Jump to content

Red--Yellow--Green--GO!


Recommended Posts

Monsters: 17

3x Thunder King Rai-oh

3x Fossil Dyna Pachycephalo

2x Cyber Valley

2x Green

2x Yellow

2x Red

2x Tragoedia

Snipe Hunter

 

Spells: 16

2x Hammer Shot

3x Book of Moon

2x Enemy Controller

2x Shrink

Lightning Vortex

Smashing Ground

Fissure

Heavy Storm

Mystical Space Typhoon

Monster Reborn

 

Traps: 8

3x Royal Oppression

3x Solemn Judgment

Mirror Force

Torrential Tribute

Link to comment
Share on other sites

I'd take out a gadget each to fit something else in. Tragodia perhaps? If it doesn't get limited, I would consider running 2-3 and take out a gadget each. I'd also:

 

-3 Hammer Shot

-1 Shrink

-1 E-con

-3 Gadget (one of each)

 

+2 LV

+1 Brain Control (confused why this isn't in there)

+1 Tragodia (maybe more)

+3 Hydrogeddon

 

LV helps keep your opponent's field clear and is easy to pull off with all of the hand advantage. I'd definatly add 1-2 Pot of Avarice.

Link to comment
Share on other sites

Valleys could be interesting... I wouldn't mind seeing how they play test...

 

Their kind of funny. Not only do they provide free draws, but the free draw could also give me a free hammershot or something. Not to mention their interesting stalls.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...