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The Rise of the Chaos Dragons 61/??? {Still Adding} Plz Rate, Post and Comment


Shadows-_0408

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Effect

After activation, Special Summon this card in Defence Position; it is treated as an Effect Monster Card (Dragon-Type/LIGHT/Level 4/ATK 1900/DEF 1900) If this card is destroyed by a Spell, Trap or monster effect you can Special Summon this card in face-up Attack Position with an extra 400 ATK. When this card is sent to the Graveyard by battle destroy the attacking monster and both players takes damage equal to the destroyed monsters attack.

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Effect

This card cannot be Special Summoned. This card cannot be destroyed by battle. If this card is on the field and a "Chaos Dragon" monster is selected as an attack target, you can change the attack target to this card, you must pay 200 Life Points to activate this effect. If this card is attacked you can change the attack target to any card on the field. If you activate this cards effect you lose half your Life Points.

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Effect

This card cannot be Special Summoned. While this card is face-up on the field Attribute is also treated as DARK. When a Spell or Trap Card is activated, or the effect of an Effect Monster is activated, that activation is negated and this card losses 500 ATK and DEF. When this card is destroyed and sent to the Graveyard, select 1 monster in your Graveyard. Then destroy all cards you control, and Special Summon that monster.

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Effect

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand while you have 7 "Chaos Dragon" monsters with different names on the field or in your Graveyard. This card cannot activate its effect the turn its Special Summoned.

-You can remove from play all "Chaos Dragon" monsters in your Graveyard to return all cards on the field to there owners' Deck.

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Effect

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand while you have 7 "Chaos Dragon" monsters with different names on the field or in your Graveyard. This card cannot activate its effect the turn its Special Summoned.

-Send all "Chaos Dragon" monsters you control to the Graveyard; this card gains 400 ATK for each card sent. You can activate this card effect during ether players turn.

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Effect

1 "Chaos Dragon" Tuner + 1 or more "Chaos Dragon" non-tuner monsters.

For each level 8 or higher "Chaos Dragon" monster in your Graveyard this card gains 200 ATK. If there no cards in your hand you can use the effect of any "Chaos Dragon" monster in your Graveyard.

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Effect

This monster can take the ATK and DEF of 1 opponents monster on the field (a face down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Chaos Dragon - The Dark Sky Dragon" You may use this effect only once per turn and can equip "Chaos Dragon - The Dark Sky Dragon" with only 1 monster at a time. When your opponents monster attacks this monster with an ATK higher than "Chaos Dragon - The Dark Sky Dragon" the equip monster is destroyed instead of "Chaos Dragon - The Dark Sky Dragon". Any Life Points damage you receive from the attacking monster when "Chaos Dragon - The Dark sky Dragon" is equipped is also on your inflicted opponent.

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Effect

This card can be summoned to the field without a sacrifice. This card cannot be destroyed by battle. Each turn you can send 5 cards from the top of your opponents Deck to the Graveyard.

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Effect

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sacrificing 5 "Chaos Dragon" monsters to the Graveyard. The ATK and DEF of this card is the combined attack of the 5 cards used to summon this card. This card gains losses 100 ATK and DEF for each card in your hand.

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Effect

This card can only be summoned by the Spell Card "Chaos Dragon Soul Release". Once per turn you can activate one of the effects below.

-Bring back one "Chaos Dragon" monster from your Graveyard and Special Summon it to your side of the field until the the End Phase.

-See your opponents entire hand and then destroy one card in your opponents hand.

When this card is in your Graveyard all "Chaos Dragon" monsters gains 300 ATK.

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Effect

This card can be summoned without a sacrifice. This card cannot be destroyed by battle, Damage calculation applied normal. If this card is a target of a spell, trap or monster effect, you can switch the traget of that card to a diffrent monster on the field.

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Effect

Each "Chaos Dragon" monster gains 300 ATK and 300 DEF. You can have up to 10 "Chaos Dragons" monsters on the field. If a monster is destroyed by a "Chaos Dragon" monster instead of it being sent to the Graveyard it is removed from play. If a "Chaos Dragon" monster is destroyed instead of it being sent to the Graveyard it is send back to your hand.

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Effect

This card cannot be negated or destroyed except by the effect of an "Chaos Dragon" card. As long as this card remains face-up on the field, this card's controller's monsters gain 500 ATK and are treated as DARK monsters, in addition to their regular Attributes. This card's controller's Spell & Trap Card Zones are also treated as Monster Card Zones. Monsters in your Spell & Trap Card Zones cannot be declared as an attack target unless your Monster Card Zones are unoccupied. If this card is removed from the field, move as many Monster Cards in your Spell & Trap Card Zones as possible to your Monster Card Zones, then destroy all monsters in your Spell & Trap Card Zones.

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Effect

This card cannot be Normal Summone or Set. This card can only be Special Summoned by removing from play 2 Chaos Dragon monsters you control. This card is also treated as a Dragon-Type monster. This card gains 800 ATK for every Chaos Dragon monster in your Graveyard (Max. 3200). Once per turn, active 1 of the following effects: - Discard 2 Spell Cards to destroy 1 Spell and 1 Trap Card on the field. - Discard 2 Trap Cards to remove from play the top 5 cards on the top of your Opponent's Deck. - Tribute this card and pay Life Points until you have 500 to Special Summon 1 "Chaos Dragon - The Dragon God of Chaos" from your Extra Deck, ignoring the summoning conditions. The Special Summoned monster is destroyed at the End Phase.

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