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[FC] New Plant-Type Monsters! [FC]


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[align=center]These are my new Plant-Type Monsters. The Spell Card, Plant Evolution, will be coming out soon. All image credit goes to Karubin.

 

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Plant Devourer LV2

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Plant Evolution". Trap Cards cannot be activated while "Plant Evolution" is face-up on the field. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Plant Devourer LV4" from your hand or Deck.

 

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Plant Devourer LV4

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Plant Devourer LV2". Trap Cards cannot be activated while "Plant Evolution" is face-up on the field. Whenever a Spell Card is activate, the owner of that card gains 1000 Life Points. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Plant Devourer LV6" from your hand or Deck.

 

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Plant Devourer LV6

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Plant Devourer LV4". Every time a Spell or Trap Card is activated, the owner of that card loses 1000 Life Points. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Plant Devourer LV8" from your hand or Deck.

 

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Plant Devourer LV8

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Plant Devourer LV6". Each player must pay 1000 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand. When this card is sent from the field to the Graveyard, you can Special Summon 2 Level 4 or lower Plant-Type monsters from your Deck besides "Plant Devourer LV2" and "Plant Devourer LV4".

 

 

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Excellent cards, mostly because the images all fit together so well and show a progression through the Levels.

 

The OCG and effects look good as well.

 

The LV 8 monster seems a bit underpowered though, since the effect is so negative to both players. Maybe change it to be just Spell and Trap Cards, since it would fit the previous 2 monsters.

 

Anyway nice work, I am a fan of the Japanese cards too.

 

9.5/10

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Excellent cards' date=' mostly because the images all fit together so well and show a progression through the Levels.

 

The OCG and effects look good as well.

 

The LV 8 monster seems a bit underpowered though, since the effect is so negative to both players. Maybe change it to be just Spell and Trap Cards, since it would fit the previous 2 monsters.

 

Anyway nice work, I am a fan of the Japanese cards too.

 

9.5/10

[/quote']

 

Thanks. I made it every card because I'm making a card that allows you to not take effect damage. Besides, it would take a while for Plant Devourer LV8 to get on the field.


bump?

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awesome pics....i love them...:D

here is the ocg fix...

Plant Devourer LV4

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Plant Devourer LV2". Trap Cards cannot be activated while "Plant Evolution" is face-up on the field.Each time a Spell Card is activate, the controller of this card gains 1000 Life Points. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Plant Devourer LV6" from your hand or Deck.

 

Plant Devourer LV6

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Plant Devourer LV4". Each time a Spell or Trap Card is activated, the controller of that card takes 1000 damage. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Plant Devourer LV8" from your hand or Deck.

 

Plant Devourer LV8

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Plant Devourer LV6". Each player must pay 1000 Life Points per card to Normal Summon, Special Summon, Set or activate cards from their respective hands. When this card is sent from the field to the Graveyard, you can Special Summon 2 Level 4 or lower Plant-Type monsters from your Deck except "Plant Devourer LV2" and "Plant Devourer LV4".

 

the effects are simple...little bit UP...but i think that the Plant Evolution will balance it...:D

 

rate: 8/10 after your correct the oCG 9/10 :D

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awesome pics....i love them...:D

here is the ocg fix...

Plant Devourer LV4

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Plant Devourer LV2". Trap Cards cannot be activated while "Plant Evolution" is face-up on the field.Each time a Spell Card is activate' date=' the [b']controller[/b] of this card gains 1000 Life Points. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Plant Devourer LV6" from your hand or Deck.

 

Plant Devourer LV6

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Plant Devourer LV4". Each time a Spell or Trap Card is activated, the controller of that card takes 1000 damage. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Plant Devourer LV8" from your hand or Deck.

 

Plant Devourer LV8

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Plant Devourer LV6". Each player must pay 1000 Life Points per card to Normal Summon, Special Summon, Set or activate cards from their respective hands. When this card is sent from the field to the Graveyard, you can Special Summon 2 Level 4 or lower Plant-Type monsters from your Deck except "Plant Devourer LV2" and "Plant Devourer LV4".

 

the effects are simple...little bit UP...but i think that the Plant Evolution will balance it...:D

 

rate: 8/10 after your correct the oCG 9/10 :D

 

Thankies ^^

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