Captain Lawless Posted September 18, 2009 Report Share Posted September 18, 2009 Monsters: 18|03| Junk Collector|03| Prime Material Dragon |03| Shining Angel|03| Honest|02| Thunder King Rai-Oh|01| Chaos-End Master|01| Marshmallon|01| Sangan|01| M-Jar Spells: 10|03| DDR|02| MSE|01| B-Con|01| Card Des|01| Cold Wave|01| Trunade|01| Storm Traps: 10|03| Huge Revolution|02| Blasting the Ruins|02| Life Equalizer|02| Limit Reverse|01| Call of the Haunted|01| Mirror Force|01| Torrential Tribute Extra Deckgeneric Well, i'm not too sure on equalizers and revolutions; might be too manydead draws, and would be fun side material. Start out with equalizers andBlasts, then game 2 swap for 3x Revolution. well? Link to comment Share on other sites More sharing options...
RyanAtlus Posted September 18, 2009 Report Share Posted September 18, 2009 Vortex to drop the Revo? Link to comment Share on other sites More sharing options...
TroiseSamuraiOfDarkness Posted September 18, 2009 Report Share Posted September 18, 2009 Are you sure you can even use Revo with "Junk Collector"? EDIT: Huge Revolution:Normal Trap This card can only be activated during your Main Phase, when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field. Im pretty sure that combo isnt gonna work,Unless youre running those three vanilla monsters. Link to comment Share on other sites More sharing options...
Captain Lawless Posted September 19, 2009 Author Report Share Posted September 19, 2009 I'm going off of Shriek, wiki can suck JC's baw....legs. @larry: DDR, MSE, PMD and card destruction should be enough, if i'm gonna nuke w/ Revo, i wouldn't need LV.My question is, should I drop the eqalizers and ruins for some more speed? I can side those andmake it a burn deck in round 2, or un-side and make it faster w/o burn in round 2. Link to comment Share on other sites More sharing options...
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