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Elimination 1 on 1 matchup over Halo Ring wins, please move and lock thank you!


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Hello everyone. In this one on one matchup, we have Ƨőųł~ɸ~Ƒĭɍҿ and Halo Ring. Winner will advance to the semi finals while the loser is out. Here is what they have to do.


Make a Zombie Union monster with 8 stars and with no more then 3500 attack points and no more then 3500 defense points.


No falmming or spamming and good luck to the 1 on 1 players.

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Allright, may the best one win.



This card cannot attack. Once per turn, during your Main Phase, if you control this card on the field, you can equip it to a face-up Zombie-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster's original ATK becomes 3500 and it can only attack if you remove 1 card in your hand from play face-down. When the equipped monster inflicts damage to an opponent, place 1 Blight Counter on it. When this card is sent to the Graveyard while equipped to a monster, you can reveal or activate Spell Cards removed from play face-down by this card's effect equal to the number of Blight Counters on the equipped monster. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)

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[align=center]Hey, 2nd place still gets prize, yea?





This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play all cards in your Graveyard. When this card is Successfully Summoned, send your Deck to the Graveyard. This card gains 200 ATK for every card in your Graveyard (Max. 3400). While this card is Face-Up on the field, you cannot draw a card during your Draw Phase. This card cannot be destroyed by Trap Cards. Once per turn, remove from play 2 cards in your Graveyard to activate 1 of the following effects: - Increase the ATK of all other Monster's you control by 600 until the End Phase. - Increase your Life Points by 1200. - Place 1 "Chaos Counter" on this card. A Monster with a "Chaos Counter" on it cannot be destroyed by the effect of a Spell Card. During the 2nd Standby Phase this effect was activated, destroy all "Chaos Counters" on this card. Once per turn, you can equip this card to a monster OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 1300 ATK. When the equipped monster destroys a monster by battle and sends it to the Graveyard, remove from play 1 card on the field.



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