burnpsy Posted September 18, 2009 Report Share Posted September 18, 2009 Batterymen (40) Monsters (19) 3x Batteryman AA3x Batteryman Charger1x Batteryman D2x Batteryman Industrial Strength3x Batteryman Micro-Cell1x Cyber Dragon2x Honest1x Morphing Jar3x Thunder Dragon Spells (16) 3x Battery Charger1x Brain Control1x Foolish Burial1x Giant Trunade2x Hand Destruction1x Heavy Storm3x Inferno Reckless Summon3x Short Circuit1x Smashing Ground Traps (5) 2x Bottomless Trap Hole1x Call of the Haunted2x Limit Reverse Extra Deck (1) 1x Chimeratech Fortress Dragon It's restricted to $100 CAD (just over $93 USD) or less. Keep that in mind. Link to comment Share on other sites More sharing options...
RyanAtlus Posted September 18, 2009 Report Share Posted September 18, 2009 If you've got one, spam an Honest.Looks kinda decent. Yes, decent.A good build with an old Archetype...earns a rep? Link to comment Share on other sites More sharing options...
burnpsy Posted September 18, 2009 Author Report Share Posted September 18, 2009 Honest wasn't added because we don't have any... As you pretty much suggested yourself. Thanks for the rep. Link to comment Share on other sites More sharing options...
RyanAtlus Posted September 18, 2009 Report Share Posted September 18, 2009 Honest wasn't added because we don't have any... As you pretty much suggested yourself. Thanks for the rep. Don't thank me, you earned it.I was thinking about a Morphing Jar? Link to comment Share on other sites More sharing options...
burnpsy Posted September 18, 2009 Author Report Share Posted September 18, 2009 Could work. What should I drop? Edit: I'll just drop a Fissure. EDIT2: Miscount, fixed by dropping remaining Fissures and Smashing Ground Link to comment Share on other sites More sharing options...
burnpsy Posted September 19, 2009 Author Report Share Posted September 19, 2009 BUMP Testing shows good results. Only $70- USD too. :P Any more ideas, people? Link to comment Share on other sites More sharing options...
b0b3rt Posted September 19, 2009 Report Share Posted September 19, 2009 You can build a half-baked BW deck for that much, with even half an extra deck =PBut, uh, I don't know Batterymen =\ Link to comment Share on other sites More sharing options...
burnpsy Posted September 19, 2009 Author Report Share Posted September 19, 2009 You can build a half-baked BW deck for that much' date=' with even half an extra deck =PBut, uh, I don't know Batterymen =\[/quote'] Well, I asked him what general kind of deck he wanted, and he requested Batterymen. xD This build is only $40 USD, shockingly. xD Batterymen focus on Special Summoning AA, using IRS, and getting 3 out. Then they nuke with Short Circuit and attack for game. Link to comment Share on other sites More sharing options...
RyanAtlus Posted September 19, 2009 Report Share Posted September 19, 2009 The Foolishes seem kinda unnecesairy tough...Fissured back in? Link to comment Share on other sites More sharing options...
burnpsy Posted September 19, 2009 Author Report Share Posted September 19, 2009 The Foolishes seem kinda unnecesairy tough...Fissured back in? Well, the Foolishes were there to send AA to the grave, as quite a few of these cards are revival cards... I'll just swap them for the Fissures, as you said. Link to comment Share on other sites More sharing options...
b0b3rt Posted September 19, 2009 Report Share Posted September 19, 2009 This is seriously only $40?trollandtoad, or what? And ya I'd also neg the foolishes for Fissures. Link to comment Share on other sites More sharing options...
burnpsy Posted September 19, 2009 Author Report Share Posted September 19, 2009 This is seriously only $40?trollandtoad' date=' or what? And ya I'd also neg the foolishes for Fissures.[/quote'] Well, the prices came from a few sources... I think it may be best to assume $60 because of shipping, inflation, selling out, etc. Still... An astonishing amount of these cards are 25 cents a copy, and I assumed that he didn't have any of the cards in the deck (which I know is not true). EDIT: BTW, dropping Foolish dropped the price a lot. xD Link to comment Share on other sites More sharing options...
sonicyellow Posted September 20, 2009 Report Share Posted September 20, 2009 Put foolish burial back in.Was pretty useful Link to comment Share on other sites More sharing options...
burnpsy Posted September 20, 2009 Author Report Share Posted September 20, 2009 True. Foolish tested well. Also, I need to add TT. Does anyone have any ideas on what I could neg? Testing shows 2 issues with this deck. Monsters with 3401+ ATK that are immune to spells, and RFPing. Link to comment Share on other sites More sharing options...
burnpsy Posted September 20, 2009 Author Report Share Posted September 20, 2009 Bumpalicious Link to comment Share on other sites More sharing options...
DesCrow Posted September 20, 2009 Report Share Posted September 20, 2009 -1 Batteryman D(1 is fine)-2 Shining Angel(IRS will miss timing in damage calc)-1 Portable Battery Pack-1 One for One(1 target? meh)-2 Quick Charger(meh)-1 Level Limit Area - B(See below)-1 Gravity Bind(batteryman doesn't need to stall) +1 Batteryman Industrial Strength(too good to be @ 1)+1 Magical Merchant(mills monsters (which are fine in grave, can be SS easily, and gets key spells)+3 Thunder Dragon (godly with hand des, and Industrial food)+2 Hand Destruction(needs draw power)+1 Giant Trunade(helps the OTK)+1 Cyber Dragon(you know why) Link to comment Share on other sites More sharing options...
burnpsy Posted September 20, 2009 Author Report Share Posted September 20, 2009 These changes make sense. Merchant sounds slightly iffy tho. I'm also throwing Chimeratech Fortress Dragon into the previously empty Extra Deck, since he now runs CyDra, and I use Morphs. He can use it against me sometimes. :P EDIT: BTW, I knew about the damage step ruling already. xD Link to comment Share on other sites More sharing options...
Dark Judgment Dragon Posted September 20, 2009 Report Share Posted September 20, 2009 -1 micro cell -1 Super dragon thing -2 limit reverse +3 Shallow grave+1 TT Link to comment Share on other sites More sharing options...
burnpsy Posted September 20, 2009 Author Report Share Posted September 20, 2009 Deleted my other post because it was stupid. Anyways, I see what you're trying to do there. It's not needed, aside from TT. Shallow Grave is mostly bad here. Link to comment Share on other sites More sharing options...
Dark Judgment Dragon Posted September 20, 2009 Report Share Posted September 20, 2009 Well I've posted like 5 batteryman decks so far and shallow grave was an untested new Idea.Can you help with my current batteryman deck, by telling me which build is better? I'll post the link in a minute EDIT: http://forum.yugiohcardmaker.net/thread-155115.html Link to comment Share on other sites More sharing options...
burnpsy Posted September 20, 2009 Author Report Share Posted September 20, 2009 Well I've posted like 5 batteryman decks so far and shallow grave was an untested new Idea.Can you help with my current batteryman deck' date=' by telling me which build is better? I'll post the link in a minute EDIT: http://forum.yugiohcardmaker.net/thread-155115.html[/quote'] Shallow Grave gives your opponent a free SS. That won't work out too well. BTW, both of those builds seem pretty bad... >.> Link to comment Share on other sites More sharing options...
.:JBM:. Posted September 21, 2009 Report Share Posted September 21, 2009 Well I've posted like 5 batteryman decks so far and shallow grave was an untested new Idea.Can you help with my current batteryman deck' date=' by telling me which build is better? I'll post the link in a minute EDIT: http://forum.yugiohcardmaker.net/thread-155115.html[/quote'] Shallow Grave gives your opponent a free SS. That won't work out too well. BTW, both of those builds seem pretty bad... >.> Not to mention it'll be in Face-down DEF, so you can't go short circuit. Link to comment Share on other sites More sharing options...
burnpsy Posted September 21, 2009 Author Report Share Posted September 21, 2009 Exactly. Anyways, is there anything missing in the deck now? It seems pretty solid, but something feels slightly off... Link to comment Share on other sites More sharing options...
.:JBM:. Posted September 21, 2009 Report Share Posted September 21, 2009 I think you should neg Magical Merchant for a Foolish. Merchant is unreliable, and too slow. Link to comment Share on other sites More sharing options...
burnpsy Posted September 21, 2009 Author Report Share Posted September 21, 2009 There we go, that was it. :P Done. Link to comment Share on other sites More sharing options...
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