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[Lock] Newb Defense League [Lock]


Max Darkness

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Sorry you feel unknown' date=' but hey, I complimented you. And, I feel rather proud of myself for sticking up to Larxene... *pats in back*

[/quote']

 

I've done that longer than you Necro. All I got was more insults.

 

[spoiler=[b]Continuing my obsession with blowing people up to win my duels...[/b]]

Max Darkness|>joined the duel.

Max Darkness|>loaded their deck Insect V.4.

Max Darkness|>ready to duel.

Max Darkness|>shuffled their deck.

chrid97|>joined the duel.

chrid97|>loaded their deck Pyschic Extreme.

chrid97|>ready to duel.

chrid97|>shuffled their deck.

chrid97|>shuffled their deck.

chrid97|>shuffled their deck.

chrid97|>shuffled their deck.

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>rolled 6.

chrid97|>ji

chrid97|>*hi

chrid97|>BUZZ!.

Max Darkness|>Hi.

Max Darkness|>I cant do anything while its loading.

chrid97|>hi

Max Darkness|>So while Ive arrived' date=' I cant actually respond.

chrid97|>k

chrid97|>btw i rolled a 6

Max Darkness|>rolled 1.

Max Darkness|>...

Max Darkness|>shuffled their deck.

Max Darkness|>shuffled their deck.

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>drawn a card

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>move a card from hand to field

chrid97|>move a card from hand to field

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>activated effect of Gilasaurus.

Max Darkness|>move Gilasaurus from hand to field

Max Darkness|>turn Gilasaurus into defend position.

Max Darkness|>move Breaker the Magical Warrior from hand to field

Max Darkness|>added 1Counter counter on Breaker the Magical Warrior.

Max Darkness|>activated effect of Breaker the Magical Warrior.

Max Darkness|>removed 1Counter counter on Breaker the Magical Warrior.

chrid97|>wait

Max Darkness|>Spell/Trap in Zone 1

chrid97|>k

chrid97|>move Dark Bribe from field to graveyard

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>move a card from hand to field

chrid97|>move Genetic Woman from field to graveyard

chrid97|>come to Battle Phase.

Max Darkness|>Can you just explain what you just did?

chrid97|>tributed then atked

Max Darkness|>With which monster?

Max Darkness|>Because theres nothing on my screen.

Max Darkness|>Can you return it to your hand then resummon it?

chrid97|>storm caller

chrid97|>move a card from field to hand

chrid97|>move a card from hand to field

chrid97|>turn a card into defend position.

chrid97|>flip Storm Caller faceup.

chrid97|>turn Storm Caller into attack position.

chrid97|>moved Storm Caller to monster zone 3.

chrid97|>u see it

Max Darkness|>Yes

Max Darkness|>So which monster did you attack?

chrid97|>magical

Max Darkness|>move Breaker the Magical Warrior from field to graveyard

Max Darkness|>changed their LP from 8000 to 7300.

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>facepalm i forgot to atk

chrid97|>move a card from hand to field

chrid97|>Storm Caller attacks their Face-down monster at #3.

Max Darkness|>flip D.D. Warrior Lady faceup.

Max Darkness|>activated effect of D.D. Warrior Lady.

Max Darkness|>Were going to the different dimension!

chrid97|>move Storm Caller from field to RFP

Max Darkness|>move D.D. Warrior Lady from field to RFP

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

Max Darkness|>I ended.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>end their turn.

Max Darkness|>Im guessing were both getting dead draws...

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>end their turn.

Max Darkness|>BRB

chrid97|>k

Max Darkness|>Back.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>end their turn.

Max Darkness|>I ended.

chrid97|>move a card from hand to field

chrid97|>move Emergency Teleport from hand to field

Max Darkness|>And?

chrid97|>looking into their deck.

chrid97|>move Doctor Cranium from deck to field

chrid97|>removed Mind Protector from top of their deck.

chrid97|>move Mind Protector from RFP to top of deck

chrid97|>shuffled their deck.

chrid97|>move Emergency Teleport from field to graveyard

chrid97|>brb

Max Darkness|>Okay.

chrid97|>back

Max Darkness|>Off you go.

chrid97|>hmmmmmm

chrid97|>flip Mystical Space Typhoon faceup.

chrid97|>second 1

Max Darkness|>flip Destruction Jammer faceup.

Max Darkness|>activated effect of Destruction Jammer.

Max Darkness|>move Armed Ninja from hand to graveyard

Max Darkness|>move Destruction Jammer from field to graveyard

chrid97|>hello?

Max Darkness|>My forcefield blocks it

chrid97|>move Mystical Space Typhoon from field to graveyard

Max Darkness|>aka Destruction Jammer

Max Darkness|>BRB

chrid97|>move Doctor Cranium from field to graveyard

chrid97|>move Psychic Jumper from field to graveyard

chrid97|>move Doctor Cranium from field to graveyard

chrid97|>move Thought Ruler Archfiend from extra deck to field

chrid97|>k

chrid97|>brb

Max Darkness|>Im back.

chrid97|>brb

chrid97|>back

Max Darkness|>Okay.

Max Darkness|>Did you attack?

chrid97|>no

chrid97|>move a card from hand to field

chrid97|>Thought Ruler Archfiend attacks their Gilasaurus at #1.

chrid97|>end their turn.

Max Darkness|>move Gilasaurus from field to graveyard

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

chrid97|>i attacked

Max Darkness|>And its gone.

chrid97|>damn lag -.-

Max Darkness|>move Armed Ninja from field to graveyard

Max Darkness|>move Caius the Shadow Monarch from hand to field

Max Darkness|>activated effect of Caius the Shadow Monarch.

Max Darkness|>Bye bye Thought Ruler

chrid97|>no

chrid97|>flip Mind Over Matter faceup.

Max Darkness|>flip Destruction Jammer faceup.

Max Darkness|>activated effect of Destruction Jammer.

Max Darkness|>move Soul Reversal from hand to graveyard

chrid97|>move Mind Over Matter from field to graveyard

Max Darkness|>move Destruction Jammer from field to graveyard

chrid97|>so who do u want cauis effect used on?

Max Darkness|>Thought Ruler

chrid97|>nope

Max Darkness|>whose effect only works on Spells and Traps

chrid97|>oh yea

Max Darkness|>Caius is a staple for a reason

chrid97|>rfp and btw i gain half og gilosaurs

chrid97|>atk

chrid97|>move Thought Ruler Archfiend from field to RFP

Max Darkness|>So gain 700

Max Darkness|>activated effect of Caius the Shadow Monarch.

Max Darkness|>But now lose 1000

chrid97|>changed their LP from 8000 to 7700.

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>flip Psychic Overload faceup.

chrid97|>move Psychic Jumper from graveyard to top of deck

chrid97|>move Psychic Commander from graveyard to top of deck

chrid97|>move Doctor Cranium from graveyard to top of deck

chrid97|>shuffled their deck.

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>move Psychic Overload from field to graveyard

chrid97|>move Brain Research Lab from hand to field

chrid97|>move a card from hand to field

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>i didnt end

chrid97|>flip Life Absorbing Machine faceup.

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>move Psycho-Path from hand to field

chrid97|>changed their LP from 7700 to 6900.

chrid97|>move Thought Ruler Archfiend from RFP to hand

chrid97|>wtf

Max Darkness|>You clicked add to hand

chrid97|>how do i send him to extra?

chrid97|>i know

Max Darkness|>Click Move to?

chrid97|>move Thought Ruler Archfiend from hand to field

chrid97|>move Thought Ruler Archfiend from field to extra deck

chrid97|>found it

chrid97|>move Storm Caller from RFP to hand

chrid97|>move Psycho-Path from field to graveyard

chrid97|>move Storm Caller from hand to field

chrid97|>move Grapple Blocker from field to graveyard

Max Darkness|>Do you attack?

chrid97|>not yet chill

chrid97|>move Psychic Sword from hand to field

Max Darkness|>+ 400

chrid97|>Storm Caller attacks their Caius the Shadow Monarch at #1.

Max Darkness|>move Caius the Shadow Monarch from field to graveyard

Max Darkness|>changed their LP from 7300 to 7000.

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move Pot of Avarice from hand to field

Max Darkness|>activated effect of Pot of Avarice.

Max Darkness|>move Breaker the Magical Warrior from graveyard to top of deck

Max Darkness|>move Armed Ninja from graveyard to top of deck

Max Darkness|>move Gilasaurus from graveyard to top of deck

Max Darkness|>move Armed Ninja from graveyard to top of deck

Max Darkness|>move Caius the Shadow Monarch from graveyard to hand

Max Darkness|>move Caius the Shadow Monarch from hand to top of deck

Max Darkness|>shuffled their deck.

Max Darkness|>shuffled their deck.

Max Darkness|>drawn a card

Max Darkness|>drawn a card

Max Darkness|>move Pot of Avarice from field to graveyard

Max Darkness|>move Nobleman of Crossout from hand to field

Max Darkness|>activated effect of Nobleman of Crossout.

Max Darkness|>activated effect of Nobleman of Crossout.

Max Darkness|>Your face-down monster

Max Darkness|>move a card from hand to field

chrid97|>lol

Max Darkness|>Hm?

chrid97|>i dont have a face down

Max Darkness|>Okay.

Max Darkness|>Lag says you do.

Max Darkness|>move Nobleman of Crossout from field to hand

Max Darkness|>flip Mask of Darkness faceup.

Max Darkness|>turn Mask of Darkness into attack position.

chrid97|>now i know what u have

Max Darkness|>activated effect of Mask of Darkness.

Max Darkness|>move Destruction Jammer from graveyard to hand

Max Darkness|>move Enemy Controller from hand to field

Max Darkness|>activated effect of Enemy Controller.

Max Darkness|>activated effect of Enemy Controller.

chrid97|>:0

Max Darkness|>move Mask of Darkness from field to graveyard

Max Darkness|>Storm Caller if you will.

chrid97|>gave away control of Storm Caller.

Max Darkness|>come to Battle Phase.

Max Darkness|>Storm Caller attacks their Opponent LP.

Max Darkness|>- 2400 unless you counter.

chrid97|>flip Dimension Wall faceup.

Max Darkness|>changed their LP from 7000 to 4600.

chrid97|>

Max Darkness|>move Enemy Controller from field to graveyard

Max Darkness|>gave away control of Storm Caller.

chrid97|>>=D

Max Darkness|>move a card from hand to field

chrid97|>>=)

Max Darkness|>end their turn.

Max Darkness|>I ended.

chrid97|>drawn a card

chrid97|>move Psychic Snail from hand to field

chrid97|>move Dimension Wall from field to graveyard

chrid97|>move a card from hand to field

chrid97|>come to Battle Phase.

chrid97|>Storm Caller attacks their Face-down monster at #4.

chrid97|>Psychic Snail attacks their Face-down monster at #2.

Max Darkness|>flip Gravekeeper's Guard faceup.

Max Darkness|>activated effect of Gravekeeper's Guard.

Max Darkness|>Your Storm Caller

Max Darkness|>flip Gokipon faceup.

Max Darkness|>activated effect of Gokipon.

Max Darkness|>looking into their deck.

chrid97|>wow

Max Darkness|>looking into their deck.

chrid97|>move Storm Caller from field to hand

chrid97|>move Psychic Sword from field to graveyard

Max Darkness|>move a card from deck to field

Max Darkness|>move a card from field to hand

Max Darkness|>move Gravekeeper's Guard from field to graveyard

Max Darkness|>move Gokipon from field to graveyard

Max Darkness|>Do you end?

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>move Soul Reversal from hand to field

Max Darkness|>activated effect of Soul Reversal.

Max Darkness|>move Gravekeeper's Guard from graveyard to top of deck

Max Darkness|>move Soul Reversal from field to graveyard

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>move Psychic Snail from field to graveyard

chrid97|>move Storm Caller from hand to field

chrid97|>come to Battle Phase.

chrid97|>Storm Caller attacks their Face-down monster at #1.

Max Darkness|>flip Needle Worm faceup.

Max Darkness|>activated effect of Needle Worm.

Max Darkness|>- 5 cards

chrid97|>mill Power Injector from top of their deck.

chrid97|>mill Heavy Storm from top of their deck.

chrid97|>shuffled their deck.

chrid97|>mill Doctor Cranium from top of their deck.

chrid97|>mill Krebons from top of their deck.

chrid97|>mill Mind Protector from top of their deck.

chrid97|>end their turn.

Max Darkness|>move Needle Worm from field to graveyard

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>flip A Rival Appears faceup.

Max Darkness|>activated effect of A Rival Appears.

Max Darkness|>move Caius the Shadow Monarch from hand to field

Max Darkness|>move A Rival Appears from field to graveyard

Max Darkness|>end their turn.

chrid97|>drawn a card

Max Darkness|>You thinking?

chrid97|>yea

chrid97|>flip Psychic Tuning faceup.

chrid97|>move Mind Protector from graveyard to field

chrid97|>move Mind Protector from field to graveyard

chrid97|>move Storm Caller from field to graveyard

chrid97|>move Psychic Tuning from field to graveyard

Max Darkness|>- 1200

chrid97|>activated effect of Brain Research Lab.

chrid97|>added 1Counter counter on Brain Research Lab.

Max Darkness|>Youre not paying.

Max Darkness|>Youre taking damage.

chrid97|>my field spell

chrid97|>activated effect of Brain Research Lab.

Max Darkness|>You cant negate that.

chrid97|>ohh

chrid97|>changed their LP from 6900 to 5700.

Max Darkness|>flip Cemetery Bomb faceup.

Max Darkness|>activated effect of Cemetery Bomb.

chrid97|>removed 1Counter counter on Brain Research Lab.

Max Darkness|>- 1900

chrid97|>changed their LP from 5700 to 3800.

Max Darkness|>move Cemetery Bomb from field to graveyard

chrid97|>move Hyper Psychic Blaster from extra deck to field

chrid97|>come to Battle Phase.

chrid97|>Hyper Psychic Blaster attacks their Face-down monster at #1.

Max Darkness|>flip Gravekeeper's Guard faceup.

Max Darkness|>activated effect of Gravekeeper's Guard.

Max Darkness|>Bye bye (again)

chrid97|>fudge

chrid97|>move Hyper Psychic Blaster from field to extra deck

Max Darkness|>move Gravekeeper's Guard from field to graveyard

chrid97|>but u still take damage

Max Darkness|>changed their LP from 4600 to 3500.

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>move Nobleman of Crossout from hand to field

Max Darkness|>activated effect of Nobleman of Crossout.

chrid97|>move Pandaborg from field to RFP

Max Darkness|>move Nobleman of Crossout from field to graveyard

Max Darkness|>end their turn.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>end their turn.

Max Darkness|>Dead draw.

chrid97|>drawn a card

chrid97|>move a card from hand to field

Max Darkness|>You end?

chrid97|>yes i did

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

Max Darkness|>I ended

chrid97|>drawn a card

chrid97|>brb

Max Darkness|>flip Spirit Barrier faceup.

chrid97|>back

Max Darkness|>Okay.

chrid97|>-.- real nice -.-

chrid97|>move Power Injector from field to graveyard

chrid97|>flip Power Injector faceup.

chrid97|>turn Power Injector into attack position.

chrid97|>activated effect of Power Injector.

chrid97|>changed their LP from 3800 to 3200.

Max Darkness|>1800 ATK.

Max Darkness|>Woo.

chrid97|>??

Max Darkness|>You have Power Injector.

Max Darkness|>With 1800 ATK.

Max Darkness|>Do you have any other monsters?

chrid97|>who

chrid97|>yea

Max Darkness|>Like what?

chrid97|>psychic emperor

Max Darkness|>Return it to your hand and resummon it.

chrid97|>he has 2900

chrid97|>move a card from field to hand

chrid97|>move Psychic Emperor from hand to field

chrid97|>Psychic Emperor attacks their Caius the Shadow Monarch at #2.

Max Darkness|>flip Bottomless Trap Hole faceup.

chrid97|>there?

Max Darkness|>activated effect of Bottomless Trap Hole.

chrid97|>no

chrid97|>flip Dark Bribe faceup.

Max Darkness|>flip Destruction Jammer faceup.

Max Darkness|>activated effect of Destruction Jammer.

Max Darkness|>move Star Blast from hand to graveyard

chrid97|>knew it

chrid97|>move Dark Bribe from field to graveyard

Max Darkness|>move Destruction Jammer from field to graveyard

chrid97|>move Psychic Emperor from field to RFP

chrid97|>end their turn.

Max Darkness|>move Bottomless Trap Hole from field to graveyard

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

chrid97|>drawn a card

Max Darkness|>flip Cemetery Bomb faceup.

Max Darkness|>activated effect of Cemetery Bomb.

Max Darkness|>- 2100

chrid97|>activated effect of Life Absorbing Machine.

chrid97|>changed their LP from 3200 to 3450.

chrid97|>changed their LP from 3450 to 1350.

Max Darkness|>move Cemetery Bomb from field to graveyard

chrid97|>move a card from hand to field

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move a card from hand to field

Max Darkness|>flip Hidden Book of Spell faceup.

Max Darkness|>gave away control of Hidden Book of Spell.

Max Darkness|>Whoops.

Max Darkness|>move Pot of Avarice from graveyard to top of deck

Max Darkness|>move Enemy Controller from graveyard to top of deck

Max Darkness|>shuffled their deck.

Max Darkness|>shuffled their deck.

Max Darkness|>Destroy it.

chrid97|>gave away control of Hidden Book of Spell.

Max Darkness|>move Hidden Book of Spell from field to graveyard

Max Darkness|>end their turn.

Max Darkness|>Im done.

chrid97|>drawn a card

chrid97|>end their turn.

Max Darkness|>come to Draw Phase.

Max Darkness|>drawn a card

Max Darkness|>move Nobleman of Extermination from hand to field

Max Darkness|>activated effect of Nobleman of Extermination.

Max Darkness|>Face-down Number 3

chrid97|>move Psychic from field to graveyard

Max Darkness|>RFP

Max Darkness|>move Nobleman of Extermination from field to graveyard

Max Darkness|>flip Mask of Darkness faceup.

Max Darkness|>turn Mask of Darkness into attack position.

Max Darkness|>activated effect of Mask of Darkness.

Max Darkness|>move a card from graveyard to field

Max Darkness|>move a card from field to hand

chrid97|>move Psychic from graveyard to RFP

Max Darkness|>come to Main Phase 2.

Max Darkness|>move a card from hand to field

Max Darkness|>end their turn.

chrid97|>drawn a card

Max Darkness|>flip Cemetery Bomb faceup.

chrid97|>move a card from hand to field

Max Darkness|>activated effect of Cemetery Bomb.

chrid97|>end their turn.

Max Darkness|>You lose.

chrid97|>flip Dark Bribe faceup.

Max Darkness|>flip Destruction Jammer faceup.

Max Darkness|>activated effect of Destruction Jammer.

Max Darkness|>move Nobleman-Eater Bug from hand to graveyard

chrid97|>alas T.T

Max Darkness|>It was close.

chrid97|>i know

chrid97|>k bye

Max Darkness|>Bye.

 

 

[/quote']

 

:lol:@Chrid: You got blown away by Max. WOW!

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wow. moral of the story. always have a BRD and PTD on hand, just in case. xD

Mhm. Sure' date=' Zero. ^^'

 

And, alas, Sweet's gone back to sleep. Poor guy.

[/quote']

what do you mean sure? i respect those boundaries Clair, i really do! DX

Necro' date=' that's great news. ^^

 

The getting better part, not the heart attack part. D:

[/quote']

indeed.

great news and i was spinning in my chair and my and arm was right in bewtween the desk and my chair peeling some skin

wow. smooth move sherlock. watson' date=' bring the bandages! :lol:

I lol'd.

 

I'll be glad when I don't have to go there anymore to see Sweet. I hope he recovers quickly. ^^

 

...and the hospital smells liek poo. D:

like poo?! :lol: fortunately i did not have to deal with that smell when i was in a hospital. :D

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Obviously, it's a pretty bad flu, Chrid.

 

And Sweet probably wouldn't look very manly holding my light blue Dell. ^^

 

That duel reminds me...I still have to set up an account.

 

And Zero, I was just kidding you. But alas, that's the scent of our hospital. I need to go in there with a bottle of window spray and air fresheners. -_-

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i just won a duel XD w/ my red eyes deck

 

 

 

this is log window

Shunkai|>joined the duel.

Shunkai|>loaded their deck The Black Dragon.

Shunkai|>ready to duel.

Shunkai|>shuffled their deck.

hotshot|>joined the duel.

hotshot|>ready to duel.

hotshot|>shuffled their deck.

hotshot|>loaded their deck OJ.

Shunkai|>hey

hotshot|>rolled 3.

Shunkai|>rolled 4.

Shunkai|>ill start

Shunkai|>drawn a card

Shunkai|>drawn a card

Shunkai|>drawn a card

Shunkai|>drawn a card

Shunkai|>drawn a card

hotshot|>hi

hotshot|>drawn a card

hotshot|>drawn a card

hotshot|>drawn a card

hotshot|>drawn a card

hotshot|>drawn a card

Shunkai|>come to Draw Phase.

Shunkai|>drawn a card

Shunkai|>move a card from hand to field

Shunkai|>end their turn.

Shunkai|>end their turn.

Shunkai|>ur turn

hotshot|>come to Draw Phase.

hotshot|>drawn a card

hotshot|>move a card from hand to field

hotshot|>move Emissary of the Afterlife from hand to field

Shunkai|>flip Bottomless Trap Hole faceup.

Shunkai|>activated effect of Bottomless Trap Hole.

hotshot|>Emissary of the Afterlife attacks their Opponent LP.

Shunkai|>Bth your summoning

hotshot|>move Emissary of the Afterlife from field to graveyard

Shunkai|>its removed

Shunkai|>move Bottomless Trap Hole from field to graveyard

hotshot|>move Emissary of the Afterlife from graveyard to RFP

hotshot|>end their turn.

Shunkai|>come to Draw Phase.

Shunkai|>drawn a card

Shunkai|>end their turn.

Shunkai|>useless :/

Shunkai|>cant play anything

hotshot|>come to Draw Phase.

hotshot|>drawn a card

hotshot|>move Ojamagic from hand to field

hotshot|>looking into their deck.

Shunkai|>When this card is sent from the hand or the field to the Graveyard, add 1 each of Ojama Green, Ojama Yellow and

Shunkai|>does not work

hotshot|>move Ojama Black from deck to hand

hotshot|>move Ojama Green from deck to hand

hotshot|>move Ojama Yellow from deck to hand

hotshot|>move Ojamagic from field to graveyard

hotshot|>move a card from hand to field

hotshot|>move a card from hand to field

hotshot|>move Spirit Caller from hand to field

hotshot|>Spirit Caller attacks their Opponent LP.

Shunkai|>changed their LP from 8000 to 7000.

hotshot|>end their turn.

Shunkai|>come to Draw Phase.

Shunkai|>drawn a card

Shunkai|>move Red-Eyes Wyvern from hand to field

Shunkai|>chain?

Shunkai|>move Red-Eyes Wyvern from field to RFP

Shunkai|>move Red-Eyes Darkness Metal Dragon from hand to field

Shunkai|>activated effect of Red-Eyes Darkness Metal Dragon.

Shunkai|>chain?

Shunkai|>move Red-Eyes B. Dragon from hand to field

Shunkai|>move Inferno Fire Blast from hand to field

Shunkai|>activated effect of Inferno Fire Blast.

Shunkai|>you take 2400

Shunkai|>activated effect of Inferno Fire Blast.

Shunkai|>BUZZ!.

hotshot|>you end

hotshot|>?

Shunkai|>you took 2400 pionts of damage

Shunkai|>from inferno fire blast

hotshot|>yes

Shunkai|>it says you are still at 8000

Shunkai|>must be lag

hotshot|>mine says 5600

hotshot|>yeah

Shunkai|>add 2400 than subtract it again

Shunkai|>that normally fixes it

hotshot|>changed their LP from 5600 to 8000.

hotshot|>changed their LP from 8000 to 5600.

Shunkai|>ok it showed up now

Shunkai|>move Inferno Fire Blast from field to graveyard

Shunkai|>come to Battle Phase.

Shunkai|>Red-Eyes Darkness Metal Dragon attacks their Spirit Caller at #1.

hotshot|>flip Slip of Fortune faceup.

Shunkai|>darknesss metal can still atk XD

hotshot|>activated effect of Slip of Fortune.

Shunkai|>move Red-Eyes Darkness Metal Dragon from field to RFP

Shunkai|>ok so it comes back at your standby phase

Shunkai|>end their turn.

Shunkai|>end their turn.

Shunkai|>ur turn

hotshot|>come to Draw Phase.

hotshot|>drawn a card

Shunkai|>go to standby phase please

hotshot|>move Ojama Black from hand to field

hotshot|>move Polymerization from hand to field

hotshot|>activated effect of Polymerization.

hotshot|>move Ojama Yellow from hand to graveyard

hotshot|>move Ojama Green from hand to graveyard

Shunkai|>you know its your next standyby phase this turn right

hotshot|>move Ojama Black from field to graveyard

Shunkai|>so darkness metal is back

Shunkai|>move Red-Eyes Darkness Metal Dragon from RFP to field

hotshot|>move Ojama King from extra deck to field

hotshot|>flip Ojama King facedown.

hotshot|>turn a card into defend position.

hotshot|>flip Ojama King faceup.

hotshot|>move Polymerization from field to graveyard

hotshot|>move Slip of Fortune from field to graveyard

Shunkai|>ok so only darkness metal and red-eyes can be on the field

hotshot|>activated effect of Ojama King.

Shunkai|>i know

Shunkai|>i cant use 3 monster zones

Shunkai|>so my field is full for now

hotshot|>end their turn.

Shunkai|>come to Draw Phase.

Shunkai|>drawn a card

Shunkai|>prefect

Shunkai|>move Future Fusion from hand to field

Shunkai|>activated effect of Future Fusion.

Shunkai|>looking into their deck.

Shunkai|>move Red-Eyes Wyvern from deck to graveyard

Shunkai|>move Red-Eyes Wyvern from deck to graveyard

Shunkai|>move Red-Eyes B. Dragon from deck to graveyard

Shunkai|>move Red-Eyes Darkness Metal Dragon from deck to graveyard

Shunkai|>move Red-Eyes B. Chick from deck to graveyard

Shunkai|>shuffled their deck.

Shunkai|>move Pot of Avarice from hand to field

Shunkai|>activated effect of Pot of Avarice.

Shunkai|>move Red-Eyes Wyvern from graveyard to top of deck

Shunkai|>move Red-Eyes Wyvern from graveyard to top of deck

Shunkai|>move Red-Eyes B. Dragon from graveyard to top of deck

Shunkai|>move Red-Eyes Darkness Metal Dragon from graveyard to top of deck

Shunkai|>move Red-Eyes B. Chick from graveyard to top of deck

Shunkai|>shuffled their deck.

Shunkai|>drawn a card

Shunkai|>drawn a card

Shunkai|>move Pot of Avarice from field to graveyard

Shunkai|>move Heavy Storm from hand to field

Shunkai|>activated effect of Heavy Storm.

Shunkai|>go heavy storm

Shunkai|>move Future Fusion from field to graveyard

hotshot|>move Birthright from field to RFP

hotshot|>move Birthright from RFP to graveyard

hotshot|>move Birthright from field to graveyard

Shunkai|>move Heavy Storm from field to graveyard

Shunkai|>move Lightning Vortex from hand to field

Shunkai|>activated effect of Lightning Vortex.

Shunkai|>move Red-Eyes B. Dragon from hand to graveyard

Shunkai|>its over

hotshot|>move Spirit Caller from field to graveyard

hotshot|>move Ojama King from field to graveyard

Shunkai|>move Lightning Vortex from field to graveyard

Shunkai|>move Red-Eyes B. Dragon from field to RFP

Shunkai|>move Red-Eyes Darkness Metal Dragon from hand to field

Shunkai|>activated effect of Red-Eyes Darkness Metal Dragon.

Shunkai|>move Red-Eyes B. Dragon from graveyard to field

Shunkai|>come to Battle Phase.

hotshot|>nice

Shunkai|>Red-Eyes Darkness Metal Dragon attacks their Opponent LP.

Shunkai|>Red-Eyes Darkness Metal Dragon attacks their Opponent LP.

Shunkai|>Red-Eyes B. Dragon attacks their Opponent LP.

Shunkai|>overkill

Shunkai|>XD

hotshot|>changed their LP from 5600 to 2800.

hotshot|>changed their LP from 2800 to 400.

Shunkai|>good thing i saved that lightning vortex

Shunkai|>its game XD

hotshot|>changed their LP from 400 to 0.

 

 

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[spoiler=Speaking of a Dark Synchro]2r3b3mo.jpg

[spoiler=Lore]1 non-tuner monster - 1 Dark Tuner monster

When this card is Dark Synchro Summoned you can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. If a Synchro Monster is on the field when this card is Dark Synchro Summoned you can destroy it instead of adding 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.

 

 

 

If someone would correct the errors that would be great ;)

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@ Necro: All the Necron info is somewhere in a PM that I am not looking for at 1 in the morning.

 

@ Everyone: Check the first post. 1. Clair has been added, like I said she would. 2. But the big thing is that, one by one, I'm going to showcase some of the "NDL" and "NDLDR" cards, commenting on them and making notes. The first one is "Sweet Lightning", hoping he gets better soon.

 

If anyone can come up with combinations the featured card or their own card can fit into, I'd be glad to know.

 

 

EDIT:

 

@ Delano: Duel logs go in spoilers.

 

@ Striker:

 

1 non-Tuner - 1 Dark Tuner

When this card is Dark Synchro Summoned, you can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand OR destroy 1 face-up Synchro monster on the field.

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well he does live in the land of the brits, after all.

or is that someone else? xD

I hope Sweet comes soon. I still have to face him in our rematch in a 1v1. That reminds me. When is our rematch Shadow?

the twelfth of never! :twisted:

jk seriously though, i don't know when. i have a bunch of other stuff to do, and a rather very important 1v1 that i must attend to making the card for. sorry, but you shall have ot continue to wait.

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@ Necro: All the Necron info is somewhere in a PM that I am not looking for at 1 in the morning.

 

@ Everyone: Check the first post. 1. Clair has been added' date=' like I said she would. 2. But the big thing is that, one by one, I'm going to showcase some of the "NDL" and "NDLDR" cards, commenting on them and making notes. The first one is "Sweet Lightning", hoping he gets better soon.

 

If anyone can come up with combinations the featured card or their own card can fit into, I'd be glad to know.

 

 

EDIT:

 

@ Delano: Duel logs go in spoilers.

 

@ Striker:

 

1 non-Tuner - 1 Dark Tuner

When this card is Dark Synchro Summoned, you can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand OR destroy 1 face-up Synchro monster on the field.

[/quote']

 

ok fix'd thanks for telling me

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