Jump to content

Forbidden Fruit


Yarabi

"Forbidden Fruit"   

1 member has voted

  1. 1. "Forbidden Fruit"

    • 10/10
    • 9/10
      0
    • 8/10
    • 7/10
    • 6/10
      0
    • 5/10
      0
    • 4/10
      0
    • 3/10
      0
    • 2/10
      0
    • 1/10
      0


Recommended Posts

If you give up on your Angels, you will face the Devil!

 

Forbidden Fruit

 

94921c.jpg

Yari baby Angelic Cat. Its told that he has great power that just needs to be awoken...

94921z.jpg

This card can only be equipped to "Yari". Increase ATK and DEF of the equipped Monster by 2000 points. As long as this card is on the field "Yari" can not be destroyed by battle or card effects.

94921.jpg

This card can only be equipped to "Yari" and only if there is "Angelic Wings" equipped to "Yari". Increase ATK and DEF of the equipped monster by 1000. When equipped monster attacks with ATK higher than DEF of opponents Defense Position monster,inflict the difference as Battle Damage to your opponent's Life Points. As long as this card is on the field "Angelic Wings" can not be destroyed by card effects.

94921.jpg

This card can only be equipped to "Yari", only if there are "Angelic Wings" and "Armor of Gold" on the field. Increase the ATK of the equipped monster by 1000. When the equipped Monster destroys your opponents Monster in battle, it can attack again. As long as this card is on the field "Armor of Gold" can not be destroyed by the card effects.

 

94921a.jpg

Add one "Angelic Wings" from your Deck to your Hand.

94921y.jpg

You can send this card from your hand to the Graveyard to add "Armor of Gold" to your hand.

94921.jpg

Add one "Godmode" from your Deck to your Hand.

 

94921.jpg

Your Life Points becomes 0 at the end of the turn when this card is activated. Chose 3 cards from your Deck and Special Summon it (if Monster card is chosen ) or instantly active (if Trap/Spell card). Your opponent can not active Trap cards until the end of the turn.

94921a.jpg

When this card is destroyed, active one "Forbidden Fruit" Spell Card from your Hand or Deck.

 

94921.jpg

This card can only be activated by removing from play one Yari equipped with "Angelic Wings", "Armor of Gold" and "Godmode" on your side of the field.Special Summon 1 Dark Yari from your Deck or hand. Your opponent can not use effects until the end of the turn.

 

94921p.jpg

This card can not be Normal or Special Summoned other by the effect of "From Light to Darkness" When this card is summoned you can discard one card from your Hand to destroy all Spell and Trap cards on the field. Once per turn you can discard one card from your hand to destroy one monster on your opponent's field. When this card destroys a monster in battle or by its effect it gains ATK equal to the half of the ATK of the destroyed monster.

 

94921f.jpg

As long this card is on the field your opponent's monsters with less than 3000 ATK can not declare attack.

94921s.jpg

As long this card remains on the field your opponent can not change his/her monsters to Defense position.

94921n.jpg

Destroy all monsters on your opponents side of the field. Special Summon 5 "Fallen tokens"(DARK/Fairy/ATK2000/DEF2000) to your opponent's side of the field. At the end of each your opponent's turn Increase his/her Life Points by 2000 for every "Fallen token on the field.

 

94921b.jpg

This card can not be attack or effect target. This card can not be used for a Tribute Summon. In your Main Phase if this is the only monster on your field, discard 1 card from your hand.

94921.jpg

If you control "Uncorrupted Spirit" on your field, you can Special Summon this card. As long as there is "Uncorrupted Spirit" on your field, this card can not be destroyed in battle.

94921y.jpg

When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Yari" or 1 "Uncorrupted Spirit" or 1 "Undying Spirit" from your Deck.

2ugyzrc.png

"Uncorrupted Spirit" + "Yari" + 1 or more non-Tuner Monster

When this card is on your field it's name is treated as "Yari". Once per turn you can discard 1 card from your hand to add 1 card from your Graveyard with the "Yari" in it's effect. You can destroy 1 card on the field with the "Yari" in it's effect to destroy 1 card on the field. If ATK of this card is more than 6000, remove this card from play.

 

Image credits: 1. Google (www.google.com)

2. Photobucket (www.photobucket.com)

3. Myspace (www.myspace.com)

4. Facebook (www.facebook.com)

5. Deviant art (www.deviantart.com)

 

Hope u like it, rate and comment.


but from the tree of the knowledge of good and evil you shall not eat

Link to comment
Share on other sites

I think the whole point of Yari is that he doesn't have an effect, making him completely useless without his support. It also seems to me that Yari equipped with all his powerups is probably better than Dark Yari, since Dark Yari can be taken out with a single destruction effect. But judging from the rest of your set, maybe that was intentional. I like these cards. Lots of little OCG errors, but overall 9/10.

Link to comment
Share on other sites

kitty princess, yeah, Forbidden Fruit is when you need just a little more to win, but your opponent is still alive and kicking...

Lord Smeagle, Yari whit all power-ups is stronger than dark Yari, for longer play... But you use Dark Yari to Win. You summon it, destroy Spell/Traps...Destroy with effect opponents strong monster, and gain half of it's ATK, attack Directly, and win...OCG errors...oh man....

Link to comment
Share on other sites

I've seen the first three cards before in another thread - and I liked them then. 8)

 

A few OCG errors here and there. If you like, I can give you the correct ones. [Not gonna get nagged at for posting OCG corrections without consent]

 

The card "From Light to Darkness" should also mention what monster it's summoning. Right now, it just says remove Yari and those Equips from play - for no reason. Make sure to add that it can Special Summon "Dark Yari".

 

Also, it's so evil how Yari can get all these powerups AND benefit from the card "Camoflage Armor" (the Equip Spell that can only be equipped to a Level 1 monster and allows it to attack directly)

 

Nice balanced set. Me gives it 8.5/10 just for the few OCG errors. Images are great. Nice work, dude

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...