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{Lovely New Cards} Start of 2 new sets


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[align=center]This is the start of my first new set.

The Ancient Warriors Set. ^^ Enjoy

 

Gelviant, the Ancient Soldier

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Effect: When this card declares an attack on a FIRE monster, decrease the defending monster's ATK by 500 during Damage Step. When this card is destroyed by battle, inflict damage equal to half this monsters ATK to your opponent's Life Points.

 

Kubalt, the Ancient Soldier

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Effect: When this monster is removed from play, you can Special Summon 1 Level 4 EARTH Warrior-Type monster from your hand. During your next Standby Phase, you can remove the monster Summoned by this effect from play and Special Summon this monster in face-up Attack Position.

 

Karthelous, the Ancient Warrior

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Effect: This card can only be Special Summoned from the Graveyard. When this monster is Special Summoned you must Tribute 1 face-up EARTH monster. When this card destroys a face-down Defense Position monster, select 1 face-up monster on your opponent's side of the field and switch it to face-down Defense Position. When your opponent activate's a Trap Card that targets a specific EARTH monster, you can discard 1 EARTH monster from your hand to negate and destroy the Trap Card.

 

This is the start of my second new set

The Vanquished Warriors Set. ^^ Enjoy

 

Vanquished Warrior-Twin Sword Elven Stalker

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Effect: If your opponent controls 3 or more monsters, this card can attack twice during the same Battle Phase. If this card is destroyed by battle, inflict 500 points of damage to your opponent's Life Points.

 

Vanquished Warrior- Crimson Watcher

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Effect: This card cannot be Special Summoned. When this card inflicts damage to your opponent's Life Points, your opponent draws 1 card. When this monster is destroyed by battle, Special Summon 1 Level 4 or lower Tuner monster from your hand.

 

Vanquished Warrior- Spiritual Warrior

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Effect: 1 "Vanquished Warrior" Tuner monster + 1 or more "Vanquished Warrior" non-Tuner monsters

As long as this card is face-up on the field, negate the effect of all Spirit-Type monsters. If this card is destroyed as a result of battle involving a Spirit-Type monster, Special Summon this monster in face-up Defense Position during your next Standby Phase.

 

Hope You Enjoyed ^^ Comments Welcome[/align]

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Guest Lily

[spoiler=Card 1 OCG:]When this card attacks a FIRE monster, decrease the attacked monster's ATK by 500 during Damage Step. When this card is destroyed by battle, inflict damage equal to half of this monsters ATK to your opponent's Life Points.

 

[spoiler=Card 3 OCG:]This card can only be Special Summoned from the Graveyard. When this monster is Special Summoned, you must Tribute 1 face-up EARTH monster. When this card destroys a face-down Defense Position monster, select 1 face-up monster on your opponent's side of the field and change it to face-down Defense Position. When your opponent activate's a Trap Card that targets a specific EARTH monster, you can discard 1 EARTH monster from your hand to negate and destroy the Trap Card.

 

Good OCG, All the pics I used and are good, nice effects. 9/10

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Gelviant:

When this card declares an attack on a FIRE monster, decrease the defending monster's ATK by 500 during Damage Step. When this card is destroyed by battle, inflict damage equal to half this monster's ATK to your opponent's Life Points.

 

Pretty standard effect, well balanced. Nice work.

 

Kubalt:

Nothing to say here. This is a good card.

 

Karthelous:

This card can only be Special Summoned from the Graveyard. When this monster is Special Summoned you must Tribute 1 face-up EARTH monster*. When this card destroys a Set monster, select 1 face-up monster on your opponent's side of the **field and switch it to face-down Defense Position. When your opponent activate's a Trap Card that targets a specific EARTH monster, you can discard 1 EARTH monster from your hand to negate and destroy the Trap Card.

 

*While this is technically correct, I'm pretty sure it allows the loophole of you tributing a monster your opponent controls

 

**I've heard conflicting stories about '[player's] side of the field' vs '[player's] field'. But it seems the general consensus is '[player's] field' is correct.

 

Again, well balanced with a useful effect.

 

Twin Sword:

If your opponent controls 3 or more monsters, this card can attack twice during the same Battle Phase. If this card is destroyed by battle, inflict 500 points of damage to your opponent's Life Points.

 

Another good card.

 

Crimson Watcher:

This one might even be a little UP. You have to tribute to bring it out, then whenever you deal damage with it, your opponent gets a +1 to their hand? The Tuner summon is pretty handy, but it relies a lot on circumstance (the card has to be destroyed by battle, and when that happens, you have to have a tuner in your hand). I would suggest possibly lowering the level to 4.

 

Spiritual Warrior:

I probably like this card the best out of all the cards here. Effect goes perfectly with the name.

 

These are some outstanding cards. The next step would be to work on your creativity. Your cards are all very well balanced, but the effects are all...pretty standard. Spiritual Warrior was probably the most innovative of all them. Anyway, keep up the good work.

[spoiler=10/10]

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