♥Łövëły-Ċħän♥ Posted June 26, 2009 Report Share Posted June 26, 2009 This maybe and most likely is overpowering but thats y i made it so high in level and so hard to summon [align=center]Galena, Goddess of the RealmsNot one of my bestest This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 LIGHT monsters from you Deck from play and removing 4 LIGHT monster from the field from play. Once per turn, place 1 "Wind Spirit Counter" on this card(max. 6). Once per turn, you can activate one of the following effects:-If there is 1 "Wind Spirit Counter" on this card, Special Summon 1 WIND monster from your hand. During your End Phase, that monster is removed from play.-If there are 2 "Wind Spirit Counter" on this card, this card cannot attack. Inflict 500 points of Direct Damage to your opponent's Life Points for each "Wind Spirit Counter" on this card.-If there are 3 or 4 "Wind Spirit Counter" on this card, select 1 card on your opponent's side of the field. The selected card is removed from play.-If there are 5 or 6 "Wind Spirit Counter" on this card, your opponent must skip his/her Main Phase.When you have 6 "Wind Spirit Counter" on this card, it is destroyed.[/align] Hope you like ^^ Comments always welcome Link to comment Share on other sites More sharing options...
gil2m Posted June 26, 2009 Report Share Posted June 26, 2009 2 things 1. awesome card 10/10 for pic and 10/10 for effect2. can i join the club your in (see banner if you dont know what im talking about)? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 26, 2009 Report Share Posted June 26, 2009 10/10 for pic, but losing 7 LIGHT monsters just to get this one onto the field, its stats need to be a little higher overall 9.2/10 Link to comment Share on other sites More sharing options...
chizuruotohime Posted June 26, 2009 Report Share Posted June 26, 2009 Cute and very lovely card~~~!! The effect is very looooonnngg~~!! But it is worth it!! 10/10~~!! Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted June 26, 2009 Author Report Share Posted June 26, 2009 Lol thanks guys and all right Ragnarok I'll up her to lvl 12 hows that ? Link to comment Share on other sites More sharing options...
Tormented Posted June 26, 2009 Report Share Posted June 26, 2009 Your a Level 3 and your exploring the Boundries of Real long effects and what not....Im impressed......My Only Concern is....Will people want to run this in their decks? I mean of course it's a great card but having to Lose about 7 cards is a bit weird, and people will struggle to get that, when they need to use this card so im a bit iffy....Anyway I love it 9.9-10 But of course you do need to take Extra measures of having A Light based deck.... Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted June 26, 2009 Author Report Share Posted June 26, 2009 lol thanks and i thought about that and i made it so hard to summon because of its effect. since an effect like that shouldnt run with just removing light monsters from your deck (which you could do at the begining of the duel if u drew this) i wanted you to have to get monsters on the field to remove so then u could get this baby on the field. ^^ Link to comment Share on other sites More sharing options...
chizuruotohime Posted June 26, 2009 Report Share Posted June 26, 2009 its really hard~~!! Link to comment Share on other sites More sharing options...
gil2m Posted June 26, 2009 Report Share Posted June 26, 2009 this crd would actually be good in my deck because all i use are dark and light type monsters Link to comment Share on other sites More sharing options...
Dark Mousy Posted June 26, 2009 Report Share Posted June 26, 2009 I like to stick the effects together... but meh. Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted June 26, 2009 Author Report Share Posted June 26, 2009 lol thanks and i did want it to be hard since the card im making now has an effect that will kind of jam this effects last part. and it should be hard cause when you get it out, on your next turn u can summon a high level wind monster which could make a difference and then next turn u can inflict 1000 points of damage then NEXT turn you can remove a monster giving you an opening perhaps then you NEEEEEXT turn you can keep them from summoning monsters! Powerful effect monsters need to be difficult to summon out ^^ Link to comment Share on other sites More sharing options...
zack was here :p Posted June 26, 2009 Report Share Posted June 26, 2009 like the card and effect you are reall good at this keep it up.you should see my cards some time 9.5/10 Link to comment Share on other sites More sharing options...
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