DeathSDelano Posted July 19, 2009 Author Report Share Posted July 19, 2009 it does didnt know that thanks for the info Link to comment Share on other sites More sharing options...
.:JBM:. Posted July 19, 2009 Report Share Posted July 19, 2009 The cards are insane dude. I think you might like to join this club. Your reward for these cards will be great: http://forum.yugiohcardmaker.net/thread-137084-page-1.html Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 19, 2009 Author Report Share Posted July 19, 2009 now introducing the last 5 Fiend Lord's Messagers and the Fiend Lord's Knights Messagers Knights(i don't know if any of this pics are OU pics or not i just picked the pics that look the best for the cards and some of the effects are simple yes) Link to comment Share on other sites More sharing options...
Angel of Silence Posted July 19, 2009 Report Share Posted July 19, 2009 These are very well done. Continue if you can. They all look great. 10/10 Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 20, 2009 Author Report Share Posted July 20, 2009 Now introducing Fiend Lord's Guardians This card can be Normal Summoned by Tributing 1 WATER monster on your side of the field if you control a "Quminides, Fiend Lord of The Sea" is face-up on the your side of the field. If you Summon this card this way this card cannot attack this turn or activate its effect. Once per turn, Tribute 1 WATER monster except this card or "Quminides, Fiend Lord of The Sea" to destory up to 2 cards on your opponent's side of the field. Turning the turn you activate this effect this card cannot attack. This card can be Normal Summoned by Tributing 1 LIGHT monster on your side of the field while "Tezimaq, Fiend Lord of Storms" is face-up on the your side of the field. If you Summon this card this way this card cannot attack this turn or activate its effect. Once per turn, Tribute 1 WIND monster except this card or "Tezimaq, Fiend Lord of Storms" to return all Spell and Traps on the field. During the turn you activate this effect you cannot Set or active any Spell or Trap cards. This card can be Normal Summoned by Tributing 1 EARTH monster on your side of the field if you control a "Hexizi, Fiend Lord of Stone" is face-up on the your side of the field. If you Summon this card this way this card cannot attack this turn or activate its effect. Once per turn, Tribute 1 EARTH monster except this card or "Hexizi, Fiend Lord of Stone" to destory up to 2 face-down cards on the field. During the turn you activate this effect you cannot Set. This card can be Normal Summoned by Tributing 1 LIGHT monster on your side of the field while "Azime, Fiend Lord of Lightning" is face-up on the your side of the field. If you Summon this card this way this card cannot attack this turn or activate its effect. Once per turn, you can Tribute 1 LIGHT monster except this card and "Azime, Fiend Lord of Lightning" to switch all monsters on the field into Attack Position. During the turn you activate this effect, you cannot Set or Switch the Battle Position of your monsters this turn. This card can be Normal Summoned by Tributing 1 FIRE monster on your side of the field while "Fizire, Fiend Lord of Flames" face-up on the your side of the field. If you Summon this card this way this card cannot attack this turn or activate its effect. Once per turn, you can Tribute 1 FIRE monster to destory 2 monsters on your opponent's side of field. This card cannot attack the turn you activate this effect. This card can be Normal Summoned by Tributing 1 DARK monster on your side of the field if you control a "Hizadi, Fiend Lord of Shadows" is face-up on the your side of the field. If you Summon this card this way this card cannot attack this turn or activate its effect. Once per turn, Tribute 1 DARK monster except this card or "Kizadi, Fiend Lord of Shadows" increase the ATK of 1 DARK monster by 600 except this card. During the turn you activate this effect this card cannot not attack and you cannot Summon or Set. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2009 Report Share Posted July 20, 2009 all your new cards are perfectly done in pics, effects are well balanced out 9.9/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2009 Report Share Posted July 20, 2009 can't you just create one field card to suit them all? Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 20, 2009 Author Report Share Posted July 20, 2009 the hard part would be finding a pic of a castle that fits all of them being of different attributes but i can make 6 field spells (for monoattribute type decks) and an Overall field spell for the Fiend Lordsbut finding a pic for the overall field spell may take awhile Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2009 Report Share Posted July 20, 2009 ok then go with the original plan of 6 cards. I'll check on this thread when you have them up Link to comment Share on other sites More sharing options...
OnSlaUghT Posted July 20, 2009 Report Share Posted July 20, 2009 the sky knight is overpowered Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 20, 2009 Author Report Share Posted July 20, 2009 ok i'm already half way done with themsky knight effect also can backfire as well if you opponent has no spells or traps and you do you have to destory your own spell/traps Link to comment Share on other sites More sharing options...
OnSlaUghT Posted July 20, 2009 Report Share Posted July 20, 2009 well then you won't attack Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 20, 2009 Author Report Share Posted July 20, 2009 Now Featuring The Fiend Lords' Castles sky knight edited(is this better) Link to comment Share on other sites More sharing options...
OnSlaUghT Posted July 20, 2009 Report Share Posted July 20, 2009 Change it to this, "When this card destroys a monster by battle, after damage calculation, destroy 1 Spell or Trap card on the field." Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 20, 2009 Author Report Share Posted July 20, 2009 ok did Link to comment Share on other sites More sharing options...
OnSlaUghT Posted July 20, 2009 Report Share Posted July 20, 2009 the OCG is still off, now it's "by battle" not "as a result of battle" Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2009 Report Share Posted July 20, 2009 ok, NOW my net can load the pics. They look beautifully done, the effects look well balanced out 9.9/10 Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 20, 2009 Author Report Share Posted July 20, 2009 thanks XD thats what i orginally put by i thought it was wrong ok heres sky knight final draft xD Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2009 Report Share Posted July 20, 2009 you now going to start creative spell/trap support for your fiend lords? Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 20, 2009 Author Report Share Posted July 20, 2009 ok this is proto-type for a support card is this a good support card or do i need to make it better Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2009 Report Share Posted July 20, 2009 you misspelled "destroy", but the effect looks well done and I'll give it 9.5/10 Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 20, 2009 Author Report Share Posted July 20, 2009 ok heres a the storm lord's proto-type support Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 20, 2009 Report Share Posted July 20, 2009 a little like Giant Trunade, so it's useful as well. I'll rate that 9/10 Link to comment Share on other sites More sharing options...
DeathSDelano Posted July 20, 2009 Author Report Share Posted July 20, 2009 Shadow Lord proto-type trap card what ya'll thinkActivate only during your opponent's Main Phase while you control a DARK monster with "Fiend Lord" in its name. Tribute up to 3 monsters on your opponent's side of the field to Special Summon the same number of ""Shadow Fiend Token"(Fiend-Type/DARK/Level 4/ATK 0/DEF 1000) on your opponent's side of the field in Attack Position. The tokens cannot be used for Tribute for a Tribute Summon or change battle positions expect by a card effect. You cannot Summon until the End Phase of your turn. Link to comment Share on other sites More sharing options...
ihop Posted July 20, 2009 Report Share Posted July 20, 2009 Pretty good. 8/10 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.