Exooo Posted August 18, 2009 Report Share Posted August 18, 2009 This is primarily based off of the Exodd starter deck but with cards to improve how it plays greatly. The way I play it is to stall the game whilst slowly swarming the field with low-level/high defence monsters that destroy their monsters or send them back to their hands to give my monsters a clear field to attack. Give me your opinions. Monsters (19)1 Exiled Force 1 Guardian sphinx 2 Moai Interceptor Cannons 1 Medusa worm 1 Gigantes 2 Needle worm 1 Cobraman Sakuzy 1 Criosphinx3 Giant rat 1 Exodd, Master of the Guard 1 Great Spirit 1 Golem Sentry 2 Dummy Golem 1 Hieracosphinx Spells (10)1 Lightning Vortex 1 MST 1 Monster Reborn1 Ekibyo Drakmord1 Hammer Shot 1 Mask of the accursed1 Heavy Storm1 Swords of Concealing Light1 Mask of the Accursed1 Axe of Despair Traps (13)1 Draining Shield1 Divine Wrath1 Bottomless Trap Hole1 Negate Attack1 Magical Cylinder 1 Waboku 2 Magic drain1 rivalry of warlords (should be changed to the one with attribute but i know not name or have it)1 Dust Tornado1 Karma Cut1 Ordeal of a Traveler1 Cursed seal of the forbidden spell Link to comment Share on other sites More sharing options...
Exyst Posted August 18, 2009 Report Share Posted August 18, 2009 Format it properly please? Link to comment Share on other sites More sharing options...
Exooo Posted August 18, 2009 Author Report Share Posted August 18, 2009 What's the proper format? If you looked you'd see I am new... Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted August 18, 2009 Report Share Posted August 18, 2009 Look at any other thread in this forum (or the rules thread) and you wil see the correct format. Link to comment Share on other sites More sharing options...
burnpsy Posted August 18, 2009 Report Share Posted August 18, 2009 Also, I must say, this deck is in fact WORSE than the structure that you built it from. Link to comment Share on other sites More sharing options...
Mister Sir Posted August 18, 2009 Report Share Posted August 18, 2009 http://forum.yugiohcardmaker.net/thread-32395-post-495962.html#pid495962 ^Read it and you'll know what we're talking about. Link to comment Share on other sites More sharing options...
Exooo Posted August 18, 2009 Author Report Share Posted August 18, 2009 You honestly think this deck is worse than what I built it from? I know it works, I've used it. A lot. Link to comment Share on other sites More sharing options...
burnpsy Posted August 18, 2009 Report Share Posted August 18, 2009 You honestly think this deck is worse than what I built it from? I know it works' date=' I've used it. A lot.[/quote'] If you honestly think that it's good, format it properly without changing the cards and watch it get flamed. Link to comment Share on other sites More sharing options...
Exooo Posted August 18, 2009 Author Report Share Posted August 18, 2009 Updated post to proper formatting. As apparently this is going to get flamed, tell me why and what you'd change. And don't say scrap it. Link to comment Share on other sites More sharing options...
burnpsy Posted August 18, 2009 Report Share Posted August 18, 2009 OK, before I recommend stuff, tell me: Do you intend to have the same strategy as the actual SD7? It could work if you cut things like Exxod, so I was just wondering. Link to comment Share on other sites More sharing options...
Exooo Posted August 19, 2009 Author Report Share Posted August 19, 2009 Essentially, when i play, i generally wipe out the monsters on their field by using the flip-down monsters effects, whilst using lots of spells/traps that stop attacks or attackign so they don't get destroyed or flipped face up by their monsters. Then when their field is clear is attack and then go back down into defence mode so things such as lightning vortex don't work to clear my field. I use Giant rat for my deck searcher as their isn't any specific card i usually need, which i would say is a plus in my deck as it doesn't matter if some cards are destroyed, but i then do also sometimes use Exodd for a trump card. The only time i genereally will use him is if i've exhausted most of my ways to destroy cards such as Gravity bind or level limit - area B(name right?) and then can still do damage to them by simple flipping. And As my deck essentially stalls via high defence monsters and attack/spell stopping (Traps are the weakness :/) i use needle worms to destroy their deck so if it comes to ending via deck out because they've managed to exhaust almost all of my cards, then i can still win by them decking out first. but reccomend some improvements :) Link to comment Share on other sites More sharing options...
burnpsy Posted August 19, 2009 Report Share Posted August 19, 2009 OK, before I say anything, I think there was a decktype called "PACMAN" that did something similar, try looking that up. Also, since you asked, Level Limit Area - B has the dash placed between the Area and the B. It makes a little sense because of the existence of Level Limit Area - A. Now, onto the actual fixes: most decks will simply break through with regular effect destruction. As almost every deck runs Red Dragon Archfiend, I'd say to add stuff like Bottomless Trap Hole. Actually, I'd redo the whole trap line-up to simply: 1x Gravity Bind3x Threatening Roar3x Thunder of Ruler3x A Feint Plan1x Call of the Haunted1x Return from the Different Dimension2x Continuous Destruction Punch Actually, that's too many traps, but you get the idea. Also, note that the leaked banlist for September has Monster Reborn banned and Call of the Haunted Limited, so put Call of the Haunted in at that time. You monsters going face-down will free them from Call's effect while keeping Call out, so its only use after you flip the monster down is to either bounce it, destroy it yourself, or watch the enemy summon Trap Eater on you. With that in mind, you should have a spell line-up along these lines: 3x Hand Destruction1x Giant Trunade1x Heavy Storm3x Fissure1x Smashing Ground3x Hammer Shot1x Card Destruction Hand and Card Destruction is to actually give you drawpower, while keeping the milling element you mentioned. As for the monsters, something like the following should work: 3x Golem Sentry2x Needle Worm2x Flip Flop Frog1x Guardian Sphinx2x Des Lacooda1x Sangan2x Medusa Worm3x Giant Rat1x Gaia Plate the Earth Giant Note that this isn't a list, it's just some ideas. This decktype can't win very easily. Link to comment Share on other sites More sharing options...
Exooo Posted August 19, 2009 Author Report Share Posted August 19, 2009 well i have no idea what the new "meta" is as i haven't played with/against new cards so i shall look them up later, but if you could give me an idea of what most people run it would help Link to comment Share on other sites More sharing options...
burnpsy Posted August 19, 2009 Report Share Posted August 19, 2009 Kitty Synchro dominated this meta. In 2 weeks or so, the list will brutally murder it in its sleep. As for what the new meta is, Blackwing, LS, and GB are expected. It's also likely that a completely different decktype will fill the void that was left. Link to comment Share on other sites More sharing options...
Exooo Posted August 19, 2009 Author Report Share Posted August 19, 2009 LS and GB?And is their anyway you could win using say oldish cards, as in 1 year odd ago Link to comment Share on other sites More sharing options...
burnpsy Posted August 19, 2009 Report Share Posted August 19, 2009 LightswornsGladiator Beasts Oh, and of course, you just need to be smart about it. Link to comment Share on other sites More sharing options...
Toffee. Posted August 19, 2009 Report Share Posted August 19, 2009 This is primarily based off of the Exodd starter deckTC, your doing it wrong. Rock-Type decks should revolve around Megarock Dragon.......or Magnet Warriors(for teh lulz) Link to comment Share on other sites More sharing options...
Exooo Posted August 19, 2009 Author Report Share Posted August 19, 2009 i didn't say it revolves around exodd, i barely use him Link to comment Share on other sites More sharing options...
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