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Sand - A strange Rock-Type burn concept


Toffee.

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Sand Lion -DARK-

Lvl4

[Rock/Effect]

This card cannot be Released. When this card is Summoned, Switch control of this card to your Opponent. If this card battles a "Sand" monster, decrese the ATK of this card by 1000 points. At that time, this card's current controler takes 1000 points of damage.

2000ATK / 0DEF

 

Sand Phantom -DARK-

Lvl3

[Rock/Tuner]

If this card destroys an attack position "Sand" monster as a result of battle, Inflict 800 points of damage to your Opponent's Lifepoints. If this card would be destroyed, you can Remove from play 1 "Sand" card in your Graveyard to prevent this card's destruction.

1100ATK / 500DEF

 

Sand-gen -DARK-

Lvl3

[Rock/Effect]

When this card is sent from the field to the Graveyard, you can add 1 Level 4 or lower "Sand" monster monster from your deck to your hand. Your deck is then shuffled.

900ATK / 700DEF

 

Sand Marauder -DARK-

Lvl3

[Rock/Effect]

If this card is destroyed, Inflict 700 points of damage to your Opponent's Lifepoints. At that time, you can Special Summon 1 "Sand Marauder" from your deck to your Opponent's side of the field in face-up attack position.

200ATK / 1500DEF

 

Sand Breaker -DARK-

Lvl4

[Rock/Effect]

You can select 1 "Sand" monster on the field, and Release this card on your side of the field to activate this effect. As long as the selected monster remains face-up on the field, it gains the following effect:

If this card destroys a "Sand" monster as a result of battle, Inflict damage to your Opponent's Lifepoints equal to 300 X the destroyed monster's level.

1700ATK / 1300DEF

 

Sand Castle -DARK-

Lvl6

[Rock/Effect]

You can Release this card to Special Summon 2 Sand Box Tokens(DARK/Rock-Type/Level 3/500ATK/500DEF) to you and your Opponent's side of the field in face-up attack position.

1200ATK / 1200DEF

 

Sand Stego -DARK-

Lvl3

[Rock/Tuner]

During your Draw Phase, you can add 1 "Creature Swap" Spell card from your deck or Graveyard to your hand, instead of draw 1 card.

200ATK / 1800DEF

 

Sand Hero -DARK-

Lvl6

[Rock/Synchro/Effect]

1 "Sand" Tuner + 1 or more non-Tuner monsters.

During the Battle Phase of your turn, you can switch control of 1 face-up "Sand" monster you control to your Opponent. If this card destroys a "Sand" monster as a result of battle, Inflict 1000 points of damage to your Opponent's Lifepoints and draw 1 card.

2000ATK / 400DEF

 

Sand Goliath -DARK-

Lvl9

[Rock/Synchro/Effect]

1 "Sand" Tuner + 2 or more non-Tuner "Sand" monsters.

All other face-up "Sand" monsters you control gain 800ATK and DEF.

If a "Sand" monster is sent to your Graveyard, inflict 500 points of damage to your Opponent's Lifepoints.

This card cannot be destroyed by the effects of Spell cards.

3000ATK / 2700DEF

 

Sand Tomb -Continuous Spell-

If a "Sand" monster is sent from the field to the Graveyard, inflict 700 points of damage to your Opponent's Lifepoints.

 

Molten Glass -Instant Spell-

Release 1 "Sand" monster you control. Select and activate 1 of the following:

•Inflict 1000 points of damage to your Opponent's Lifepoints.

•The Opponent discards 1 random card.

•Both players draw 2 cards.

 

Sand Hole -Trap-

You can only activate this card when the Opponent takes 1000 points or more of effect damage, while you control a "Sand" monster. Inflict 2000 points of Damage to your Opponent's Lifepoints. You can only activate 1 "Sand Hole" per turn.

 

Sands of Time -Trap-

Release 1 "Sand" monster. Special Summon 1 "Sand" monster from your Graveyard, except a monster with the same name as the Released monster.

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