life Points directly, halve the ATK of this card, during Damage Calculation only. Then, add 1 "Gate of Angels Seceret" from your Deck to your hand. Once per turn, you can discard 2 cards to destroy 1 monster on the field.

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