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Dueslist Pack Ovechkin Rocks [27/??] Adding cards all the time


.Leo

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Here is my newest set. all of these pics will come from Custom Image Archives on YCM.

I expect this set to go up to about maybe 100 to 300. Not exactly sure.

I know there won't be a lot of Spell/Trap Cards at the start but don't worry. i will add cards every day

I will add a booster pack soon.

Here is the set

 

[spoiler= EN001-EN025]

[spoiler= EN001 ~ Dark Kuriboh]

315534.jpg [image Credit ~ wanderley]

[spoiler= Effect]

This card is also treated as "Kuriboh". This card cannot be Special Summoned. For every DARK monster in the Graveyard this card gains 100 ATK.

 

 

[spoiler= EN002 ~ Dice Lover]

315534o.jpg [image Credit ~ wanderley]

[spoiler= Effect]

When this card is Summoned role a six-sided die. If it lands on an even number draw 1 card. If an odd number discard 1 card from your hand.

 

 

[spoiler= EN003 ~ Spirit Enhancing Warrior]

315534b.jpg [image Credit ~ wanderley]

[spoiler= Effect]

This card cannot be Special Summoned. This card returns to the owners hand during the End phase it was Normal Summoned, Flip Summoned or flipped face-up. You can pay 300 Life Points every End Phase to keep this monster on the field.

 

 

[spoiler= EN004 ~ Spirit Sucking Portal]

315534v.jpg [image Credit ~ Neon]

[spoiler= Effect]

Every turn you can pay 400 Life Points and send 1 card that your opponent controls to the Graveyard. When your Life Points are less then 800 destroy this card.

 

 

[spoiler= EN005 ~ Ball of Mystical Pots]

315534z.jpg [image Credit ~ wanderley]

[spoiler= Effect]

This card can only be activated when your opponent activates "Pot of Greed" or "Jar of Greed". You can negate the effect of that card and draw 2 cards.

 

 

[spoiler= EN006 ~ Big Rock Ogre]

315534k.jpg [image Credit ~ wanderley]

[spoiler= Text]

A big rock ogre who trains day and night trying to get stronger.

 

 

[spoiler= EN007 ~ Demon Reaper]

315534p.jpg [image Credit ~ wanderley]

[spoiler= Effect]

If anyother Fiend-Type monster on the field this card gains 400 ATK. If there isn't any Fiend-type monsters on the field this card loses 400 ATK.

 

 

[spoiler= EN008 ~ Mythical Beast]

315534g.jpg [image Credit ~ Super Cheesy]

[spoiler= Effect]

When this card is destroyed equip it to 1 of your opponent's monsters. A monster can only be equipped with 1 Union Monster Card at a time. When the equiped monster is destroyed by battle and the battle Damage exceeds 500 you gain 500 Life Points.

 

 

[spoiler= EN009 ~ Grassland Meadows]

315534o.jpg [image Credit ~ Photobucket]

[spoiler= Effect]

This card may only be played if you or your opponent has a WIND monster on the field. If so both players can draw 2 cards per turn until this card is destroyed. When this card is in play all DARK Type monsters can not be Summoned to the field. When this card is destroyed all the monsters in you and your opponent's hand are removed from play.

 

 

[spoiler= EN010 ~ Ray of Hope]

315534x.jpg [image Credit ~ deviantArt]

[spoiler= Effect]

You can only activate this card when your Life Points are lower than your opponent's Life Points. When this card is activated you and your oppnent draw 3 cards. If you or your opponent draws a monster card(s) Special Summoned them. Those monsters are removed from play during the End Phase. During the End Phase halve both your and your opponent's Life Points. For every Spell or Trap card you draw you gain 300 Life Points.

 

 

[spoiler= EN011 ~ Tuner Bird]

315534m.jpg [image Credit ~ deviantArt]

[spoiler= Effect]

This monster cannot be Special Summoned. This monster can only be used in a Synchro Summon with "Mikhail, The Ruler of the Winged-Beast's". When this monster is used in a Synchro Summon you can draw 1 card. If this monster is Normal Summoned and there are no cards in the Spell & Trap Card Zone destroy it.

 

 

[spoiler= EN012 ~ Mikhail, Ruler of the Winged Beast]

315534a.jpg [image Credit ~ deviantArt]

[spoiler= Effect]

1 Winged-Beast Tuner +1 or more non-Tuner monsters.

When this card is sucessfully Synchro Summoned pay 300 Life Points to activate 1 of the following effects:

- Draw 2 cards.

- Special Summon 1 monster whose Level Stars equal 6 or lower.

- Destroy all monsters on the field. This monster cannot attack during the Batle Phase if this effect is activated.

 

 

[spoiler= EN013 ~ Lion Tamer]

315534y.jpg [image Credit ~ Neon]

[spoiler= Effect]

When this card is Normal Summoned draw 2 cards. If those cards are monsters Special Summon them and halve their ATK. Duing the End Phase those cards were Summoned you return to your hand. You can pay 500 Life Points to raise the ATK of this card by 800 ATK until the End Phase of that turn.

 

 

[spoiler= EN014 ~ Machine Bird]

315534d.jpg [image Credit ~ Viva la Catman]

[spoiler= Effect]

When this card is Special Summoned from the Graveyard you can activate the following effect:

- Draw 1 card.

- Pay 500 Life Points to double the ATK of this monster.

- Return 1 card from your Graveyard to your Deck. Shuffle your Deck.

 

 

[spoiler= EN015 ~ Lady Axer]

315534a.jpg [image Credit ~ wanderley]

[spoiler= Effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 Spell Card you control. When this card targets a monster to attack pay 500 Life Points to add 500 to the Battle Damage.

 

 

[spoiler= EN016 ~ Spiritual Warrior]

315534zwa.jpg [image Credit ~ wanderley]

[spoiler= Effect]

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn it was Normal Summoned, Flip Summoned or flipped face-up. If this monster attacks your opponent directly you can draw 3 cards. If 2 or more are Spell or Trap Cards this card does not return to the owners hand. If 2 or more monsters destroy this monster and Special Summon those monsters.

 

 

[spoiler= EN017 ~ Ancient Warrior of the Shadows]

315534c.jpg [image Credit ~ deviantArt]

[spoiler= Effect]

As long as this monster is on the field your opponent cannot Normal Summon any DARK or LIGHT Attribute monsters.

 

 

[spoiler= EN018 ~ Chienese Warrior Yushiku]

315534f.jpg [image Credit ~ deviantArt]

[spoiler= Effect]

FLIP: When this monster is Flip Summoned put all the cards in your hand in your Deck. Shuffle your Deck and draw 5 cards.

 

 

[spoiler= EN019 ~ Angel of the Phoniex]

315534eis.jpg [image Credit ~ deviantArt]

[spoiler= Effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 monsters you control. For each card removed from play, this card gains 100 ATK. As long as this monster remains face-up on the field, your opponent cannot activate Counter Trap Cards.

 

 

[spoiler= EN020 ~ Twin Magician Sisters]

315534y.jpg [image Credit ~ wanderley]

[spoiler= Effect]

1 Tuner + 1 Non-Tuner Spellcaster

When this card is sucessfully Synchro Summoned you can draw 2 cards. While this card is on the field your opponent cannot Summon any Spellcaster Type monsters. If this card is destroyed by battle you can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your Deck.

 

 

[spoiler= EN021 ~ Lady from the Sea]

315534c.jpg [image Credit ~ wanderley]

[spoiler= Effect]

This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 Aqua-Type monsters as a Tribute. If this card is selected as an attack target reduce the ATK of the monster by 400 during the Damage Step only. If this monster is removed from play send 1 Aqua-Type monster from your Graveyard to the top of your Deck.

 

 

[spoiler= EN022 ~ Mystical Fire Magician]

315534ncc.jpg [image Credit ~ Photobucket]

[spoiler= Effect]

1 Tuner monster + 1 Non-Tuner Spellcaster

This monster can not be detroyed as a result of a Spell, Trap or Monster Effect. When this card is Summoned for every Spellcaster card in your Graveyard this card gains 300 ATK Points.

 

 

[spoiler= EN023 ~ Toon Dark Magician]

315534m.jpg [image Credit ~ deviantArt]

[spoiler= Effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summon while "Toon World" is on your side of the field. You can Special Summon this card from your hand but Tributes are required for monsters Level 5 or more. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster, this card can attack your opponent's Life Points directly. If a face-up Toon monster is on your opponent's side of the field you must chose that monster as an attack target. As long as this card remains on the field "Toon Dark Magician Girl" is unaffected by Trap Cards.

 

 

[spoiler= EN024 ~ Griffin of the Desert]

315534y.jpg [image Credit ~ deviantArt]

[spoiler= Effect]

This card cannot be Special Summoned. If this monster is selected as an attack target, you can remove from play 3 cards in your hand to negate the attack. If this monster is destroyed by the effect of a Spell or Trap Card, add 1 Winged-Beast-Type monster from your Graveyard to your hand.

 

 

[spoiler= EN025 ~ The Chained Zombie]

315534q.jpg [image Credit ~ ????]

[spoiler= Effect]

While this card is on the field or in the Graveyard it is treated as a Normal Type monster. When this monster is Normal Summoned you can Special Summon 1 Zombie Type monster from your Deck.

 

 

 

[spoiler= EN026-EN050]

[spoiler= EN026 ~ Spirit Cyborg]

315534i.jpg [image Credit ~ Maliki]

[spoiler= Effect]

This monster cannot be Special Summoned. This card returns to the owners hand the turn it was Normal Summoned, Special Summoned or Flip Summoned. If this monster targets a monster to attack, double the Battle Damage. If this card is sent from the Field to the Graveyard send it to the bottom of your Deck instead of being sent to the Graveyard.

 

 

[spoiler= EN027 ~ Hahli the Forest Fairy]

315534q.jpg [image Credit ~ deviantArt]

[spoiler= Effect]

This card cannot be Special Summoned. When this monster is targeted to attack lower the ATK of the attacking monster by 400 during the Damage Caculation only. You must pay 400 Life Points to activate this effect. If this monster is sent from the Deck to the Graveyard send 1 Level 6 or lower Fairy- Type monster from your Graveyard or Deck to the field. As long as this card remains in the Graveyard all Fairy-type monsters gain 300 ATK and DEF.

 

 

[spoiler= EN028 ~ The Masked Bandit]

315534a.jpg [image Credit ~ wanderley]

[spoiler= Effect]

If this monster is destroyed by battle you can Special Summon 1 Level 4 or lower Warrior-Type monster. That monster is destroyed during the End Phase of your next turn.

 

 

 

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i dont think that every card in a set needs to have an effect..BUT

I think all in all..it would be very hard to win any duel with these cards, cause they´re kind of UP'd

Only Combinations would make them strong...

 

Give Dark Kuriboh the effect "Also treated as "Kuriboh"...so you could use some Spells on him ;)

 

spirit Suckin Portal is quite the strongest card in these set, by now

 

Spirit Enhancer...i wouldn´t even think about using him...maybe in a ghost deck..but he is pretty weak..it would be well balanced if it just would be level 4 ...i think

 

Ball of Mystical Pots...Are their counter-Spells? ^^..Make it Quick-Spell..or to a trap

 

Big Rock Ogre...would only be worth level 3 ..

 

The Demon Reaper is Ok, balanced

 

Mythical Beast....Union Monsters usually have this.(A monster can only be equipped with 1 Union Monster Card at a time) effect..

 

 

anyways..its balanced..(even if it is kind of UP'd) +3/ good ocg+3 ..very good pics+4..no good effects (sorry)-3

 

7/10

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