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*cards moved* LOCKABLE


EnkoMaun

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Umbrals destroy your opponent's deck. Enjoy.

[spoiler=Enter Undome!]

Umbral Soldier (* *) DARK

Fiend/Effect - ATK 800 DEF 600

If there are no monsters on your side of the field, you can Special Summon it. If this card is Special Summoned, send as many "Umbral Soldier"(s) from your Deck as possible to the Graveyard. Then shuffle your Deck.

 

Umbral Swarmer (* * * * *) DARK

Fiend/Effect - ATK 1800 DEF 1200

During each of your Standby Phases, your opponent sends cards from the top of his/her Deck equal to the number of "Umbral Soldier"s in your Graveyard.

 

Umbral Blader (* * * *) DARK

Warrior/Effect - ATK 1900 DEF 700

If this card destroys a monster, the controller of the monster sends 1 card from the top of his/her Deck.

 

Umbral Bandit (* * *) DARK

Warrior/Effect - ATK 1200 DEF 1600

Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, your opponent discards 1 card from his/her hand.

 

Umbral Blower (* * * *) DARK

Zombie/Effect - ATK 2400 DEF 0

When this card destroys a monster, your opponent draws 1 card. The monster this card destroys is Special Summoned during the Standby Phase of your opponent's turn.

 

Umbral Necromancer (* * *) DARK

Spellcaster/Effect - ATK 900 DEF 1800

Once per turn, you can Special Summon 1 "Umbral" monster from your Graveyard. The Special Summoned monster cannot attack during the turn it was Special Summoned.

 

Umbral Sniper (* * *) DARK

Fiend/Effect - ATK 1400 DEF 1200

Once per turn, you can destroy 1 face-down card on your opponent's side of the field. Your opponent must send 1 card from his/her Deck that is the same type as the card type destroyed.

 

Guardian of Undome (* * * * *) DARK

Fiend/Effect - ATK 1400 DEF 2200

When this card is Normal Summoned, you can take 1 "Undome" from your Deck to your hand. As long as this card is on the field, "Undome" on your side of the field cannot be destroyed.

 

Umbral Archblade (* * * * * *) DARK

Fiend/Effect – ATK 2100 DEF 1200

If this card is Special Summoned, you can Tribute it to send the 3 cards from the top of your opponent’s Deck to the Graveyard.

 

Drechmare, the King of Undome (* * * * * *) DARK

Fiend/Effect - ATK 2200 DEF 1400

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Umbral" monster while "Undome" is on your side of the field. Put 1 counter on this card for each card in your hand. Once per turn, you can remove any number of counters on this card to send cards from your the top of your opponent's Deck equal to the number of counters removed.

 

Undome

Field Spell Card

Increase the ATK and DEF of all "Umbral" monsters by 400. During each of your End Phases, send cards from the top of your opponent's Deck equal to the number of "Umbral monsters" on your side of the field. Pay 600 Life Points during each of Standby Phases. If you cannot, destroy this card.

 

Undome - Assault Mode (* * * * * * * *) DARK

Fiend/Morph - ATK 4000 DEF 2000

This card can only be Special Summoned by Tributing 1 Level 5 or higher "Umbral" monster and destroying 1 "Undome" from your side of the field. When this card is Special Summoned this way, it gains the following effect:

* When this card is Summoned, destroy all monsters on your side of the field, except this card. As long as this card is on the field, you cannot Summon monsters to your side of the field. Your opponent must send 1 card from the top of his/her Deck for each monster destroyed by this effect.

 

Dark Labyrinth of Undome

Continuous Spell Card

Activate only when "Undome" is on the field. Once per turn, you can pay 500 Life Points to send 1 monster on your opponent's side of the field and Special Summon 1 "Umbral" monster from your hand.

 

Umbral Chain Grab

Normal Spell Card

Pay 700 Life Points. Destroy 1 Spell or Trap Card on your opponent's side of the field. Your opponent must then send all cards with the same name from his/her hand or Deck.

 

Arised Fog

Normal Spell Card

Tribute 1 Level 4 or lower “Umbral” monster. Send cards from the top of your opponent’s Deck equal to the Level of the Tributed monster.

 

Penumbral Chaos

Quick-Play Spell Card

Activate only when your opponent activates a Spell or Trap Card. Tribute 1 monster on your side of the field. Negate the activation of the card and destroy it. Your opponent then must send all cards from his/her Deck with the same name as the destroyed card.

 

Umbral Block

Normal Trap Card

Activate only when your opponent designates an “Umbral” monster as an attack target. Send 1 “Umbral” monster from your Deck to your Graveyard. It is your opponent’s Main Phase 2 now.

 

Umbral Reinforcements

Normal Trap Card

Tribute 1 “Umbral” monster. Special Summon up to 2 Level 3 or lower “Umbral” monsters from your hand.

 

Penumbral Completion

Continuous Trap Card

Each time your opponent discards cards from the top of his/her Deck, draw 1 card.

 

Umbral Blade

Equip Spell Card

Equip only to a "Umbral" monster. Increase the ATK of the monster equipped with this card by 300. When the equipped monster battles, your opponent must send 1 card from the top of his/her Deck.

 

 

 

Works well with robbin zombie and stuff, huh?

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