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PLEASEEE!! I NEED YOUR HELP!! I WILL REP YOU FOR HELP!!!!!


-Doodle

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17|Monsters

1|Chaos Sorcerer

3|Skilled Dark Magician

3|Gemini Elf

1|Kycoo the Ghost Destroyer

3|Breaker

3|Crusader of Endymion

2|Lightsworn Lyla

 

12|Spells:

3|Secret Village of the Spellcasters

1|Terraforming

2|Allure

1|Mystical Space Typhoon

1|Giant Turnade

1|Smahing

3|Shrink

 

11|Traps

1|TT

2|Seven Tools of the Benedit

3|Skill Drain

3|Royal Oppression

2|Dimentional Prison

 

Extra:

3|Tempest

3|Arcanite

9|Generetic

 

Sideck:

2|Tricky (Eria out)

1|Monk (Hiita out)

2|Night's End Sorcerer (Wynne out)

2|Fissure (Seven Tools out)

3|Royal Decree (Skill Drain out)

3|Magical Exampler (Royal Oppression out)

2|Folish Burial (Prison out)

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Right. Let's go through this step by step.

 

17|Monsters

3|Skilled Dark Magician

3|Gemini Elf

3|Kycoo the Ghost Destroyer

3|Breaker

2|Familiar-Possessed- Eria

1|Familiar-Possessed- Hiita

2|Familiar-Possessed- Wynn

The Familiar Possessed cards make me worry. The Attribute Sisters aren't very good unless they're run on their own' date=' and even then they aren't good. On top of that, you're missing a few key cards to this deck: Tuners. Not a single Tuner monster on the list. This needs to be fixed.

-2|Familiar-Possessed- Eria

-1|Familiar-Possessed- Hiita

-2|Familiar-Possessed- Wynn

 

+2 Night's End Magician

+2 Apprentice Magician

+1 Old Vindictive Magician

 

11|Spells:

3|Secret Village of the Spellcasters

1|Terraforming

1|Allure

1|Mystical Space Typhoon

1|Giant Turnade

1|Fissure

3|Shrink

If you're going to run Allures, I would recommend at least 2. This way you get more draw power out of it. Also, Heavy beats Trunade IMO. Another Terraforming would do you good as well.

-1 Shrink

-1 Giant Trunade

 

+1 Allure of Darkness

+1 Heavy Storm

+1 Terraforming

 

12|Traps

1|Magician's Circle

1|TT

2|Seven Tools of the Benedict (lol)

3|Skill Drain

3|Royal Oppression

2|Dimensional Prison

 

Right... I don't get quite what the Skill Drains are for' date=' so out they go. The D-Prisons work. Drop a Seven Tools and add another Circle (seeing as how you run one, run more.) Standard traps (Mirror Force, Bottomless) apply as well. Actually, most of the oppressions should go too, seeing as how your Deck is ebbing toward Synchro and SS'ing.

 

-3 Skill Drain

-1 Seven Tools of the Bandit

-2 Royal Oppression

 

+ 1 Mirror Force

+ 2 Bottomless Trap Hole

+1 Magician's Circle

Extra:

3|Tempest

3|Arcanite

9|Generic

 

Not much not to say on the Synchro front. Pretty generic Spellcaster.

Sideck:

2|Tricky (Eria out)

1|Monk (Hiita out)

2|Night's End Sorcerer (Wynne out)

2|Fissure (Seven Tools out)

3|Royal Decree (Skill Drain out)

3|Magical Exampler (Royal Oppression out)

2|Folish Burial (Prison out)

 

Bloody hell, this is your Side Deck? Why didn't you use these?! There's not much you can do with Exemplar if you're running HVOTS, and I haven't many qualms with The Tricky. But it's your Side Deck, and I'm only going to change one thing...

-2 Night's End Sorcerer

 

There ya go.

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Right. Let's go through this step by step.

 

17|Monsters

3|Skilled Dark Magician

3|Gemini Elf

3|Kycoo the Ghost Destroyer

3|Breaker

2|Familiar-Possessed- Eria

1|Familiar-Possessed- Hiita

2|Familiar-Possessed- Wynn

The Familiar Possessed cards make me worry. The Attribute Sisters aren't very good unless they're run on their own' date=' and even then they aren't good. On top of that, you're missing a few key cards to this deck: Tuners. Not a single Tuner monster on the list. This needs to be fixed.

-2|Familiar-Possessed- Eria

-1|Familiar-Possessed- Hiita

-2|Familiar-Possessed- Wynn

 

+2 Night's End Magician

+2 Apprentice Magician

+1 Old Vindictive Magician

 

11|Spells:

3|Secret Village of the Spellcasters

1|Terraforming

1|Allure

1|Mystical Space Typhoon

1|Giant Turnade

1|Fissure

3|Shrink

If you're going to run Allures, I would recommend at least 2. This way you get more draw power out of it. Also, Heavy beats Trunade IMO. Another Terraforming would do you good as well.

-1 Shrink

-1 Giant Trunade

 

+1 Allure of Darkness

+1 Heavy Storm

+1 Terraforming

 

12|Traps

1|Magician's Circle

1|TT

2|Seven Tools of the Benedict (lol)

3|Skill Drain

3|Royal Oppression

2|Dimensional Prison

 

Right... I don't get quite what the Skill Drains are for' date=' so out they go. The D-Prisons work. Drop a Seven Tools and add another Circle (seeing as how you run one, run more.) Standard traps (Mirror Force, Bottomless) apply as well. Actually, most of the oppressions should go too, seeing as how your Deck is ebbing toward Synchro and SS'ing.

 

-3 Skill Drain

-1 Seven Tools of the Bandit

-2 Royal Oppression

 

+ 1 Mirror Force

+ 2 Bottomless Trap Hole

+1 Magician's Circle

Extra:

3|Tempest

3|Arcanite

9|Generic

 

Not much not to say on the Synchro front. Pretty generic Spellcaster.

Sideck:

2|Tricky (Eria out)

1|Monk (Hiita out)

2|Night's End Sorcerer (Wynne out)

2|Fissure (Seven Tools out)

3|Royal Decree (Skill Drain out)

3|Magical Exampler (Royal Oppression out)

2|Folish Burial (Prison out)

 

Bloody hell' date=' this is your Side Deck? Why didn't you use these?! There's not much you can do with Exemplar if you're running HVOTS, and I haven't many qualms with The Tricky. But it's your Side Deck, and I'm only going to change one thing...

-2 Night's End Sorcerer

 

There ya go.

[/quote']

You got to be kiddin',right?

I loled a bringer who negged Skill Drain and Opression thus killing the deck ...

 

-1 Magician's Circle

+1 Alluuuuure

And maybe swap some familiars for Dark Elves.

 

I can only help for the village part :D

I edited

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