Jump to content

Attribute Changer Fusions (need help)


KeyM755

Recommended Posts

From "Attribute Changer set part 1", I'm making fusion monsters by use the 6 Attribute Changers from that set. This is what i got so far.

 

Blizzard Armored Spellcaster

(6 stars/water/spellcaster/#atk/#def)

"Water Attribute Changer" + "Wind Attribute Changer"

Need a effect

 

Chaos Powered Psychic

(6 stars/dark/psychic/2500 atk/2000 def)

"Dark Attribute Changer" + "Light Attribute Changer"

by removing a card in hand to your Graveyard you can sent 1 of your opponent's monster to removing from play. When this effect is use it can not attack this turn.

 

Dust Winged Griffin

(7 stars/earth/Winged Beast/? atk/1500 def)

"Earth Attribute Changer" + "Wind Attribute Changer"

This card's ATK are each equal to the number of removed from play cards x500. You can resummon this monster from Graveyard by moving a card from removed from play to your deck then shuffle your deck.

 

Lava Stone Vocan

(6 stars/fire/rock/2500 atk/1700 def)

"Fire Attribute Changer" + "Earth Attribute Changer"

During your Standby Phase your opponent loses 300 life points for each Fire Attribute monster on your side of the field

 

Meteor Attack Stone

(6 stars/earth/rock/#atk/#def)

"Earth Attribute Changer" + "Light Attribute Changer"

Need a effect

 

Mirror Enchanted Warrior

(6 stars/light/warrior/#atk/#def)

"Water Attribute Changer" + "Light Attribute Changer"

Need a effect

 

Shadow Abyss Fiend

(6 stars/dark/fiend/1700 atk/500 def)

"Fire Attribute Changer" + "Dark Attribute Changer"

It can attack your opponent's life points directly. its attack can not be negated. It can not be destroy in battle.

 

Spell Recaster

(6 stars/dark/spellcaster/2100 atk/1700 def)

"Dark Attribute Changer" + "Wind Attribute Changer"

once per turn you can activate a spell card from your Graveyard by remove that card to out of play. the spell only lasts that turn.

 

Steam Master Body

(7 stars/water/pyro/? atk/0 def)

"Fire Attribute Changer" + "Water Attribute Changer"

Its attack equals your life points. Went it’s a target of a attack the attack is redirected to your life points. This monster can not be destroy in battle. It can not attack your opponent's life points directly

 

Storm Powered Dragon

(6 stars/fire/dragon/2300 atk/2100 def)

"Fire Attribute Changer" + "Wind Attribute Changer"

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. You can change the Battle Position of the monster this card is attacking.

 

Sun Token Machine

(6 stars/fire/machine/1700 atk/2500 def)

"Fire Attribute Changer" + "Light Attribute Changer"

During your Main Phase, you can Special Summon 1 "Sun Token" (Pyro-Type/FIRE/Level 1/ATK 500/DEF 0) by paying 500 life points. "Sun Token" can attack your opponent's life points directly. "Sun Token Machine" gains 500 ATK point for each "Sun Token" on the field.

 

Swamp Vine of Evil

(6 stars/dark/plant/#atk/#def)

"Water Attribute Changer" + "Dark Attribute Changer"

Need a effect

 

Thunder Maker

(6 stars/wind/thunder/#atk/#def)

"Light Attribute Changer" + "Wind Attribute Changer"

Need a effect

 

Trap Reuser

(6 stars/dark/machine/2200 atk/1600 def)

"Earth Attribute Changer" + "Dark Attribute Changer"

once per turn you can activate a trap card from your Graveyard by remove that card to out of play. the trap only lasts that turn.

 

Tree of Life

(6 stars/earth/plant/1200 atk/3000 def)

"Water Attribute Changer" + "Earth Attribute Changer"

During your Standby Phase increase your life points by 1000. It can not be destroy in battle.

 

If you can help me make some effects and, if there is a error help me out.

Link to comment

Post the Materials these guys list' date=' then we'll talk.

[/quote']

 

231411.jpg231411w.jpg231411q.jpg231411t.jpg231411z.jpg231411c.jpg

 

their effect is omost the same but they do diffttren attributes

 

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card is Normal Summoned or flipped face-up all mosters on your side of the field are a (its attribute) Attribute. if a different "Attribute Changer" on your side of the field you can't change Attributes.

Link to comment
  • 6 months later...

Fire Attribute Changer

(4 stars/Light/Pyro-Spirt/900Atk/2000Def)

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card is Normal Summoned or flipped face-up all monsters on your side of the field are a Fire Attribute. If a different "Attribute Changer" on your side of the field you can't change Attributes.

 

 

 

Water Attribute Changer

(4 stars/Light/Aqua-Spirt/900Atk/2000Def)

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card is Normal Summoned or flipped face-up all monsters on your side of the field are a Water Attribute. If a different "Attribute Changer" on your side of the field you can't change Attributes.

 

 

 

 

Earth Attribute Changer

(4 stars/Light/Rock-Spirt/900Atk/2000Def)

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card is Normal Summoned or flipped face-up all monsters on your side of the field are an Earth Attribute. If a different "Attribute Changer" on your side of the field you can't change Attributes.

 

 

 

Dark Attribute Changer

(4 stars/Light/Zombie-Spirt/900Atk/2000Def)

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card is Normal Summoned or flipped face-up all monsters on your side of the field are a Dark Attribute. If a different "Attribute Changer" on your side of the field you can't change Attributes.

 

 

 

Light Attribute Changer

(4 stars/Light/Fairy-Spirt/900Atk/2000Def)

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. When this card is Normal Summoned or flipped face-up all monsters on your side of the field are a light Attribute. If a different "Attribute Changer" on your side of the field you can't change Attributes.

 

 

 

Ultimate Attribute Changer

(9 stars/dark/Beast Warrior/3500 atk/1900 def)

This card can't be normal summon it only can be Special Summon by removing The "Fire Attribute Changer", "Water Attribute Changer", "Earth Attribute Changer", "Dark Attribute Changer", "Light Attribute Changer" and, "Wind Attribute Changer" from the Graveyard to removed from play. Anytime in the duel you can change any monsters on the playing field to any Attribute. If another "Attribute Changer" on the field you can't change Attribute.

 

 

 

Blizzard Armored Spellcaster

(6 stars/water/Spellcaster/2600 atk/2100 def)

"Water Attribute Changer" + "Wind Attribute Changer"

When your opponent summons a monster, it’s summon in Defense Position.

 

 

 

Chaos Powered Psychic

(6 stars/dark/psychic/2500 Atk/2000 def)

"Dark Attribute Changer" + "Light Attribute Changer"

by removing a card in hand to your Graveyard you can sent 1 of your opponent's monster to removing from play. When this effect is use it can not attack this turn.

 

 

 

Dust Winged Griffin

(7 stars/earth/Winged Beast/? Atk/1500 def)

"Earth Attribute Changer" + "Wind Attribute Changer"

This card's ATK are each equal to the number of removed from play cards x500. You can resummon this monster from Graveyard by moving a card from removed from play to your deck then shuffle your deck.

 

 

 

Lava Stone Vocan

(6 stars/fire/rock/2500 atk/1700 def)

"Fire Attribute Changer" + "Earth Attribute Changer"

During your Standby Phase your opponent loses 300 life points for each Fire Attribute monster on your side of the field

 

 

 

Meteor Attack Stone

(6 stars/earth/rock/2100 Atk/1000 def)

"Earth Attribute Changer" + "Light Attribute Changer"

During battle between this attacking card and a Defense Position monster who is DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.

 

 

 

Mirror Enchanted Warrior

(6 stars/light/warrior/2000Atk/1800def)

"Water Attribute Changer" + "Light Attribute Changer"

Once per turn you can copy any monster's effect and name that's on the field.

 

 

 

Shadow Abyss Fiend

(6 stars/dark/fiend/1700 atk/500 def)

"Fire Attribute Changer" + "Dark Attribute Changer"

It can attack your opponent's life points directly. Its attack can not be negated. It can not be destroy in battle.

 

 

 

Spell Recaster

(6 stars/dark/spellcaster/2100 atk/1700 def)

"Dark Attribute Changer" + "Wind Attribute Changer"

once per turn you can activate a spell card from your Graveyard by remove that card to out of play. The spell only lasts that turn.

 

 

 

Steam Master Body

(7 stars/water/Pyro/? atk/0 def)

"Fire Attribute Changer" + "Water Attribute Changer"

Its attack equals your life points. Went it’s a target of a attack the attack is redirected to your life points. This monster can not be destroy in battle. It can not attack your opponent's life points directly. Any equip cards an equipped to this monster will be destroyed.

 

 

 

Storm Powered Dragon

(6 stars/fire/dragon/2300 atk/2100 def)

"Fire Attribute Changer" + "Wind Attribute Changer"

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. You can change the Battle Position of the monster this card is attacking.

 

 

 

Sun Token Machine

(6 stars/fire/machine/1700 atk/2500 def)

"Fire Attribute Changer" + "Light Attribute Changer"

During your Main Phase, you can Special Summon 1 "Sun Token" (Pyro-Type/FIRE/Level 1/ATK 500/DEF 0) by paying 500 life points. "Sun Token" can attack your opponent's life points directly. "Sun Token Machine" gains 500 ATK point for each "Sun Token" on the field.

 

 

 

Swamp Vine of Evil

(6 stars/dark/plant/1200 atk/2500 def)

"Water Attribute Changer" + "Dark Attribute Changer"

When your opponent attack this monster in attack mode inflict 1000 damage to your opponent.

 

 

 

Thunder Pulse Maker

(6 stars/wind/thunder/2400 Atk/1000 def)

"Light Attribute Changer" + "Wind Attribute Changer"

During your Standby Phase add a counter on this card (3 Max). By removing 3 counters on this card to destroy all counters.

 

 

Trap Reuser

(6 stars/dark/machine/2200 atk/1600 def)

"Earth Attribute Changer" + "Dark Attribute Changer"

once per turn you can activate a trap card from your Graveyard by remove that card to out of play. The trap only lasts that turn.

 

 

 

Tree of Life

(6 stars/earth/plant/1200 atk/3000 def)

"Water Attribute Changer" + "Earth Attribute Changer"

During your Standby Phase increase your life points by 1000. It can not be destroy in battle.

 

 

 

Steam Negative Body

(9 stars/fire/Pyro/0 Atk/? def)

This card can not be normal summon or set this cant be special summon except by Tributing "Steam Master Body". Its defense equals your opponent's life points. When this is in face-up Defense Position your opponent must attack this monster.

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...