The Great Wolf Sif Posted June 24, 2009 Report Share Posted June 24, 2009 Alright I'm almost done with this set and I want you guys/girls to review this as harshly as you see fit. Give ideas for changes in effects atk def lvl anything. Syncros Tuner Wolf and 1 or more none tuner monstersWhen this card is summoned destroy all other monster cards on your side of the field then this card gains 300 atk and def for every "WereLord" monster in your graveyard. When this card is destroyed by a monster effect a spell or a trap card you can special summon up to 3 level 5 or lower monsters from your graveyard except this card. 1 tuner and 1 or more nontuner monstersWhen this monster is Syncro Summoned you can Tribute this card to destroy all cards on the field. When this card attacks a def position monster and this cards atk is higher then the def of that monster the difference is taken from your opponents life points. When this card inflicts damage to your opponent add one"WereLord" card from your deck or graveyard to your hand. 1 tuner monster and 1 or more nontuner monstersIf this card is destroyed by an opponents card effect remove from play 2 monsters in your graveyard to special summon this card to the field and destroy all cards on the field except this card. If special summoned this way this card cannot attack for 2 turns. Monsters This monster cannot be destroyed as a result of battle twice per turn per turn. This card is treated as a Normal Monster while face up on the field or in the Graveyard. While this card is face up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect:● This card can attack twice during the same Battle Phase. When this card inflicts damage to your opponents life points you can discard one card from your hand. If this card is sent to the graveyard from the field you can add one Werelord monster to your hand from the deck. When this card is discarded from your hand by a card effect special summon this card to your field. You can discard one card from your hand to have all monster effects negated for 2 turns (except WereLord monsters.) If discarded by an opponent’s card effect all non WereLord monsters can't declare an attack for three of your opponents turns. This card is special summoned when discarded even in a chain of effects. This card can attack all monsters on your opponent’s side of the field once each. If this card was discarded by an opponent’s card effect it is special summoned to the field and any time when this card declares an attack destroy all spell and trap cards on the field. During the end phase of your turn you gain 200 life points for every WereLord monster in your graveyard. Spells When a face up Beast, Beast-Warrior, or Winged beast type monster attacks a monster in defense mode you can activate one of the following effects.* If the monster is in face-up defense position inflict the difference between the atk and def of the monsters to your opponent’s life points.* If the monster is in face down defense position you can discard one card from your hand to destroy that monster but you can only use this effect once per turn. Activate when you control a face up level 6 or higher WereLord monster if that monster is removed from the field destroy this card. Equip to 1 of your opponents monsters that card cannot attack activate effects or be removed from the field. For every face-up Beast, Winged-Beast, and Beast-Warrior-Type monster on your side of the field, increase the ATK and DEF of all Beast, Winged-Beast, and Beast-Warrior-Type monsters on your side of the field by 200 points. Special Summon one monster in your graveyard with "Werelord" in its card name at the cost of returning one other "Werelord" monster on the field to the owners deck/extra deck. Activate while you control a face up "Alpha WereLord" at the cost of 500 lifepoints per attack "Alpha WereLord" can attack one extra time as long as your opponent controls a monster. "Alpha WereLord" is also the only monster that can declare an attack this turn. Choose one face up "Werelord" monster and double its attack. The selected monster is destroyed during the end phase of this cards activation. Traps Activate when you control a face-up "WereLord-The Protector" you can tribute it to Destroy all cards on the field. Activate when a "Werelord" monster(s) is affected by a spell, trap, or monster effect negate the effect and destroy that card. This card can only be activated when a "WereLord" monster you control is being destroyed. You can tribute one face up "WereLord" you control to negate its destruction and all battle damage you take this turn. Activate only when you are about to lose the duel by battle damage or infliction. Pay all of your lifepoints but 50, negate the damage you are about to take and all damage you would take this turn and special summon 3 monsters from your hand deck or graveyard and if in the battle phase end it. Thats all ples let me know what you think. Link to comment Share on other sites More sharing options...
Phanax Leminer Posted June 24, 2009 Report Share Posted June 24, 2009 Aiku: Doggies! 8D*WereLords are all groaning*Aiku: o_o... Eum... Nice doggies? OCG: Mutiples OCG errors and major one too.face up= face-upone = 1attack = ATKDuring the end phase of your turn = During your End Phaselife points = Life PointsWereLord monster = "WereLord" monstersopponents = opponent'sActivate when you control a face-up "WereLord-The Protector" you can tribute it to Destroy all cards on the field. = Tribute 1 "WereLord- The Protector" you control. Destroy all cards on the field.Effect: The effects are average, also a bit too much strong for a set. And why on earth "Tuner Wolf" isn't a Tuner???Image and Name: Most of the images are boring and unoriginal, some are overused and in general are blurry. But they fit strangely with the name you gave them. Overall: 2.1/10 Link to comment Share on other sites More sharing options...
Lyfe. Posted June 24, 2009 Report Share Posted June 24, 2009 3/10 for attempt Link to comment Share on other sites More sharing options...
duel tester Posted June 24, 2009 Report Share Posted June 24, 2009 good idea.i like wolfs but the cards need workyou get a 8/10 Link to comment Share on other sites More sharing options...
SaintAnti Posted June 24, 2009 Report Share Posted June 24, 2009 4/10 i was generous Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 24, 2009 Report Share Posted June 24, 2009 impressive pics and effects for these cards 8.9/10 Link to comment Share on other sites More sharing options...
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