Akira Posted July 1, 2009 Report Share Posted July 1, 2009 ( 18 )3 EH Neos Alius2 EH Wildheart2 EH Ocean2 EH Heat2 Rose, Warrior of Revenge2 Summoner Monk1 Breaker the Magical Warrior1 D.D. Warrior Lady1 Chaos Sorcerer1 EH Stratos1 Sangan ( 18 )3 Skyscraper 2 - Hero City3 E - Emergency Call3 Book of Moon2 Lightning Vortex1 Reinforcement of the Army1 R - Righteous Justice1 Mystical Space Typhoon1 Monster Reborn1 Heavy Storm1 Smashing Ground1 Brain Control ( 4 )3 Bottomless Trap Hole1 Torrential Tribute Extra: Generic, mostly lv8s. Side (experimental):3 Solemn Judgment [for city]3 Royal Oppression [for Storm, R - Justice and 1 Book of Moon]2 Dark Bribe [for Sorcerer and Sangan]2 EvH Malicious Edge [for Rose]2 D.D. Assailant [for Monk] 3 Threatening Roar [stand alone from rest of side when not doing the switch] Link to comment Share on other sites More sharing options...
BehindTheMask Posted July 1, 2009 Report Share Posted July 1, 2009 -1 Wildheart+1 E-Hero Heat Looks solid though. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted July 1, 2009 Report Share Posted July 1, 2009 -1 heat-1 sangan-1 skyscraper2-1 vortex +3 threatening roar+1 swords of revealing light Link to comment Share on other sites More sharing options...
Akira Posted July 2, 2009 Author Report Share Posted July 2, 2009 -1 heat-1 sangan-1 skyscraper2-1 vortex +3 threatening roar+1 swords of revealing light I see the logic there for helping Ocean centrilization, but I'm unsure of dropping Sangan as it helps Sorcerer and the 3rd City can be discarded by Monk if it becomes a dead draw. My idea was to side the Roars in if I had issues keeping Ocean alive for a turn. Link to comment Share on other sites More sharing options...
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