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SephirothKirby doesn't have ADHD; he's just an Eccentric Boy =D


arkel

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Monsters -20-

3 Blackwing - Sirocco the Dawn

3 Big Piece Golem

3 Vice Dragon

1 Cyber Dragon

 

3 Eccentric Boy

3 Breaker the Magical Warrior

2 Psychic Commander

1 Blackwing - Gale the Whirlwind

1 Mind Master

 

Spells -11-

3 Magic Planter

2 Allure of Darkness

2 Fissure

1 Smashing Ground

1 Emergency Teleport

1 Brain Control

1 Giant Trunade

 

Traps -9-

3 Skill Drain

3 Imperial Iron Wall

1 Imperial Custom

1 Call of the Haunted

1 Psychic Tuning

 

Total: 40

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Why not run Imperial Custom' date=' A Cat of Ill Omen, Dark Bribe, Hyper Synchron, or Trap Monsters?

 

Also, an idea popped into my head from nowhere, Uria? Could be useful at the end of a game.

[/quote']

 

Forgot about Imperial Custom. I'll add it.

Cat is too slow.

Bribe is meh. Find me room and I'll consider it.

4 + 5 = 9. No thanks on Hyper Synchron.

I have a Zoma in here. That's a Trap Monster. But it's being negged for Imperial Custom.

Uria's a -2 if I can pull its effect off right away. Otherwise it's a -3. Like Montage Dragon. All 3 situations are horrible.

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Cat may be slow, but isn't it the only way that you can search out the Traps you need without using Sarc? Well, you seem to have enough draw, so yeah. Also, I didn't expect Uria to be a good idea.

 

As for Bribe... The more I think about it, the more I remember that most S/T destruction in the new format will be in monster form.

 

I just remembered, where's Krebons?

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@burnpsy: I have enough draw power to draw into my key cards. Cat isn't needed. I decided against Krebons because we hardly have any Level 7 synchros next format.

 

@b0b3rt: The idea is to summon Eccentric and sync with the Level 5 shiz in-hand for a Level 8, and then use IIW to negate Eccentric's side effect. The Continuous Traps serve as a draw engine, and Skill Drain allows me to negate my opponent's effects while hardly negating any of mine. What's your alternative to Big Piece Golem?

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Psychic Commander is less reliable' date=' and slower. Krebons will stay on the field if you're in a 1 hand, 0 field situation. I suggest at least a 1 and 1 between K and PC.

[/quote']

 

How is Commander less reliable and slower? Both Krebs and Commander have the same exact speed, and Krebs is a lot less reliable than Commander in this deck. If I have 1 card in-hand and no field, chances are I'm horrible at this game.

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