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~DF~ New 'Roid' Monster Support


DarkForce™

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NEW ROID SUPPORT!!!!!! MORE TO COME!!!!!!!!!!!!!!

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 face-up "roid" monsters on your side of the field. This card is unaffected by your opponents Spell Card effects. This card gains 200 ATK for every "roid" monster. Once per turn, you can pay 2000 Life Points to Special Summon 1 Level 4 or lower "roid" monster from your Hand, Deck, and or Graveyard. This card is destroyed during your second End Phase after Summoning this card.

 

 

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[spoiler=Lore]

This card's ATK & DEF is equal to the number of "roid" monsters in your graveyard x200. Once per turn, by tributing 1 "roid" monster on your side of the field, inflict 500 points of damge to your opponents Life Points.

 

 

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[spoiler=Lore]

This card is unaffected by your opponents Spell Card effects. As long as this card remains face-up on the field, all "roid" monsters gain 500 ATK. During your End Phase, you can tribute this card to increase the ATK of 1 "roid" monster you control by 600, until your next End Phase.

 

 

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[spoiler=Lore]

You can tribute 1 "roid" monster on your side of the field to Special Summon 1 monster with 'Armor Removed' in their name from your hand, Deck and/or Graveyard.

 

 

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[spoiler=Lore]

This card can only be Special Summoned by tributing a "Tigeroid" for the effect "Armor Removal Key". This card is unaffected by your opponents Spell Card effects. As long as this card remains face-up on the field, all "roid" monsters gain 1000 ATK. During your End Phase, you can tribute this card to increase the ATK of 1 "roid" monster you control by 1200, until your next Standby Phase.

 

 

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[spoiler=Lore]

This card can only be Special Summoned by tributing a "Super Vehicroid - Beastroid Maximus" for the effect of "Armor Removal Key". This card is unaffected by your opponents Spell Card effects. This card gains 1000 ATK for every "roid" monster on your side of the field. Once per turn, you can pay 1000 Life Points to Special Summon 2 Level 4 or lower "roid" monsters from your Hand, Deck, and or Graveyard. This card is destroyed during your fourth End Phase after Summoning this card.

 

 

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[spoiler=Lore]

This card can only be Special Summoned by tributing a "Warrioroid" for the effect of "Armor Removal Key". Increase this card's ATK & DEF by 200 for every "roid" monster in either players graveyard. Twice per turn, by tributing 1 "roid" monster on your side of the field, inflict 900 points of damge to your opponents Life Points.

 

 

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[spoiler=Lore]

Target monster gains 500 ATK. If the targeted monster is a "roid" monster, then the targeted monster also gains 800 ATK & DEF.

 

 

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[spoiler=Lore]

Any damage you would recieve from a battle involving a "roid" monster is also inflicted to your opponent, until your End Phase.

 

 

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[spoiler=Lore]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 5 "roid" monsters in your graveyard from play. This card is unaffected by your opponents Card effects. This card gains 1000 ATK & DEF for every "roid" monster removed from play. During your Battle Phase, increase the ATK of 1 monster you control (except this card) by 1000 until the End Phase. When this card is removed from the field, remove this card from play and Special Summon 2 "roid" monsters from your graveyard.

 

 

IMG CREDIT: Haris, Omni, Father Wolf

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OCG Fix:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 face-up "roid" monsters you control. This card is unaffected by the effects of your opponent's Spell Cards. This card gains 200 ATK for each face-up "roid" monster on the field. Once per turn, during your Main Phase, you can pay 2000 Life Points to Special Summon 1 Level 4 or lower "roid" monster from your hand, Deck, or Graveyard. Send this card to the Graveyard during the End Phase of the 2nd turn after it was Summoned.

 

 

Lol, Mega Man pic is lulzy, but nonetheless a decent choice. The effect might be a little overpowered, since roid's tend to swarm so it wouldn't be hard to get 3 for this guy. But, I suppose, only having it for 2 turns does limit it's usefulness. Overall, nice job!

 

overall - 12.67/13.69

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