Jump to content

Anti-Synchros


Deustodo

Recommended Posts

Some time ago, DMG (Dark_Magician_Girl_=3) made a thread about Anti-Shynchro monsters, a different kind of Synchro, I liked of her original idea then I decide to create one, here you go:

And Here I present you, mortal, the most Powerful Anti-Synchro that will ever exist! Here is it! Gir!!!

 

faketypecommandergir.png

 

[spoiler=Anti-Synchros]

caerta.jpg363746dq.jpgvictae.jpg363746yi.jpg28khwttjpg.png363746f.jpgprototypegg.jpgkarlos.jpgperj.jpgcarta1e.jpgsovietspy.pngsovietmadbody.pnghereisjohnny.png

[spoiler=Lores]

[spoiler=Soviet Spy Lore]

1 Anti-Tuner + 1 Synchro Monster

This card can only be Anti-Synchro Summoned when "Soviet Russia" is on your side of the field. This card reverse the effect of any Monster, Spell or Trap Card on your opponent's side of the field. On each of your Standby Phase, you may look all cards in your opponent's hand, if there is at least 1 Trap Card, remove that card from play. This card cannot be target of Trap Card's effects.

 

 

[spoiler=Dragon Master Lore]1 Anti-Tuner + "Slimer" + "Ybe"

This card is also treated as a Warrior-Type. This card can only be Summoned if the Field Spell Card "Dragon Domain" is activated. When Summoned, remove from play up to 3 Synchro monsters from your Opponent's Extra Deck. This card gains 500 ATK for every Dragon-Type monster on your side of the field. If your Opponent Summon a Synchro monster, Decreases the ATK and DEF of that card by 700. If this card destroy a Warrior-Type monster by battle, it cannot attack in your next Battle Phase. If the ATK of this card is 3000 or higher, it cannot attack Life Points Directly. Remove from play 3 Dragon-Type monster from your Graveyard to remove from play all cards from your Opponent's hand. This card cannot be destroyed by the effect of an Spell or Trap card . If this card is destroyed by battle, choose 1 of the following effects:

• Remove from play all cards from your Opponent's Extra Deck.

• Increases your Life Points by 4000.

 

[spoiler=Anti-Master Lore]1 Anti-Tuner + 3 Synchro monsters

When this card is Summoned, remove from play all Synchro and Dark Synchro monster from both player's Extra Deck, Graveyard and field. This card gains 500 ATK for every Synchro monster removed from play. This card gains 500 DEF for every Dark Synchro monster removed from play. If the ATK of this card is higher than 3500, it cannot attack Life Points Directly, if its lower than 2000, it can attack Life Points Directly. If this card is the target of an effect of a Spell or Trap card, remove from play 1 card from your hand to negate and destroy that card. While in face-up Defense Position, all Anti-Synchro monsters (except this card) had the ATK decreases by 1000 points. If this card is destroyed by battle, inflict 2000 of Directly Damage to both players Life Points.

 

[spoiler=Darkrai Lore]2 or more Anti-Tuner + 1 Synchro monster

When this card is Summoned, destroy up to 3 Synchro monster on the field, your both player cannot Synchro Summon a monster from their Extra Deck while this card is on the field. If this card destroy a LIGHT monster by battle, inflict 300 of Additional Damage to your Opponent's Life Points.

 

[spoiler=Maness Lore]"Karlos" + 1 Synchro monster

This card can only be Synchro Summoned if the Field Spell Card "" is on the field. This card can be Synchro Summon even if there is an Anti-Synchro monster on the field. When this card is Summoned, remove from play all Synchro and Dark Synchro monsters from both Extra Deck. Increases the ATK and DEF of this card by 1000 for every Anti-Synchro monster on both Extra Deck. If the ATK of this card is 2500 or lower, it can attack Life Points Directly and cannot be destroyed by battle (Damage Calculation is not applied). If the ATK of this card is 4500 or higher, it cannot attack Life Points Directly. If this card is sent to the Graveyard, choose 2 Synchro monsters removed from play and Special Summon they to your side of the field in face-up Attack Position. If this card is removed from play, the match end in a Draw.

 

 

 

Ps:

1. This is not a Dark Synchro.

2. If you don't know how to read the Level Star, you can call it Anti-Star.

Link to comment
Share on other sites

  • Replies 73
  • Created
  • Last Reply

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...