Jump to content

Necro Fade (new set)


Rideouter

Recommended Posts

318316c.jpg

 

Card Lore: This monster can attack your opponents Life Points directly. During your End Phase remove from play the top 4 cards of your Deck.

 

318316u.jpg

 

Card Lore: If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During your End Phase remove from play the top 4 cards of your Deck. Inlfict dmage to your opponent fro each dark monster that is sent by this effect, x300.

 

318316e.jpg

 

Card Lore: You can remove from play the top 2 cards from your deck in order to Special Summon 1 "Necro Fade" monster that is removed from play.

 

318316g.jpg

 

Card Lore: This monster cannot be Normal Summoned or Set. This monster can only be Special Summoned when it is removed from play by a "Nevcro Fade" monster effect.

 

318316q.jpg

 

Card Lore: When this monster is Tribute Summoned you can remove from play up to 2 cards from your hand.

 

318316d.jpg

 

Card Lore: If this monster were to be destroyed by battle you can remove from play the top 3 cards of your Deck to prevent it from being destroyed. (Damage calculation is still applied.)

 

318316q.jpg

 

Card Lore: When this monster is destroyed by battle you can remove from play the top 5 cards of your deck to Special Summon it back to your side of the field.

 

318316h.jpg

 

Card Lore: When this monster is Tribute Summoned return up to 3 cards that are removed from play back to your Deck. If this card would be destroyed, you can destroy another "Necro Fade" monster you control instead.

 

318316i.jpg

 

Card Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 5 or more "Necro Fade" monsters with different names that are removed from play. You can pay 2000 Life Points to destroy all other cards on the field and Special Summon 2 "Necro Fade" monsters that are removed from play onto your side of the field.

Link to comment
Share on other sites

All cards pics are terrible. They need backgrounds and need to be visable not blurred :[

 

Card #1- It doesnt need a drawback like that in its effect. Just lower the attack to like 1100 and give it another effect.

 

Card #2- dark=DARK and you misspelt Damage and Inflict o-o and for!!! geez lols but you prob typed fast. the removing cards thing is to overwhelming lower the amount to like 2 if you really want to keep it which Im not sure y you would

 

Card #3- deck = Deck. And now i see why you made it so high lol but still lower the removal for all other cards to 3 or 2.

 

Card #4- Looks like a Fiend-Type to me =/ lols u spelled Nerco wrong x3 and it should be a lvl 4 atleast its OP if its a lvl 3 and give it another effect so far all effects are boring :[

 

Card #5- effect = BORING!!!!! add another

 

Card #6- Its name is to cllose to Fay D. Flourite's Dark Ruin Beast- Terror Fiend >> but watev effect is a tad OP and boring

 

Card #7- improper wording and OP effect. deck = Deck

 

Card #8- again BORING EFFECT!!! you need to learn varity.

 

Card #9- only a tad OP and boring effect

 

overall. terrible effect due to boringness and nonvaritized. OCG altogether is good but not perfect ^^ i like the idea you just need major effect work because all are pretty much the same.

 

7/10

Link to comment
Share on other sites

few minor mistakes but over all pretty well balanced kind of 7.9/10.

 

sadly you are probably going to run out of cards before this lore deck can do serious damage. the last guardian is a tad bit dangerous but seeing the 2000life point payment makes the card okay. he's probably going to be destroyed by a spell card before he can be used.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...