Prodigy101 Posted June 29, 2009 Report Share Posted June 29, 2009 These cards are the Shadow Scouts. I'm still working on more ways to let their abilities be as unique as possible in the mean time here are some of the cards.The Shadow scouts are cards whose abilities are centered around immediate destruction. If they are destroyed during the turn they are summoned they unleash devastating effects.These cards are incomplete but they give the general idea of how the scouts can be destroyed. SUGGESTIONS WELCOMED.[Card images courtesy of Photobucket.] This card is treated as a "Shadow Scout" monster while in the graveyard. You can return this card from the field to your hand to special summon 1 monster from your hand. That monster is destroyed during the end phase. This effect can only be used once. This card cannot be destroyed as a result of battle. If this card is destroyed during the turn it was summoned special summon as much lvl 3 or lower "Shadow Scout" monsters from your graveyard as possible. Monsters summoned by this effect are destroyed during the end phase. If this card is special summoned to the field it can attack twice during the battle phase. If this card is destroyed during the turn it was summoned you can place this card in your spell and trap cards zone and put 3 Raine counter on it. You can remove 1 Raine counter from this card to negate the effect of a monster, trap or spell card and destroy that card. Once per turn you can pay 500 LP to special summon 1 lvl 4 or lower monster from your graveyard. That monster is destroyed during the end phase. If this card is destroyed during the turn it is summoned return it to your deck and draw 2 cards. 1 "Shadow Scout" Tuner + 1 or more non-tuner monsters.If you have more than 5 "Shadow Scout" monsters in your graveyard this card can attack your opponent directly. If this card is destroyed during the turn it is summoned you can Special summon 1 "Shadow Scout: Jai-Lynn" from your deck regardless of it's summoning conditions. This card cannot be normal summoned or set. This card can only be special summoned if you have 4 or more "Shadow Scout" monsters in your graveyard. Once per turn you can special summon 1 lvl 4 or lower monster from your deck. This monster is destroyed during the end phase. If this card is destroyed during the turn it is summoned destroy all cards on the field and special summon 1 "Shadow Scout" monster from your graveyard. Each time a monster you control is destroyed during the turn it is summoned inflict 500 damage to your opponent's LP. Increase the attack of all "Shadow Scout" monsters you control by 500. You can activate the effect of "Shadow Scout" monsters whenever they are destroyed or removed from the field. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 29, 2009 Report Share Posted June 29, 2009 These are quite good for a New Member. However, there are quite a few OCG errors that need to be taken care of. 7/10 Link to comment Share on other sites More sharing options...
gil2m Posted June 29, 2009 Report Share Posted June 29, 2009 7/10 and you either need to make 1 of them a tuner or make a tuner Link to comment Share on other sites More sharing options...
Rise of the Eldrazi Posted June 29, 2009 Report Share Posted June 29, 2009 OCG but epic fro new membah! 8/10 Link to comment Share on other sites More sharing options...
Prodigy101 Posted June 29, 2009 Author Report Share Posted June 29, 2009 7/10 and you either need to make 1 of them a tuner or make a tuner I've added the tuner. Link to comment Share on other sites More sharing options...
dragoncreator12 Posted June 29, 2009 Report Share Posted June 29, 2009 Cool 7.5/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted June 30, 2009 Report Share Posted June 30, 2009 minor OCG errors, but cards are well balanced 8/10 Link to comment Share on other sites More sharing options...
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