Dark_Armed_Zombie Posted September 5, 2009 Report Share Posted September 5, 2009 Yeah, I have no idea how this will work. I first heard of the idea in Burnpsy's Morph guide, but I really decided to do it because I found out my friend qualified for nationals using Morphs + Labyrinth of Nightmare... I have no idea how his build goes, but I know it runs Gadget Driver, Map, and Labyrinth. I need to play test this once it gets fixed up. The main purpose of the deck is to use Labyrinth of Nightmare to spam the Map with counters to make for a quick OTK with Boarden. The Morphtronic Forcefields make searching easy and the Boardens are for the lock. If I can't OTK when I attack directly with the Boarden crew then Labyrinth makes sure that all of them go to defense so they lock stays intact. Transforming Nightmare: [42] Monsters: [18] 2 - Gadget Driver3 - Morphtronic Boarden3 - Morphtronic Boomboxen3 - Morphtronic Celfon3 - Morphtronic Radion2 - Morphtronic Remoten2 - Morphtronic Scopen Spells: [16] 1 - Giant Trunade1 - Heavy Storm3 - Junk Box1 - Limiter Removal2 - Machine Duplication2 - Morphtronic Accelerator3 - Morphtronic Map2 - Morphtronic Repair Unit1 - One for One Traps: [8] 3 - Dark Bribe2 - Labyrinth of Nightmare3 - Morphtronic Forcefield Extra Deck: 1 - Ally of Justice - Catastor2 - Ancient Fairy Dragon2 - Ancient Sacred Wyvern1 - Armory Arm1 - Black Rose Dragon1 - Colossal Fighter1 - Goyo Guardian1 - Magical Android1 - Power Tool Dragon1 - Red Dragon Archfiend2 - Stardust Dragon1 - XX-Saber Gottoms Once again, I have no idea how this will run and I need sever help in speeding it up. Currently, I don't see it being very fast... Link to comment Share on other sites More sharing options...
Crow™ Posted September 5, 2009 Report Share Posted September 5, 2009 Reckless Greed? Link to comment Share on other sites More sharing options...
burnpsy Posted September 5, 2009 Report Share Posted September 5, 2009 Field Barrier? Your hard work is gone when they get rid of Map. Also, some stall cards can help you set up tons of counters while they can't hit you. As I've said, I've gotten 20 counters without any of this extra stuff. It's a decent strategy, but it's all gone when the Field Spell is destroyed. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 5, 2009 Author Report Share Posted September 5, 2009 Yeah, this deck is REALLY strapped for space. I might have to forgo everything I had thought about Morphs to make this work... Seriously, I negged the Valleys for space and I'm not happy about that -.- Link to comment Share on other sites More sharing options...
burnpsy Posted September 5, 2009 Report Share Posted September 5, 2009 All of this stuff isn't really necessary anyways, unnecessary hard work. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 5, 2009 Author Report Share Posted September 5, 2009 Yeah, that's what I thought, but the fact that my friend made it to nationals using Labyrinth and Gadget Driver wanted to make me atleast try it. It may be good but I hate it, but atleast I'll know. Link to comment Share on other sites More sharing options...
bob6993 Posted September 7, 2009 Report Share Posted September 7, 2009 I got 23 counters on Morphtronic map once add a gadget hauler Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.