MetroidJunkie2009 Posted June 27, 2009 Report Share Posted June 27, 2009 Images courtesy of Google Images Diety Set: This monster cannot be destroyed with spell or trap cards that do not target one monster. When a monster is Summoned the controlling player must discard 1 card from their hand. If the controlling player has no cards in their hand, the monster cannot be summoned. The leader of the arc, Noah braved god's flood for 40 days and 40 nights. All FIRE and DARK monsters gain 300 ATK and DEF. At the end of either players Standby Phase they take 100 damage. Both players must Summon monsters face-up. All Spells and Trap Cards are also flipped face-up (Trap Cards are activated normally). You can still use the FLIP effect on a monster the turn after it was Summoned. Atheism Set: Discard your entire hand. Send all cards on the field to the graveyard. You cannot attack this turn. Pay 300 life points for each card sent to the Graveyard by this effect. No card can be chained until this card's effect resolves. Pay 500 life points. Tribute 1 monster on your field. Special Summon 1 card from your hand that is 1 Level higher than the tributed card. You cannot directly attack your opponent this turn. The monster equipped with this card cannot be attacked by LIGHT monsters. All of your Battle Damage is reduced by half. You may pay 500 life points each turn to prevent this card from going to the graveyard as a result of battle. This is obviously only a few starter cards for the concept. I hope to eventually make 2 whole sets based off this. Link to comment Share on other sites More sharing options...
Guest H3SE Posted June 27, 2009 Report Share Posted June 27, 2009 There are many OCG problems with your cards, but at least it's workable here is the correct OCG This card cannot be targeted by Spell or Trap Cards that would send only this card to the Graveyard. When a monster is Summoned the controlling player must discard 1 card from their hand. All FIRE monsters gain 300 ATK and DEF. At the end of either players Standby Phase they take 100 damage. Both players must Summon monsters face-up. All Spells and Trap Cards are also flipped face-up (Trap Cards are activated normally). You can still use the FLIP effect on a monster the turn after it was Summoned. Discard your entire hand. Send all cards on the field to the graveyard. You cannot attack this turn. Pay 300 life points for each card sent to the Graveyard by this effect. No card can be chained until this card's effect resolves. Pay 500 life points. Tribute 1 monster on your field. Special Summon 1 card from your hand that is 1 Level higher than the tributed card. You cannot directly attack your opponent this turn. The monster equipped with this card cannot be attacked by LIGHT monsters. All of your Battle Damage is reduced by half. If you pay 500 Life Points this turn, this card cannot be destroyed as a result of battle (Battle Damage is still calculated normally). Overall I'd give these cards a 6.8/10 The pictures are not very "Yugioh"ish.A great place to reference to is http://yugioh.wikia.com Link to comment Share on other sites More sharing options...
mrfrosty Posted June 27, 2009 Report Share Posted June 27, 2009 interesting idea, but in hell, shouldent dark monsters gain power to? Link to comment Share on other sites More sharing options...
MetroidJunkie2009 Posted June 27, 2009 Author Report Share Posted June 27, 2009 Fixed the OCG errors and took the suggestion with DARK monsters. As for the pics, I'm not exactly an artist. <_< Do you mean from scratch or modifying my existing pics? Edit: Oh, and one problem with your Hand of God correction. Your description suggests the monster can ONLY be targeted by spell or trap cards that don't specify one monster. I want the opposite effect. I want spell or trap cards that don't target 1 monster to not work against Hand of God. In other words, if a spell/trap card would destroy more than 1 monster, Hand of God isn't affected. Link to comment Share on other sites More sharing options...
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