jack781217 Posted September 14, 2009 Report Share Posted September 14, 2009 The Heroic Spirit architype itself is more or less Equip Spell- and Spellcaster-support. However, I try to make it so that each individual Heroic Spirit monster can work with deck different than the architect itself. There are supportive cards going with each Heroic Spirit monster, thought not limited to them. My intention is rather to make cards with unique effects for general use rather than making them especially for the architype. And yes...the pic and names are taken from the anime Fate/stay night (another reason why card effects are rather random)...but i really want to treat them as realistic card, not pop culture Please comment and rate as you like. :) (the "new" and "update" refers only to the spoiler immediately following it) new:[spoiler=Masters]Special Summon 1 "Heroic Spirit" monster from your Deck that has the same Attribute as a face-up Spellcaster-Type monster you control. Activate only when you control a face-up Spellcaster-Type monster and pay 1000 Life Points. Select 1 of the following effects to activate:- Special Summon 1 "Heroic Spirit" monster from your hand.- Return 1 "Heroic Spirit" monster you control to your hand.- 1 "Heroic Spirit" monster you control gains 1000 ATK and DEF until the End Phase. update:[spoiler=Heroic Spirit Arturia]Once per turn, you can increase this card's ATK by 500 until your next Standby Phase. Each time this card destroys a monster while its ATK is increased by this effect, it loses 500 ATK. [spoiler=Heroic Spirit Cuchulainn]Once per turn, you can return this card to its owner's hand. You can activate this effect during either player's Main Phase. [spoiler=Heroic Spirit Emiya]If this card would be destroyed, you can destory 1 Equip Card equipped to this card instead. Activate only from your hand, Deck, or Graveyard on the 7th turn after a "Heroic Spirit Emiya" you control has been Summoned. Twice per turn, a player that controls a face-up "Heroic Spirit Emiya" can equip 1 Equip Spell Card from either player's Graveyard to a monster they control. Destroy that Equip Spell Card during the End Phase. This effect can be activated during either player's turn. Destroy this card on the 7th turn after it has been activated.This card cannot be destroyed except by its own effect. [spoiler=Heroic Spirit Medea]While this card is in face-up Attack Position, Normal Spell Cards Set on your side of the field have Spell Speed 2. [spoiler=Heroic Spirit Medusa]While this card is in face-up Defense Position, all Level 3 or lower monsters cannot attack or change Battle Positions (including Flip Summon), and all Level 6 or lower attacking monsters lose 300 ATK during the Damage Step. Select 1 face-up monster you control. The selected monster's effect(s) are negated. During your End Phase, you can flip this card face-down if you control a face-up "Heroic Spirit Medusa". [spoiler=Heroic Spirit Heracles]He is the greatest hero in Greek Mythology, a status confirmed by his accomplishment of the Twelve Labours. Put 12 counters on this card. If face-up "Heroic Spirit Heracles" on the field would be targeted by an effect or would be destroyed, remove 1 counter from this card and pay 1000 Life Points instead (this is not optional). When there is no counter on this card, destroy this card. [spoiler=Heroic Spirit Sasaki]This card can attacks while in Defense Position. When this card battles, neither player can activate Spell, Trap Cards, or Monster Effects until the Damage Step. [spoiler=Heroic Spirit Gilgamesh]During the End Phase of a turn that a card(s) from your hand or Deck to the Graveyard is sent to the Graveyard, draw 1 card. Once per turn, you can send 1 Equip Spell Card from your Deck to the Graveyard to destroy 1 monster on the field. If you do not control a face-up "Heroic Spirit Gilgamesh", this effect is not applied. Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted September 14, 2009 Report Share Posted September 14, 2009 pictures are ok and the effects are too 7/10 :) Link to comment Share on other sites More sharing options...
Moonlight Princess Posted September 14, 2009 Report Share Posted September 14, 2009 Nice effects, great pics... But you should make some of them level 4, they are a bit up'ed. Link to comment Share on other sites More sharing options...
Cloister Posted September 14, 2009 Report Share Posted September 14, 2009 last card, you wrote the same effect twice ._. some OCG errors, but good pics and names, 7/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 14, 2009 Report Share Posted September 14, 2009 some OCG errors (you can use OCG thread to help you on that) overall the effects are reasonable though 7/10 Link to comment Share on other sites More sharing options...
jack781217 Posted September 17, 2009 Author Report Share Posted September 17, 2009 BUMP Link to comment Share on other sites More sharing options...
Archelaus Posted September 17, 2009 Report Share Posted September 17, 2009 Hmm, Fate Stay Night Fan are ya? Pretty good. I really like the Pics coz' I love the Anime. 8.8/10 Link to comment Share on other sites More sharing options...
Chaos Flame Posted September 17, 2009 Report Share Posted September 17, 2009 I like them (but I've always liked spellcaster archetypes.) becaus eoyu made most of them recquire a spellcaster, maybe you should make more of them spellcasters. Link to comment Share on other sites More sharing options...
jack781217 Posted September 19, 2009 Author Report Share Posted September 19, 2009 BUMP + add some supportive cards Have to try very hard not to make the card unrealistics... Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 19, 2009 Report Share Posted September 19, 2009 where did you get the pics from? They're not very impressive at all :( Link to comment Share on other sites More sharing options...
Maliki Posted September 19, 2009 Report Share Posted September 19, 2009 I luv 'em 9/10 Link to comment Share on other sites More sharing options...
jack781217 Posted September 19, 2009 Author Report Share Posted September 19, 2009 > ragnarok1945The pics are from Fate/stay night CG's. They look pretty good to me though...well, since I am a huge fan of it Link to comment Share on other sites More sharing options...
Enma Ai Posted September 19, 2009 Report Share Posted September 19, 2009 OCG Errors, Pics are...emm...not that good. They are blurry and plain, You need better ones. 6/10 Link to comment Share on other sites More sharing options...
jack781217 Posted October 11, 2009 Author Report Share Posted October 11, 2009 Remake and addition Link to comment Share on other sites More sharing options...
jack781217 Posted October 16, 2009 Author Report Share Posted October 16, 2009 Remake + BUMP Link to comment Share on other sites More sharing options...
jack781217 Posted December 28, 2009 Author Report Share Posted December 28, 2009 BUMP Link to comment Share on other sites More sharing options...
Metal Skull Posted December 28, 2009 Report Share Posted December 28, 2009 Pics are meh...Effects pretty okJust damn use better pics on spells/trapsOther than that it's okOk OCG7/10 Link to comment Share on other sites More sharing options...
jack781217 Posted December 28, 2009 Author Report Share Posted December 28, 2009 thx for your comment, shadowplasma about the pic...i'll see if i can find better ones(but i really like them >"<) Heroic Spirit Emiya added. This heroic spirit is a purely equip-support @@" I think it can make some decent combos with gearfried Link to comment Share on other sites More sharing options...
jack781217 Posted December 29, 2009 Author Report Share Posted December 29, 2009 "Heroic Spirit Medea" added Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 30, 2009 Report Share Posted December 30, 2009 Medea's effect is a little too simple, maybe add another effect to it? It still has a good balanced and OCG is adequate, so 8/10 Link to comment Share on other sites More sharing options...
jack781217 Posted January 2, 2010 Author Report Share Posted January 2, 2010 Medea's effect is a little too simple' date=' maybe add another effect to it?[/quote']true, but I think it is sufficient, as far as making it balanced and playable is concernedyou can see I am a fan of simple and straightforward effects @@" "Heroic Spirit Medusa" added Link to comment Share on other sites More sharing options...
jack781217 Posted January 4, 2010 Author Report Share Posted January 4, 2010 took out some cards...and add some others Link to comment Share on other sites More sharing options...
jack781217 Posted January 9, 2010 Author Report Share Posted January 9, 2010 update + bumpcomments plzzzz!!! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 14, 2010 Report Share Posted January 14, 2010 exactly which card did you update? With the set getting bigger it's hard to find the card Link to comment Share on other sites More sharing options...
KindredTether Posted January 20, 2010 Report Share Posted January 20, 2010 Um...Just saying isn't arturion's effect kinda useless?And with God Hand isn't 12 counters kinda excessive?I mean you usually start with either 8000 or 4000 life points wouldn't it be smarter to just have 4 or 5? Link to comment Share on other sites More sharing options...
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