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Design a New Psychic-Type Trump Card (Winner gets 50 points + rep) FINISHED


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I'll give it a shot, doubt I'll beat Mirage but its worth a shot.

 

218484p.jpg

This card cannot be Summoned except by its own effect. When this card exists in your Graveyard during your Main Phase, you can flip a coin and call it. If you call it right, Special Summon this card to your field in face-up Attack or Defense Position. If you call it wrong, you cannot activate Spell & Trap Cards during your next turn. You cannot have Summoned another monster during this turn. This counts as a Normal Summon. By removing from play 2 or more Psychic-Type monsters in your Graveyard, increase your Life Points by an amount equal to the total Level Stars of the removed monsters x 100. If this card is destroyed, you can pay 1000 Life Points to add this card to your hand instead.

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i think your to late

 

Ummm...who's in charge? Who told YOU that the entry ended soon? Hmmm? Spam like that in my contest again and I'll kick you out with a neg to boot.

Ummm...who's in charge? Who told YOU that the entry ended soon? Hmmm? Spam like that in my contest again and I'll kick you out with a neg to boot.

 

Don't be so mean. He never said anything wrong' date=' he only said "I think".

 

here is my card

 

You didn't post a card.......

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here is my card

 

You mind telling me where?


i think your to late

 

Ummm...who's in charge? Who told YOU that the entry ended soon? Hmmm? Spam like that in my contest again and I'll kick you out with a neg to boot.

Ummm...who's in charge? Who told YOU that the entry ended soon? Hmmm? Spam like that in my contest again and I'll kick you out with a neg to boot.

 

Don't be so mean. He never said anything wrong' date=' he only said "I think".

 

here is my card

 

You didn't post a card.......

 

Well that "I think" made a would-be-a-contestant go away. Besides, he spammed.

I'll give it a shot' date=' doubt I'll beat Mirage but its worth a shot.

 

[img']http://img33.imageshack.us/img33/6104/218484p.jpg[/img]

This card cannot be Summoned except by its own effect. When this card exists in your Graveyard during your Main Phase, you can flip a coin and call it. If you call it right, Special Summon this card to your field in face-up Attack or Defense Position. If you call it wrong, you cannot activate Spell & Trap Cards during your next turn. You cannot have Summoned another monster during this turn. This counts as a Normal Summon. By removing from play 2 or more Psychic-Type monsters in your Graveyard, increase your Life Points by an amount equal to the total Level Stars of the removed monsters x 100. If this card is destroyed, you can pay 1000 Life Points to add this card to your hand instead.

 

Pretty nice card you got there, but can you please PM me the pic and the effect because as I stated in my first post, I will turn the winner's card into a Japanese Card. I just have to decide between you and .Mirage.

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"Done annd done! Need any more sexual tension?" if you don't get that you might wanna watch Metal Gear Awesome 2.

[spoiler=Your Psycho]

85866d.jpg

[spoiler=Angeal's Lore]

2 Psychic-Type Tuners + 1 or more non-Tuner Monsters

You do not have to pay any Life Points to activate a Spell Card. When you activate a Spell Card, you gain 300 Life Points. This card can attack twice in the same Battle Phase. When this card would destroy a monster by battle, your opponent can pay 400 Life Points to Negate the attack. If your opponent uses this effect, they cannot activate Spells or Traps until their 2nd End Phase after the activation of the previous effect.

 

 

 

 

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Here are my cards.

 

jpjuq9.jpg

 

[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Graveyard by sending 2 Psychic-Type monsters from your hand or your side of the field to the Graveyard. Decrease this monster's ATK and DEF by 300 points for each LIGHT monster on the field. When this card is destroyed as a result of battle, send this card to your opponent's Graveyard instead. As long as this card remains in your opponent's Graveyard, your opponent cannot conduct his or her Battle Phase.

 

 

14e28ar.jpg

 

[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 Psychic-Type monster and sending 1 Spell Card you control to the Graveyard. When this card is Special Summoned, select 1 monster from your Graveyard and Special Summon it in face-up Defense Position. A monster Special Summoned by this effect cannot switch its battle position except with a card effect. Once per turn, during your Draw Phase, place 1 Telekinesis Counter on the Special Summoned monster. When the Special Summoned monster is destroyed, you gain 200 Life Points for each Telekinesis Counter on the card. Then, inflict damage to your opponent equal to half the Life Points gained from this effect. When this card is destroyed, draw 1 card.

 

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Here are my cards.

 

jpjuq9.jpg

 

[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Graveyard by sending 2 Psychic-Type monsters from your hand or your side of the field to the Graveyard. Decrease this monster's ATK and DEF by 300 points for each LIGHT monster on the field. When this card is destroyed as a result of battle' date=' send this card to your opponent's Graveyard instead. As long as this card remains in your opponent's Graveyard, your opponent cannot conduct his or her Battle Phase.

 

 

[img']http://i31.tinypic.com/14e28ar.jpg[/img]

 

[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 Psychic-Type monster and sending 1 Spell Card you control to the Graveyard. When this card is Special Summoned, select 1 monster from your Graveyard and Special Summon it in face-up Defense Position. A monster Special Summoned by this effect cannot switch its battle position except with a card effect. Once per turn, during your Draw Phase, place 1 Telekinesis Counter on the Special Summoned monster. When the Special Summoned monster is destroyed, you gain 200 Life Points for each Telekinesis Counter on the card. Then, inflict damage to your opponent equal to half the Life Points gained from this effect. When this card is destroyed, draw 1 card.

 

 

You're in the lead -.-

HOT! pix nice effects


Well, today is the 25th and the inner has been decided. It's ~~~Tainted Wisdom~~~!!!!!

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