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Ancient Feud! The Complete Set! Part 1 [The Forgotten] Please Comment!


Max Darkness

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Here is the complete Ancient Feud collection. For those of you who aren't familiar with this, this set details the conflict between the Forgotten and the Malevolent, two ancient races.

I've reworked the story slightly to bring in all the cards and I've added new cards so even if you've looked through (the original) Parts 1-3, you haven't seen all of them. Since this is a large set, I've split it into 2 parts again.

Part 1 is the Forgotten

Part 2 is here: http://forum.yugiohcardmaker.net/thread-133251.html

Well, happy reading! Please comment!

 

[spoiler=The Complete Story]

The Forgotten and the Malevolent; two ancient races that existed millennia ago. The Forgotten were a race of wizards and alchemists, and relied on arcane magic and animated stone golems to defend themselves from the more barbaric races. The Malevolent were a race of necromancers; students of the dark arts. They found their strength in black forces and demonic soldiers. Any barbarians captured by the Malevolent were sacrificed to please their gods.

They lived in ignorance of each other for centuries, and thus lived in peace. However, peace is never eternal, and a brief encounter changed history. When the two races met, their arrogance and fear led them to war. Arcan, ruler of the Forgotten, saw the Malevolent as a dangerous and twisted force and ordered his army into battle, with the intention of wiping them out. The Malevolent’s rulers, Necros and Lilith; saw the Forgotten as nothing more than fodder for their dark powers. The fear of the Forgotten and the Malevolent’s arrogance began a conflict like no other.

Neither side was prepared for the war that was to come. The Forgotten had only fought ignorant men and were unprepared for the devastating power of the Malevolent’s armies. Likewise, the Malevolent did not suspect the Forgotten’s prowess with magic. Thus either side blitzed the other, with huge loses of life for both races.

The Malevolent turned to more destructive tactics, creating creatures with darker power than themselves to do their bidding, while the Forgotten applied their alchemy to war and created warriors with inhuman strength and abilities. But still the two sides stayed balanced.

Arcan ordered the creation of powerful beasts that would be enough to stop the Malevolent’s advances. The Forgotten Creatures were the result. And stop the Malevolent they did. Their prowess in battle forced a retreat by the Malevolent.

Necros and Lilith commanded the creation of similar creatures of war and the Malevolent Beasts were born. The Forgotten did not expect this and were forced backwards. With both sides equal in strength again, the Forgotten used their arcane power to synchronise their monsters and formed Qinglong, a beast unmatched in power until the Malevolent created Valkyre, a creature hewn from the darkness energies. These two monsters feuded in the skies above the warring races.

Both sides looked for a way to increase the strength of their armies. The Forgotten created powerful spells in order to summon the Forgotten Dragon, a powerful beasts that would continue to be re-born. The Malevolent created Dullahan, the spirit of a Malevolent hero brought back from the spirit world in order to fight the Forgotten.

Eventually, the rulers of each side decided to use their own powers to end the conflict. Lilith was the first. A thousand Forgotten soldiers fell at her blade before Arcan slew her in a legendary battle. Necros’ anger at Lilith’s death drew him to fight with the ruler of the Forgotten; but he was downed as well. The Forgotten thought they were victorious.

However, Necros was reborn as a hideous beast of dark energies that would not fall by blade, arrow or spell. In his new form, he sought out Arcan and cut him down. Necros swept through the Forgotten’s armies, immortal and ruthless. However, the necromancy sustaining him eventually ran dry and he collapsed, his soul lost forever.

With the rulers dead, both sides looked to their divinities for assistance. The Angel of The Forgotten, written in legend as father of the Forgotten, was summoned to help their struggle. The Malevolent used all their dark powers to summon their ancient god, the Transcend Malevolent.

In the two transcend monsters’ first attacks; the damage inflicted on both sides was incredible. As the Transcend Malevolent struck, Qinglong was the only creature to survive the blow. It was quickly finished off by the dark monstrosity. Elsewhere, all but Valkyrie were finished when the Angel of The Forgotten attacked; but the dark creature was wiped out moments later.

However, the damage caused was nothing to what would be. When the Transcend and the Angel met; they begin a conflict of even greater proportions. Blazing light and consuming darkness struck again and again; destroying all beneath them. But the two creatures had long stopped caring about those who had summoned them, and used the very earth itself to craft minions for themselves.

These minions were Anzu, Gilgamesh, Tiamat, Hellbourne, Naka and Tempest. The eight creatures fought in the sky, sea and on the land, decimating everything. The world burned as these beasts clashed. In a showdown, the Angel and the Transcend struck each other with equal force at the same time. The resulting shockwave critically wounded both monsters. With the last gasps of strength, they fused their minions together to form two creations even stronger than themselves.

And thus, Marduk was formed, and so was Apollion. The former a glowing angel born from glorious light, the latter a demonic dragon created from a vortex of darkness. Yet more destruction was wreaked upon the two fallen races. The Malevolent’s dark fortresses were obliterated. The Forgotten’s great palaces and temples were razed to the ground. But the conflict did not stop.

Although both creatures were equally matched, Marduk had something Apollion did not. Cunning. Apollion was powerful, but was also a mindless beast of destruction. Marduk gained the upper hand and lanced through Apollion. As the dark dragon fell, the Forgotten were victorious.

It was a costly victory. The Forgotten lost everything; and so faded out of history along with the Malevolent. The remains of their empire became the legendary societies of Agartha, Atlantis and Lemuria.

 

 

 

[spoiler=The Forgotten]

[spoiler=Effect Monsters]

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Effect: If your opponent controls either "Lilith-Malevolent Queen" or "Necros-Malevolent Tyrant", you can Special Summon this card from your hand. When this card is Special Summoned, all "Malevolent" monsters lose 500 ATK. When this card is Tribute Summoned, all "Malevolent" monsters lose 500 ATK and DEF and as long as this card remains face-up on the field, "Malevolent" monsters with "Malevolent Counter" cards on them cannot attack. During the End Phase of your turn, you can Tribute this card to Special Summon up to 3 "Forgotten" monsters.

 

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Effect: This card can only be Normal Summoned or Set when your opponent controls a Level 8 "Malevolent" monster. When this card is summoned, remove all "Malevolent Counter" cards from all monsters on the field. When this card is summoned, Special Summon 2 "Forgotten Swordmaster" cards in Attack Position. As long as this card remains face-up on the field, all effects of "Malevolent Counter" cards are negated.

 

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Effect: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, your opponent discards 1 DARK monster from their hand. If this card is destroyed in the turn it is summoned, destroy all "Malevolent" monsters on your opponent's side of the field.

 

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Effect: If this card is destroyed by battle, or by your opponent's card effect while it is a Monster Card, equip it to a monster your opponent controls during the End Phase of this turn. During each of your opponent's Standby Phases, this card inflicts an amount of damage to your opponent equal to the number of "Forgotten" monsters in your Graveyard x 200.

 

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Effect: Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a "Forgotten" monster as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, the equipped monster cannot be destroyed by battle. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Castle of The Forgotten" or "Enigma Dragon". When this card destroys a monster by battle, destroy all Attack Position monsters your opponent controls.

 

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Effect: This card cannot be Normal Summoned or Set. This card cannot be Normal Summoned except by Tributing 1 face-up "Forgotten Messenger" from your side of the field. When this card is summoned, pick up a number of cards from your Deck equal to the number of "Forgotten" monsters on the field. For each "Forgotten" monster picked up, destroy 1 monster on the field with a "Malevolent Counter" on it. Place all picked up cards on the bottom of your Deck.

 

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Effect: Once per turn, during your Standby Phase, you can Tribute 1 "Forgotten" monster on your side of the field. If you do, this card can attack your opponent directly during your Battle Phase. Once per turn, during your End Phase, you can pay 1000 Life Points. If you do, you can Special Summon the Tributed monster in Attack Position.

 

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Effect: When this card is Normal Summoned or Set, Special Summon 1 Level 5 or lower "Forgotten" monster in Defense Position. When this card is Special Summoned, destroy 1 Level 5 or lower "Malevolent" monster on your opponent's side of the field.

 

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Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Champion of The Forgotten". As long as this card remains face-up on the field, all "Malevolent" monsters lose 400 ATK.

 

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Effect: During each of your Standby Phases, you can change the battle position of 1 monster your opponent controls. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally).

 

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Effect: This card gains 300 ATK for every "Forgotten" monster on the field. Once per turn, during your End Phase, you can Tribute this card to add 2 "Forgotten" Spell Cards from your Deck to your hand.

 

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[spoiler=Fusion Monsters]

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Effect: "Earth-Shaker" + "Victor's Sword"

This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a "Forgotten" monster as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, the equipped monster is treated as LIGHT monster. Also monsters this card destroys by battle are removed from play instead of going to the Graveyard. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

 

 

[spoiler=Ritual Monsters]

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Effect: This card can only be Ritual Summoned with the Ritual Spell Card "Aeons Past". As long as this card remains face-up on the field, "Forgotten" monsters cannot be destroyed and Damage Calculation is negated. Pay 750 Life Points during each of your End Phases. If you do not, destroy this card and Special Summon 1 "Forgotten Dragon" from your Graveyard.

 

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Effect: This card can only be Ritual Summoned with the Ritual Spell Card "Millennia Ago". When this card is summoned, Special Summon 1 "Forgotten Mage" in face-up Defense Position. Once per turn, you can remove up to 4 "Malevolent Counter" cards from monsters on your side of the field. If you do, pay Life Points equal to the number of removed cards x 200.

 

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Effect: This card can only be Ritual Summoned with the Ritual Spell Card "Rise Into The Light". When this card is Summoned, Special Summon up to 3 LIGHT monsters from your opponent's Graveyard. As long as this card remains face-up on the field, monsters Summoned by this card's effect cannot be destroyed. (Damage Calculation is applied normally.)

 

 

 

[spoiler=Synchro Monsters]

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Effect: "Mage of The Forgotten" + 1 or more non-Tuner monsters

When this card is Synchro Summoned add a number of "Forgotten" monsters to your Deck from your Graveyard equal to the number of monsters used to Synchro Summon this card. Once per turn, during your Standby Phase, you may pay 1000 Life Points. If you do this, this card can attack twice during your Battle Phase.

 

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Effect: 1 Tuner + 1 "Forgotten Creature" monster

As long as this card remains face-up on the field, "Malevolent" monsters cannot attack. During each of your End Phases, you can Special Summon 1 "Forgotten" monster in face-up Defense Position from your hand or Deck. If you don't, this card is destroyed.

 

 

 

[spoiler=Spell Cards]

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Effect: While this card remains on the field, during your Draw Phase, add 1 of "Forgotten Castle", "Forgotten Temple", "Forgotten Tower", "Forgotten Beast", "Forgotten Idol", "Guardian of The Forgotten" or "Forgotten Ruins" from your Deck to your hand. If this card would be destroyed by a card effect, you can pay 500 Life Points to negate the effect.

 

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[spoiler=Trap Cards]

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[spoiler=Forgotten Savoirs]

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Effect: When this card is Summoned, you can Special Summon as many "Forgotten" cards as possible, ignoring the Summoning Conditions. If you do this, pay an amount of Life Points equal to the number of monsters summoned x 500.

 

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Effect: As long as this card remains face-up on the field, "Forgotten" monsters cannot be destroyed by battle. (Damage Calculation is applied normally.)

 

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Effect: Once per turn, during your Standby Phase, roll 1 six-sided die. If the result is higher than the number of "Malevolent" monsters on your opponent's side of the field, this card can attack your opponent directly during your Battle Phase.

 

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Effect: "Forgotten Savoir-Anzu" + "Forgotten Savoir-Gilgamesh" + "Forgotten Savoir-Tiamat"

As long as this card remains face-up on the field, neither player can Summon "Malevolent" monsters. The effects of all "Malevolent" monsters are negated. As long as this card remains face-up on the field, "Forgotten" monsters cannot be destroyed and Damage Calculation is negated. Pay 1500 Life Points during each of your End Phases. If you do not this card is destroyed.

 

 

 

 

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When I give a 10, you know your cards are good, and you automatically get a rep, buuuuttttt I like the feud. Buuuuutttt (again) I don't know. Some cards seem OVP'd. And your Forgotten, Savior Marduk contradicts himself. Forgotten cards can't be destroyed. That would include himself, and when you don't pay Life points, he's destroyed. He can't be destroyed by his effect, so ya. 9/10

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werd u get the forgoten dragon & enigma dragon pic!

anyway' date=' the pics r amazing! but ther only flaw is that they can only do theyr best aginst a malevolent deck,....:( but other than that, 9.99999999999999999999999999/10

[/quote']

 

DeviantArt.

 

I will admit that their full potential is against The Malevolent, but more of the Forgotten are general purpose, requiring LIGHT and DARK monsters, not specific monsters.

 

Overall, the point is that they are built to counter each other.

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