Toffee. Posted September 18, 2009 Report Share Posted September 18, 2009 *Launches J-Quath at the following post to tear it apart*First I would like to say thanks Crimson2432 for the encouragementBut he pretty much went on a rant >__> I simply LOVE these cards!Fortune Ladys are good for teh lulz But on about the argument with Magic Cylinder' date=' it can be ran in any deck[/quote']No. but it shouldntIts a burn card' date=' you dont run it outside of burn. It was used once, last format, only because someone had gotton the Opponent to use all 3 of his Solemns in 1 turn. So it was tech'd, and not main-decked. I only put it in there cause I cant find a Mirror ForceHeck, even Sakuretsu Armor would have ben a better choice. and its one of my favorate Trap cardsI really want to call "lolycm" on this.but today, I'm lazy."Favorite" cards dont always work the way you want them to. I cant put Batteryman AA in my "Actual Junk" deck, just because its my "Favorite Card". It wont work, due to it bieng un-supported and wont supply any synergy. Link to comment Share on other sites More sharing options...
Tempest Dahlia Posted September 19, 2009 Report Share Posted September 19, 2009 IMO, cylinder is fine. Even though I would never run it, ATM it's a very useful card. I think what really sets people off is that it only has 1 use and dosen't get rid of the monster. Either way, a JD 3000 reflection? A DaD 2800 mirror!? Good stuff... (If it's not destroyed in the process)As for the deck... I feel it's missing something... I could be wrong tho Link to comment Share on other sites More sharing options...
hollowblade Posted September 19, 2009 Report Share Posted September 19, 2009 @ just duelist' date=' maybe you can explain this to me. why can cylinder only be ran in burn?not one person has yet to explain this baffling statement to me.thats like saying roar can only be used in an exodia deck. it seems to me that any deck that would run (i know these are bad) d prison or sakuretsu, which are (theoretically) runnable in any deck that would assume it will be attacked, any deck which could run those would be just as capable of running cylinder, would it not?why does cylinder's burn clause, if that really is the problem, force it to be ran exclusively in burn decks? it doesnt make sense to me.obviously no one runs sakuretsu, d prison (a few people do) or cylinder for the flaw of non-chainability. this i know. and this makes sense. but why would you include a clause stipulating that cylinder can only be run in burn? it doesnt make sense to me. next.. i feel like the aslla should be run in its own deck. it fits nicely here, given the field spell, but thats not really enough to run it, imo. even at one it seems situational and dead drawy. edit: amending that statement. on second thought, i feel that aslla can work well here, but he needs more support. i think we can make earthbound ladies work. [/troll'] Basically, it's a situational -1 that deals damage to your opponent, which isn't really good in any stretch in the imagination. Even in burn decks, Magic Cylinder is meh. That is a lie. MC is a good card, it's all about timing. I just wait for someone to attack me witha monster with very high stats, and BAM. I have actually won a few times that way. Link to comment Share on other sites More sharing options...
Mysty Posted September 19, 2009 Report Share Posted September 19, 2009 @ just duelist' date=' maybe you can explain this to me. why can cylinder only be ran in burn?not one person has yet to explain this baffling statement to me.thats like saying roar can only be used in an exodia deck. it seems to me that any deck that would run (i know these are bad) d prison or sakuretsu, which are (theoretically) runnable in any deck that would assume it will be attacked, any deck which could run those would be just as capable of running cylinder, would it not?why does cylinder's burn clause, if that really is the problem, force it to be ran exclusively in burn decks? it doesnt make sense to me.obviously no one runs sakuretsu, d prison (a few people do) or cylinder for the flaw of non-chainability. this i know. and this makes sense. but why would you include a clause stipulating that cylinder can only be run in burn? it doesnt make sense to me. next.. i feel like the aslla should be run in its own deck. it fits nicely here, given the field spell, but thats not really enough to run it, imo. even at one it seems situational and dead drawy. edit: amending that statement. on second thought, i feel that aslla can work well here, but he needs more support. i think we can make earthbound ladies work. [/troll'] Basically, it's a situational -1 that deals damage to your opponent, which isn't really good in any stretch in the imagination. Even in burn decks, Magic Cylinder is meh. That is a lie. MC is a good card, it's all about timing. I just wait for someone to attack me witha monster with very high stats, and BAM. I have actually won a few times that way. You do realize JD, DAD, MST, Dust Tornado, GB Bestiari, GB Gyzarus, Heavy Storm, Giant Trunade, Raiza, Caius, Dark Bribe, and 3 Breakers exist, right? Do you honestly believe that you'll activate that Magic Cylinder at a good enough time for it to make any major impact? And with Solemn Judgment at 1, your opponent won't keep losing half their Life Points, so it won't matter much. Plus it's severely outclassed, even in a burn deck.If you won by Magic Cylinder and that was pretty much your only way out of losing, then you probably didn't deserve to win. If your opponent's deck and skill was superior to your own and you win just by a lucky card, then that's not a real win. This game is supposed to be about mostly skill and a little luck, but now it seems to be reversed. None of the top tier decks seem to take a lot of skill to run anymore. Link to comment Share on other sites More sharing options...
hollowblade Posted September 19, 2009 Report Share Posted September 19, 2009 @ just duelist' date=' maybe you can explain this to me. why can cylinder only be ran in burn?not one person has yet to explain this baffling statement to me.thats like saying roar can only be used in an exodia deck. it seems to me that any deck that would run (i know these are bad) d prison or sakuretsu, which are (theoretically) runnable in any deck that would assume it will be attacked, any deck which could run those would be just as capable of running cylinder, would it not?why does cylinder's burn clause, if that really is the problem, force it to be ran exclusively in burn decks? it doesnt make sense to me.obviously no one runs sakuretsu, d prison (a few people do) or cylinder for the flaw of non-chainability. this i know. and this makes sense. but why would you include a clause stipulating that cylinder can only be run in burn? it doesnt make sense to me. next.. i feel like the aslla should be run in its own deck. it fits nicely here, given the field spell, but thats not really enough to run it, imo. even at one it seems situational and dead drawy. edit: amending that statement. on second thought, i feel that aslla can work well here, but he needs more support. i think we can make earthbound ladies work. [/troll'] Basically, it's a situational -1 that deals damage to your opponent, which isn't really good in any stretch in the imagination. Even in burn decks, Magic Cylinder is meh. That is a lie. MC is a good card, it's all about timing. I just wait for someone to attack me witha monster with very high stats, and BAM. I have actually won a few times that way. You do realize JD, DAD, MST, Dust Tornado, GB Bestiari, GB Gyzarus, Heavy Storm, Giant Trunade, Raiza, Caius, Dark Bribe, and 3 Breakers exist, right? Do you honestly believe that you'll activate that Magic Cylinder at a good enough time for it to make any major impact? And with Solemn Judgment at 1, your opponent won't keep losing half their Life Points, so it won't matter much. Plus it's severely outclassed, even in a burn deck.If you won by Magic Cylinder and that was pretty much your only way out of losing, then you probably didn't deserve to win. If your opponent's deck and skill was superior to your own and you win just by a lucky card, then that's not a real win. This game is supposed to be about mostly skill and a little luck, but now it seems to be reversed. None of the top tier decks seem to take a lot of skill to run anymore. I never said it was my only way from not losing, I always have contingency plan. So maybe it was luck, but since the card's been good to me I see no reason to bash it. Link to comment Share on other sites More sharing options...
Ragnus Posted September 20, 2009 Report Share Posted September 20, 2009 I kinda Like it Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.