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[100th post celebration!]


Tainted Wisdom

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Well this is my 100th post. Here are 3 cards for you to look at, they're all from my "Hyperion" set. Comment and rate.

 

Pyrotech Skull Devourer

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[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Summoned by sending 2 Trap Cards to the Graveyard. This card is also treated as Pyro-Type. While this card is in face-up Attack Position, your opponent cannot select another monster as an attack target. When this card is destroyed by battle, destroy the attacking monster. After the Damage Step, you can pay 1500 Life Points to return this card to your hand.

 

 

Mechanized Assault Paladin

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[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Graveyard by sending 2 Machine-Type monsters from your hand or your side of the field to the Graveyard. Decrease this monster's ATK and DEF by 300 points for each LIGHT monster on the field(excluding this card). When this card is destroyed as a result of battle, send this card to your opponent's Graveyard instead. As long as this card remains in your opponent's Graveyard, your opponent cannot conduct his or her Battle Phase.

 

 

Hyperion Overdrive Malice

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[spoiler=Effect]1 Mechanized Assault Paladin + Pyrotech Skull Devourer + 1 Non-Tuner monster

 

This card is also treated as Pyro-Type. The controller of this card pays 350 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Battle Phase increase the ATK of 1 "Hyperion" monster by 1000 points until the End Phase.

 

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Pyrotech Skull Devourer:

 

This card cannot be Normal Summoned or Set. This card can only be Summoned by sending 2 Trap Cards to the Graveyard. This card is also treated as Pyro-Type. While this card is in face-up Attack Position, your opponent cannot select another monster as an attack target. When this card is destroyed by battle, destroy the attacking monster. After the Damage StepDuring the (favorite phase) of the turn that this cards is destroyed as a result of battle, you can pay 1500 Life Points to return this card in your Graveyard to your hand.

 

Not even worth the nomi. But then, nothing deserves that first irritatin' sentence.

 

Mechanized Assault Paladin:

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Graveyard by sending 2 Machine-Type monsters from your hand or your side of the field to the Graveyard. Decrease this monster's ATK and DEF by 300 points for each LIGHT monster on the field(excluding this card). When this card is destroyed as a result of battle, send this card to your opponent's Graveyard instead. As long as this card remains in your opponent's Graveyard, your opponent cannot conduct his or her Battle Phase.

 

With all these, still such heavy artillery to move upon.

 

Hyperion Overdrive Malice: That thing contributes nothing to the welfare of its fellow Hyperions.

 

That much.

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You should do an overhaul. F-A-S-T.

 

From the looks of this, it seems the archetype you espouse has no aim at all: no mechanic to use and abuse, no anything. All we have here are random filler to fill up with images and random stuff.

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