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Call of the Beast (FINISHED SET)


destron

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I changed my mind AGAIN about the title of the set. My second full set, including 60 regular cards and 3 "exclusive" cards. Enjoy, comment, rate!

 

EDIT: I forgot "Servant of the Eternal Soul", its in "Cards that go together".

 

[spoiler=Booster Pack Cover]

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Credit goes to Alcander!

 

 

[spoiler=Effect Monsters]

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"Kuro Kukuou"s effect: This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand by tributing 3 DARK monsters on your side of the field. You can send a DARK monster on your side of the field to the Graveyard to destroy 1 LIGHT, FIRE, OR WIND monster on your opponent's side of the field. All DARK, WATER, and EARTH monsters gain 500 ATK and DEF.

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"Mangetsu- Dragon of the Eternal Night"s effect: Once per turn, sacrifice 1 monster on your side of the field to place 1 "Moon Counter" on this card (max 5). You can remove 5 counters on this card to take activate 1 of the following effects.

-Take the top five cards on your deck. Your opponent selects five more cards in your deck. Take the ten cards and shuffle them, then put them on the top of your deck.

-Select ten cards in your deck and show them to your opponent. Your opponent selects five of these cards. The unselected cards are sent to the graveyard. The selected cards are placed on the top of your deck in any order.

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"Mask- Magician of Infinite Luck"s effect: Once per turn during your Main Phase 1, flip a coin and call it. If you get it wrong, this card is destroyed. If you get it right, flip another coin and call it. If you get it wrong, this card is destroyed. If you get it right, your opponent must discard his/her hand and then you select 1 monster on their side of the field if they have any. Every other monster on your opponent's side of the field is destroyed.

 

NOTE: "Mask- Magician of Infinite Luck"s pic IS NOT A PHOTO!!!

 

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"Shrine of Air"s effect: This monster cannot be attacked an EARTH monster or a WATER monster. All winged beast type monsters get 400 more ATK during their owner's Battle Phase. If this monster is destroyed by battle or by a trap card, both players must select 1 card on your side of the field. The selected card(s) are destroyed. If there are no cards on either player's side of the field, the player does not have to tribute anything.

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[spoiler=Bardarex Force Cards]

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"Bardarex Force- Uruwashii"s effect: This card gains 400 ATK for every "Bardarex Force- Kyokami" face up on the field. While this card is on the field, all monsters with "Bardarex Force" in their name gain 200 ATK and DEF for every other monster with "Bardarex Force" in their name on the field. When this card is destroyed, take 1 "Bardarex Force- Kyokami" from your graveyard and add it to your hand.

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"Bardarex Force- Karasu"s effect: When this card is special summoned, both players roll a die. Each player does 1 of the following actions based on their result.

1- Discard your hand and draw 1 card

2- Discard the top 5 cards on your deck

3- Destroy all magic and trap cards on the field

4- Destroy all level 4 or higher monsters on the field

5- Take 1 card from your deck and add it to your hand. Then discard the top 10 cards on your deck

6- Special summon 1 monster with "Bardarex Force" in its name from the graveyard or out of play.

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[spoiler=Magic and Trap Cards]

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NOTE: I know its a bad pic for "Fair Trial" but I offered reps on my preview for better pics. Not too late!

 

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"Wrath of the Undying Flame"s effect: Roll a die. Do one of the actions below based on your result:

1- Destroy every card on the field

2- Your opponent loses 500 LP

3- You lose 500 LP

4- You can Special Summon a level 5 or level 6 monster from your hand at the cost of 500 LP

5- You can Special Summon a level 7 or level 8 monster from your hand at the cost of 1000 LP

6- You can Special Summon a level 4 or lower monster from your graveyard at the cost of 1000 LP

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[spoiler=Cards that go with my Infinite Fear Set]

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"BuNNy- Unidentifiable"s effect: As long as this card remains face up on the field, your opponent cannot play any trap cards unless your opponent pays 500 LP. If "Sarrow- Unidentifiable" is sent from your side of the field to the graveyard, you can place this card on the bottom of your deck to special summon 1 "Sarrow- Unidentifiable" from your graveyard.

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"Soldier of Fear #3"s effect: When this card is destroyed as a result of battle, take 1 "Soldier of Fear #2" from your deck and add it to your hand. If this card is destroyed by a trap card, take 1 "Soldier of Fear #1" from your deck and add it to your hand. If this card is destroyed by a magic card, take 1 "Soldier of Fear #3" from your deck and add it to your hand.

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"Knight of Fear"s effect: (Soldier of Fear #1 + Soldier of Fear #2 + Soldier of Fear #3)

This card cannot be summoned except by fusion summon. Once per turn during your Main Phase 1, select either magic, trap or monster effect. For the remainder of that turn, this card cannot be destroyed by the select card type's effect. This card gains ATK and DEF equal to the number of DARK monsters on your side of the field (excluding this card) x500. This monster gains 1000 ATK and DEF for every monster with "Soldier of Fear" in its name. This card can only attack by paying 500 LP.

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"Mech of Fear"s effect: This monster can only be Special Summoned from your Deck to your side of the field by offering "Knight of Fear" equipped with "Metalmorph" as a Tribute. Once per turn during your Main Phase 1, select either magic, trap or monster effect. For the remainder of that turn, this card cannot be destroyed by the select card type's effect. This card gains ATK and DEF equal to the number of DARK monsters on your side of the field (excluding this card) x500. This monster gains 1000 ATK and DEF for every monster with "Soldier of Fear" in its name. This card can only attack if you pay 1000 LP.

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"Project Ultimatum"s effect: (Project Glacier + Project Ragnarok + Project Blackheart)

This card cannot be special summoned except by fusion summon. This card cannot attack. You can skip your Battle Phase to destroy every monster on your opponent's side of the field. Only 1 other monster can be on your side of the field besides this card. Any monster WITHOUT "Project" in its name is destroyed at your End Phase. This monster cannot be targeted by the effect of a magic, trap or effect monster unless it targets all monsters on your side of the field. Once per turn, you can destroy a field spell card on the field. Once per turn during your Standby Phase, pay 500 LP. If you cannot or choose not to, this card is destroyed.

 

 

[spoiler=Fusion Monsters]

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"Umi Kaibutsu"s effect: (Great White + Great White + Great White)

This card can only be summoned by fusion summoned. When you draw "Great White", take all "Great White"s from your deck and add them to your hand. This card can only attack if "Umi" or "Umiiruka" is on the field. As long as this card remains face up on the field, all WATER monsters cannot be attacked. FIRE monsters and LIGHT monsters' ATK decreases by 1000 during damage calculation only.

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"Dark Hammer Soldier"s effect: ("Inferno Hammer" + "Skull Paladin")

This card cannot be Special Summoned except by Fusion Summon. Neither of the Fusion material monsters can be substituted. This card is treated as a Zombie type monster when in your Fusion deck.

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"Darkland Barbarian"s effect: (Orc Warlord + Soldier of Fear #3)

You can skip your Battle Phase to place 1 Battle Counter on this card (max 3). When you perform your Battle Phase, remove all counters on this card afterwords. You can remove a counter on this card to allow it to attack again in the same Battle Phase.

 

 

[spoiler=Other Cards that go Together]

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"Skull Samurai"s effect: As long as this card is face up on your side of the field, you can tribute 1 monster on your side of the field to destroy 1 monster on your opponent's side of the field with an equal level to the tributed monster. This card can only be activated during your Main Phase 1 or your Main Phase 2.

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"Terror- Eternal Soul"s effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 1 "Dark Man-Eating Worm" equipped with "Demonization" or by its own card effect. Once per turn during your Draw Phase before you draw, you can tribute this monster to destroy every monster on the field. You can negate the effect of your opponent's magic, trap or effect monster and destroy it by tributing a FIRE monster on your side of the field. If this card is destroyed by either of its own card effects, it is Special Summoned to your side of the field in your 3rd Standby Phase after activation.

 

NOTE: "Dark Man-Eating Worm" is in my Infinite Fear set.

 

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"Havoc- Eternal Soul"s effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 1 "Missing Soul #2" equipped with "Demonization". This card cannot attack or be attacked. You can skip your Battle Phase to place 1 "Soul Counter" on this card (max 10). You can remove 3 counters from this card to destroy every monster on the field except this monster. You can remove 5 counters from this card to negate the effect of a magic, trap or effect monster that targets this card or destroys any monster on your side of the field. You can remove 10 counters to destroy every card on your opponent's side of the field. At the beginning of your Battle Phase, remove all counters on this card.

 

NOTE: "Missing Soul #2" is in Effect Monsters.

 

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"Doom- Eternal Soul"s effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 1 "King of Skull Servants" equipped with "Demonization". This card can only attack if you tribute three DARK monsters in your deck or hand. When this card destroys an opponent's monster as a result of battle, your opponent discards their hand and draws 5 cards. Once per turn, send the top 2 cards on your deck to the graveyard. If you cannot or choose not to, this card is destroyed.

 

NOTE: "King of Skull Servants" is a real card.

 

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"Phantom Ripper"s effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 1 "Phantom Nether" equipped with "Demonization". When your opponent skips their Draw Phase, select 1 card on your opponent's side of the field and destroy it. Once per turn, you can flip a coin and call it. If you call it right, your opponent draws 2 cards and skips their next Draw Phase. If you call it wrong, you draw 3 cards and skip your next Draw Phase.

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[spoiler=Exclusive Cards]

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"Life and Death in the Balance"s effect: If "The Chosen One- Corruption" is the only monster on your side of the field, destroy all cards on the field. If "The Chosen One- Evil" is the only monster on your side of the field, both players discard their hands, then both players select 1 card from their opponent's graveyard and add it to their respective hand. If you have only "The Chosen One- Corruption" and "The Chosen One- Evil" on your side of the field, both players lose 2000 LP and your opponent must select 1 monster on your side of the field to destroy. If you have no monsters on your side of the field, you can discard 5 cards in your hand to draw 1 card.

 

 

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this pictures are awesome!, Missing Soul 2 is a little Op'ed, drop his ATK to 1900 or 1800, few OCG errors, change the type of No More Sarrow because there are no Equip Traps, but there are some traps that equipped themselve to monsters, like Blast with Chain.(but not with that type on the card.)

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Really Great!, just improve your OCG, ok?. Keep up the good work. 9/10.

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