Max Darkness Posted June 7, 2010 Author Report Share Posted June 7, 2010 @ Striker: Don't be too confident. We're up against some incredibly good card-makers; ones I've lost to before. @ Dark: Find one of my cards (on the YCM wikia) and I'll try to find the references. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 7, 2010 Report Share Posted June 7, 2010 Let me guess, Yankee and others. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 8, 2010 Author Report Share Posted June 8, 2010 Yes. Also have just had to deal with a moron on one of my card threads. It's get annoying after a while. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted June 8, 2010 Report Share Posted June 8, 2010 Glad I don't do that Max. I check for minor like Tributing, Deck, Graveyard, etc. I don't look for whole phrases wrong unless its obvious. Link to comment Share on other sites More sharing options...
Clair Posted June 8, 2010 Report Share Posted June 8, 2010 I don't think your long effect was received too well, Max. Link to comment Share on other sites More sharing options...
Lexadin Posted June 8, 2010 Report Share Posted June 8, 2010 Hiyah everyone! I'm back for today. You know what bothers me, mosquitoes. They are just to buzzing and always leave thier marks.I'm saying this becouse it's mosquito time here in the Netherlands. And there are A LOT of them at that time. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 8, 2010 Author Report Share Posted June 8, 2010 I don't think your long effect was received too well' date=' Max.[/quote'] I don't care. That's why I mainly enter one-on-ones. And that's rich coming from someone who's rate is summed up as "Blah, you hit above a 0/10". I've justified it, and to be perfectly honest, I wasn't very proud of it. I prefer the original card that had that picture, my "Forbidden King Tula" with a nice and simple effect (for me). Link to comment Share on other sites More sharing options...
Lexadin Posted June 8, 2010 Report Share Posted June 8, 2010 I made a small set yesterday, and it isn't running like I want it to run. So can you guys comment on it?http://forum.yugiohcardmaker.net/thread-207505.html Link to comment Share on other sites More sharing options...
Mr.WHAM Posted June 8, 2010 Report Share Posted June 8, 2010 Wow, this seems to be a touchy issue. Lex I'll look at your cards... Link to comment Share on other sites More sharing options...
Lexadin Posted June 8, 2010 Report Share Posted June 8, 2010 Good boy, I can need some releave after being attack by a swarm of mosquitoes last night. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 8, 2010 Author Report Share Posted June 8, 2010 Specific support for an interesting card. Effect: During your Draw Phase after this card was Normal Summoned, you can add 1 "Darkness Approaches" from your Graveyard to your hand instead of conducting a normal draw. As long as this card remains face-up on the field, both players can activate "Darkness Approaches" without having to discard cards. When this card is switched to face-down Attack Position, destroy 1 face-down card on the field. When this face-down Attack Position card is flipped face-up, destroy 1 face-up card on the field. Link to comment Share on other sites More sharing options...
Lexadin Posted June 8, 2010 Report Share Posted June 8, 2010 Lol, at first glance I thought you where calling it Aprouching Darkness Max, lol.A very deadly combo.But plz, don't work this out into a set, becouse I already made such a thing. Called the Nightwatch. Anyways, pic is awsome, from Jazin Kay? Link to comment Share on other sites More sharing options...
Max Darkness Posted June 8, 2010 Author Report Share Posted June 8, 2010 "Darkness Approaches" would be so much more useful if it didn't cost so much to activate... I don't really have anything else in my creative spectrum involving it, so you don't need to worry. And the picture is actually from Deviantart. Link to comment Share on other sites More sharing options...
Lexadin Posted June 8, 2010 Report Share Posted June 8, 2010 Interesting, but beleave me, with what I've got in plan it will gain quite some ussefullness. Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted June 8, 2010 Report Share Posted June 8, 2010 I don't know if I should laugh or be mad. I posted a thread in the Your Deck section because I needed some help speeding my Gravekeeper's up, and people want me to use Synchros. I have told them I don't want to use them, and they keep on saying it's pointless not to. Link to comment Share on other sites More sharing options...
Lexadin Posted June 8, 2010 Report Share Posted June 8, 2010 Just laugh, they just don't know any better. A Gravekeepers Drain Deck is pretty powerfull, even without Synchro's. Link to comment Share on other sites More sharing options...
Max Darkness Posted June 8, 2010 Author Report Share Posted June 8, 2010 @ Dark: Simply add an "Allure of Darkness" and "Hand Destruction"; and that should be fine. A "The Tricky" will also provide easy tribute fodder. You might also want to side a "A Rival Appears!" to get one of your lower-level "Gravekeeper's" out. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 8, 2010 Report Share Posted June 8, 2010 page glitch is killing me i just did a random duel on YGN and it selected my PERIF deck(type of deck is encoded in deckname) vs a volcanic deck and own'd it Link to comment Share on other sites More sharing options...
Lexadin Posted June 8, 2010 Report Share Posted June 8, 2010 Plz, state what kind of Deck you used, I don't feel like decropting names today. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 8, 2010 Report Share Posted June 8, 2010 PERIF = RPF EI Link to comment Share on other sites More sharing options...
Lexadin Posted June 8, 2010 Report Share Posted June 8, 2010 Much better. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 8, 2010 Report Share Posted June 8, 2010 what XD its not that to pick out i dont think Link to comment Share on other sites More sharing options...
Lexadin Posted June 8, 2010 Report Share Posted June 8, 2010 Whatever I'm logging out. Link to comment Share on other sites More sharing options...
DeathSDelano Posted June 8, 2010 Report Share Posted June 8, 2010 k later Exodia deck got ownz by aliens[spoiler=lore]Shunkai|>joined the duel.Shunkai|>loaded their deck Out of this World.Shunkai|>ready to duel.Shunkai|>shuffled their deck.Tofik|>joined the duel.Tofik|>ready to duel.Tofik|>shuffled their deck.Tofik|>loaded their deck The Mighty One.Tofik|>hi!Shunkai|>heyTofik|>shuffled their deck.Shunkai|>rolled 1.Shunkai|>shuffled their deck.Tofik|>shuffled their deck.Shunkai|>shuffled their deck.Shunkai|>shuffled their deck.Tofik|>rolled 5.Shunkai|>shuffled their deck.Shunkai|>u pick Tofik|>drawn a cardTofik|>drawn a cardShunkai|>drawn a cardShunkai|>drawn a cardShunkai|>drawn a cardShunkai|>drawn a cardShunkai|>drawn a cardTofik|>drawn a cardTofik|>drawn a cardTofik|>drawn a cardTofik|>ok i startTofik|>drawn a cardShunkai|>kTofik|>move a card from hand to fieldTofik|>move a card from hand to fieldTofik|>move a card from hand to fieldTofik|>move Gold Sarcophagus from hand to fieldTofik|>activated effect of Gold Sarcophagus.Tofik|>looking into their deck.Tofik|>move Exodia the Forbidden One from deck to RFPTofik|>move Gold Sarcophagus from field to graveyardTofik|>fliped TAIL.Tofik|>shuffled their deck.Tofik|>shuffled their deck.Tofik|>end their turn.Shunkai|>come to Draw Phase.Shunkai|>drawn a cardShunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>move Alien Kid from hand to fieldShunkai|>chain?Tofik|>flip Jar of Greed faceup.Tofik|>activated effect of Jar of Greed.Tofik|>drawn a cardTofik|>move Jar of Greed from field to graveyardShunkai|>come to Battle Phase.Shunkai|>Alien Kid attacks their Face-down monster at #1.Tofik|>flip Sangan faceup.Tofik|>move Sangan from field to graveyardTofik|>activated effect of Sangan.Tofik|>looking into their deck.Tofik|>move Left Arm of the Forbidden One from deck to fieldTofik|>move Left Arm of the Forbidden One from field to handShunkai|>end their turn.Tofik|>come to Draw Phase.Tofik|>drawn a cardTofik|>move a card from hand to fieldTofik|>end their turn.Shunkai|>come to Draw Phase.Shunkai|>drawn a cardShunkai|>move a card from hand to fieldShunkai|>move Alien Warrior from hand to fieldShunkai|>come to Battle Phase.Shunkai|>Alien Kid attacks their Face-down monster at #1.Tofik|>flip Troop Dragon faceup.Tofik|>activated effect of Troop Dragon.Tofik|>move a card from deck to fieldTofik|>turn a card into defend position.Shunkai|>Alien Warrior attacks their Face-down monster at #2.Tofik|>flip Troop Dragon faceup.Tofik|>move Troop Dragon from field to graveyardTofik|>activated effect of Troop Dragon.Tofik|>looking into their deck.Tofik|>move Troop Dragon from deck to fieldTofik|>move Troop Dragon from field to graveyardShunkai|>end their turn.Tofik|>turn Troop Dragon into defend position.Tofik|>come to Draw Phase.Tofik|>drawn a cardTofik|>move Level Limit - Area B from hand to fieldTofik|>activated effect of Level Limit - Area B.Shunkai|>turn Alien Kid into defend position.Shunkai|>turn Alien Warrior into defend position.Tofik|>move a card from hand to fieldTofik|>end their turn.Shunkai|>come to Draw Phase.Shunkai|>drawn a cardShunkai|>move Alien Ammonite from hand to fieldShunkai|>synchShunkai|>move Alien Ammonite from field to graveyardShunkai|>move Alien Kid from field to graveyardShunkai|>move Cosmic Fortress Gol'Gar from extra deck to fieldShunkai|>turn Cosmic Fortress Gol'Gar into defend position.Shunkai|>move Solidarity from hand to fieldShunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>move Solidarity from field to handShunkai|>move Code A Ancient Ruins from field to handShunkai|>return level limt area bTofik|>hmm to hand?Shunkai|>yesTofik|>move Level Limit - Area B from field to handShunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>move Solidarity from hand to fieldShunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>destroy facedown monsterShunkai|>monsterTofik|>move Marshmallon from field to graveyardShunkai|>end their turn.Tofik|>come to Draw Phase.Tofik|>drawn a cardTofik|>move a card from hand to fieldTofik|>move Level Limit - Area B from hand to fieldTofik|>activated effect of Level Limit - Area B.Tofik|>end their turn.Shunkai|>come to Draw Phase.Shunkai|>drawn a cardShunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>move Solidarity from field to handShunkai|>move Code A Ancient Ruins from field to handShunkai|>move Code A Ancient Ruins from field to handTofik|>activated effect of Gold Sarcophagus.Tofik|>move Exodia the Forbidden One from RFP to handShunkai|>return Level limit area B to your handTofik|>move Level Limit - Area B from field to handShunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>move Solidarity from hand to fieldShunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>destroy facedown monsterTofik|>move Bubonic Vermin from field to graveyardShunkai|>activated effect of Code A Ancient Ruins.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>move Alien Ammonite from graveyard to fieldShunkai|>synchShunkai|>move Alien Ammonite from field to graveyardShunkai|>move Alien Warrior from field to graveyardShunkai|>move Cosmic Fortress Gol'Gar from extra deck to fieldShunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>move Code A Ancient Ruins from field to handShunkai|>move Code A Ancient Ruins from field to handShunkai|>move Solidarity from field to handShunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>facedown S/TShunkai|>destroy itTofik|>move Wall of Revealing Light from field to graveyardShunkai|>turn Cosmic Fortress Gol'Gar into attack position.Shunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>move Solidarity from hand to fieldShunkai|>activated effect of Code A Ancient Ruins.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>move Alien Warrior from graveyard to fieldShunkai|>come to Battle Phase.Shunkai|>Alien Warrior attacks their Troop Dragon at #1.Shunkai|>warrior atks Troop dragonTofik|>move Troop Dragon from field to graveyardShunkai|>and golgars are at 3400 Shunkai|>Cosmic Fortress Gol'Gar attacks their Opponent LP.Shunkai|>Cosmic Fortress Gol'Gar attacks their Opponent LP.Shunkai|>so -6400Tofik|>changed their LP from 8000 to 7000.Tofik|>changed their LP from 7000 to 6000.Shunkai|>-6800 my bad XDTofik|>changed their LP from 6000 to 5000.Tofik|>changed their LP from 5000 to 4000.Tofik|>changed their LP from 4000 to 3000.Tofik|>changed their LP from 3000 to 2000.Tofik|>changed their LP from 2000 to 1500.Tofik|>changed their LP from 1500 to 1300.Tofik|>changed their LP from 1300 to 1200.Shunkai|>end their turn.Tofik|>come to Draw Phase.Tofik|>drawn a cardTofik|>move Pot of Avarice from hand to fieldTofik|>activated effect of Pot of Avarice.Tofik|>move Sangan from graveyard to top of deckTofik|>move Marshmallon from graveyard to top of deckTofik|>move Troop Dragon from graveyard to top of deckTofik|>move Troop Dragon from graveyard to top of deckTofik|>move Troop Dragon from graveyard to top of deckTofik|>move Pot of Avarice from field to graveyardTofik|>shuffled their deck.Tofik|>shuffled their deck.Tofik|>drawn a cardTofik|>drawn a cardTofik|>move a card from hand to fieldTofik|>move Level Limit - Area B from hand to fieldShunkai|>turn Cosmic Fortress Gol'Gar into defend position.Shunkai|>turn Alien Warrior into defend position.Shunkai|>turn Cosmic Fortress Gol'Gar into defend position.Tofik|>move a card from hand to fieldTofik|>end their turn.Shunkai|>come to Draw Phase.Shunkai|>drawn a cardShunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>move Code A Ancient Ruins from field to handShunkai|>move Code A Ancient Ruins from field to handShunkai|>move Solidarity from field to handShunkai|>return level limit to handTofik|>move Level Limit - Area B from field to handShunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>destroy facedown S/TTofik|>move Draining Shield from field to graveyardShunkai|>move Solidarity from hand to fieldShunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>move Solidarity from field to handShunkai|>move Code A Ancient Ruins from field to handShunkai|>move Code A Ancient Ruins from field to handShunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>added 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>activated effect of Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>destroy facedown monsterTofik|>ok tahts be the gam ^^Tofik|>move Spirit Reaper from field to graveyardShunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>move Code A Ancient Ruins from hand to fieldShunkai|>move Solidarity from hand to fieldShunkai|>activated effect of Code A Ancient Ruins.Shunkai|>removed 1Counter counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>removed 1A counter on Cosmic Fortress Gol'Gar.Shunkai|>move Alien Ammonite from graveyard to fieldShunkai|>move Alien Ammonite from field to graveyardShunkai|>move Alien Warrior from field to graveyardShunkai|>move Cosmic Fortress Gol'Gar from extra deck to fieldShunkai|>come to Battle Phase.Shunkai|>Cosmic Fortress Gol'Gar attacks their Opponent LP.Shunkai|>GGTofik|>changed their LP from 1200 to 200.Tofik|>changed their LP from 200 to 0. he kept playing level limit area b while i has golgar on the field XD which you should not be doing its just in me and my partner skyson passed Round 1 of icy's contest :D. 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snyperfox2003 Posted June 9, 2010 Report Share Posted June 9, 2010 Club Username: ChrisBreezy89Why you want to join: love the idea of helping others out and i can get advice tooFavorite Card: Slifer The Executive Producer(YCM), Kuriboh(TCG)Do you play the game in real life: yea but not as of lateHow you were referred to the club: spotted it outta the blue Link to comment Share on other sites More sharing options...
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