nidal3000 Posted July 2, 2009 Report Share Posted July 2, 2009 [align=center]I already posted on other cards subforum but now I interest on what people think. If something is inapropreate please say so. My Nuclear missle maneuver is here and i more card. P.S. I am a no0b.Nessery monster : Nessesery spels :[/align]And the Maneuver : I was thinking about 4 decks of Supreme Commander . ( UEF , Crybran, Aeon Iluminate and Serafhin ) And i Think the T3 Power generator needs ajusment. Link to comment Share on other sites More sharing options...
FeralSnake Posted July 2, 2009 Report Share Posted July 2, 2009 First of What's an Armegeon?Spells and Effect monsters don't have descriptions and please don't make up types(A.K.A. building)Spells are also overpowered.7\20 Link to comment Share on other sites More sharing options...
ANBU Posted July 2, 2009 Report Share Posted July 2, 2009 change missile launcher to normal monster or changes it's effect only to 'this card cannot be destroyed by the effects of trap cards.' change power generators effect to 'if "Nuclear Missile Launcher" is face-up on your side of the field bring one "Nuclear Missile Strike Maneuver" from your Deck to your hand. If there is no face-up "Nuclear Missile Launcher on the field increase the Life Points of the controller of this card by 2300, when the controller of this card loses 2300 or more Life Points in any one battle phase destroy this card.' Mass Generators effect to 'Special Summon one monster with 'Nuclear' in it's name from your deck, if the selected card is not "Nuclear Missile Launcher" once per turn during the standby phase increase the controller of this cards Life Points by 100.' Missile Strike Maneuver (Change it to a normal/continous spell) effect to 'This card's effect can only be activated by tributing 1 Face-Up "Nuclear Missile Launcher" and destroying all Face-Up "T3 Power Generator" and "Mass Generator". Destroy all cards on the field and Deal 3000 points of Direct Damage to both players Life Points. During the End Phase of a turn this cards effect was activated Draw 2 cards.' these are OP (obv.) and give Nuclear Missile Launcher as a real type please.. Link to comment Share on other sites More sharing options...
L. Rutsah Posted July 2, 2009 Report Share Posted July 2, 2009 simply suck Link to comment Share on other sites More sharing options...
nidal3000 Posted July 2, 2009 Author Report Share Posted July 2, 2009 change missile launcher to normal monster or changes it's effect only to 'this card cannot be destroyed by the effects of trap cards.' change power generators effect to 'if "Nuclear Missile Launcher" is face-up on your side of the field bring one "Nuclear Missile Strike Maneuver" from your Deck to your hand. If there is no face-up "Nuclear Missile Launcher on the field increase the Life Points of the controller of this card by 2300' date=' when the controller of this card loses 2300 or more Life Points in any one battle phase destroy this card.' Mass Generators effect to 'Special Summon one monster with 'Nuclear' in it's name from your deck, if the selected card is not "Nuclear Missile Launcher" once per turn during the standby phase increase the controller of this cards Life Points by 100.' Missile Strike Maneuver (Change it to a normal/continous spell) effect to 'This card's effect can only be activated by tributing 1 Face-Up "Nuclear Missile Launcher" and destroying all Face-Up "T3 Power Generator" and "Mass Generator". Destroy all cards on the field and Deal 3000 points of Direct Damage to both players Life Points. During the End Phase of a turn this cards effect was activated Draw 2 cards.' these are OP (obv.) and give Nuclear Missile Launcher as a real type please..[/quote']I did like you told me . I think this will work :[align=center][/align] Armagedon - Doom's day , End of the world itc.P.S. I know they suck that is why I am going to create 4 decks of Supreme Commander. Link to comment Share on other sites More sharing options...
Angel of Silence Posted July 2, 2009 Report Share Posted July 2, 2009 OCG is terrible. Pics are terrible. Spell cards don't have descriptions and neither do effect monsters. 0/10 Link to comment Share on other sites More sharing options...
nidal3000 Posted July 2, 2009 Author Report Share Posted July 2, 2009 OCG is terrible. Pics are terrible. Spell cards don't have descriptions and neither do effect monsters. 0/10 OCG = ?Pic of in-game units.What do you mean ?There is pleanty of text inside ( CAN'T YOU SEE IT ? )I am a no0b . ( I don't care :mrgreen: ) DID you even say the new text ? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 2, 2009 Report Share Posted July 2, 2009 all 3 spell cards WAY too OPed, major OCG errors 1/10 Link to comment Share on other sites More sharing options...
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