Toffee. Posted August 21, 2009 Report Share Posted August 21, 2009 Sand Lion -DARK-Lvl4[Rock/Effect]This card cannot be Released. When this card is Summoned, Switch control of this card to your Opponent. If this card battles a "Sand" monster, decrese the ATK of this card by 1000 points. At that time, this card's current controler takes 1000 points of damage.2000ATK / 0DEF Sand Phantom -DARK-Lvl3[Rock/Tuner]If this card destroys an attack position "Sand" monster as a result of battle, Inflict 800 points of damage to your Opponent's Lifepoints. If this card would be destroyed, you can Remove from play 1 "Sand" card in your Graveyard to prevent this card's destruction.1100ATK / 500DEF Sand-gen -DARK-Lvl3[Rock/Effect]When this card is sent from the field to the Graveyard, you can add 1 Level 4 or lower "Sand" monster monster from your deck to your hand. Your deck is then shuffled.900ATK / 700DEF Sand Marauder -DARK-Lvl3[Rock/Effect]If this card is destroyed, Inflict 700 points of damage to your Opponent's Lifepoints. At that time, you can Special Summon 1 "Sand Marauder" from your deck to your Opponent's side of the field in face-up attack position.200ATK / 1500DEF Sand Breaker -DARK-Lvl4[Rock/Effect]You can select 1 "Sand" monster on the field, and Release this card on your side of the field to activate this effect. As long as the selected monster remains face-up on the field, it gains the following effect:If this card destroys a "Sand" monster as a result of battle, Inflict damage to your Opponent's Lifepoints equal to 300 X the destroyed monster's level.1700ATK / 1300DEF Sand Castle -DARK-Lvl6[Rock/Effect]You can Release this card to Special Summon 2 Sand Box Tokens(DARK/Rock-Type/Level 3/500ATK/500DEF) to you and your Opponent's side of the field in face-up attack position.1200ATK / 1200DEF Sand Stego -DARK-Lvl3[Rock/Tuner]During your Draw Phase, you can add 1 "Creature Swap" Spell card from your deck or Graveyard to your hand, instead of draw 1 card.200ATK / 1800DEF Sand Hero -DARK-Lvl6[Rock/Synchro/Effect]1 "Sand" Tuner + 1 or more non-Tuner monsters.During the Battle Phase of your turn, you can switch control of 1 face-up "Sand" monster you control to your Opponent. If this card destroys a "Sand" monster as a result of battle, Inflict 1000 points of damage to your Opponent's Lifepoints and draw 1 card.2000ATK / 400DEF Sand Goliath -DARK-Lvl9[Rock/Synchro/Effect]1 "Sand" Tuner + 2 or more non-Tuner "Sand" monsters.All other face-up "Sand" monsters you control gain 800ATK and DEF.If a "Sand" monster is sent to your Graveyard, inflict 500 points of damage to your Opponent's Lifepoints.This card cannot be destroyed by the effects of Spell cards.3000ATK / 2700DEF Sand Tomb -Continuous Spell-If a "Sand" monster is sent from the field to the Graveyard, inflict 700 points of damage to your Opponent's Lifepoints. Molten Glass -Instant Spell-Release 1 "Sand" monster you control. Select and activate 1 of the following:•Inflict 1000 points of damage to your Opponent's Lifepoints.•The Opponent discards 1 random card.•Both players draw 2 cards. Sand Hole -Trap-You can only activate this card when the Opponent takes 1000 points or more of effect damage, while you control a "Sand" monster. Inflict 2000 points of Damage to your Opponent's Lifepoints. You can only activate 1 "Sand Hole" per turn. Sands of Time -Trap-Release 1 "Sand" monster. Special Summon 1 "Sand" monster from your Graveyard, except a monster with the same name as the Released monster. Link to comment
Valkyrie Lupia Blitzer Posted August 22, 2009 Report Share Posted August 22, 2009 I only like Sand Hero thus far, because of its drawing effect. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.