Master White Posted September 19, 2009 Report Share Posted September 19, 2009 This is for level 3 and lower people only. For Round three contestants-See round three spoiler, posting your cards, and the end date spoilers and Post round three beside your card, plse. Thanks. [spoiler=Pot Points]Pot=200 points [spoiler=Rules]To make a card by the tourney standards.ALL YCM RULES STILL APPLY HERENO SPAMMING, FLAMMING AND ETC. [spoiler=Round 1]Over [spoiler=Round 2]over Break-Come back here on the 30th of this month...[spoiler=Round 3]Make 3 cards, 1st card: Make a tuner monster card2nd: Make a spirit monster card that goes with it. 3rd. Make a synchro card that takes the 1st and 2nd cards. [spoiler=End Dates]Round 3: Starts 09/30/09 Time: 12:00 pm-Mountain time Ends: 10/06/09 [spoiler=Entry Fee and Prizes]Please put your name in the thread so I know to add you to the list. Thanks. Feel free to donate more points for the prizes to get better, if you want. {Prizes}1st place= 3/4 of the pot and 3 reps2nd place= 1/4th of the pot and 2 reps3rd place= 1 rep [spoiler=Full Judges]No more judges, thanks...[spoiler=Judges For Tourneys=thanks for judging]Round 1. MeRound 2. LexadinRound 3. Красная Луна [spoiler=Rating]Ratings for Round 3OCG: 10/30Card effect: 10/30Pic: 10/30 [spoiler=Contestants For Round three and Scores]Lexadin Judged:Results here:Here are my results:1. Sephiran1: Monster: Pic:1/1, Effect:3.5/4.5, OCG:3/4.5 = 7.5/10Trap: Pic: 0.3/1, Effect: 3/4.5, OCG: 3.5/4.5 = 6.8/10Total: 7.2/102. woohoo777: Monster: Pic:0.7/1, Effect:2.5/4.5, OCG:4.1/4.5 = 7.3/10Trap: Pic:0.5/1, Effect:3/4.5, OCG:4/4.5 = 7.5/10Total: 7.4/103. boris_noshpal: NO CARD'S ENTEREDTop eliminatedFINALS: below4. The 7th sorrow: Monster: Pic:1/1, Effect:3/4.5, OCG:4.1/4.5 = 8.1/10Trap: Pic:1/1, Effect:3.5/4.5, OCG:4/4.5 = 8.5/10Total: 8.3/105. Sephiroth_The_Legend: Monster: Pic:0.9/1, Effect:4.1/4.5, OCG:4.1/4.5 = 9.1/10Trap: Pic:0.5/1, Effect:4/4.5, OCG:4/4.5 = 8.5/10Total: 8.8/10Кинг Ирон: Monster: Pic:0.7/1, Effect:4.1/4.5, OCG:4/4.5 = 8.8/10Trap: Pic:0.8/1, Effect:3.7/4.5, OCG4.3/4.5: = 8.9/10Total: 8.8/10Round 3 contestants1. The 7th sorrow OCG: 2. Sephiroth_The_Legend (originally was a three star member)3. Кинг ИронCongrats to the other two.. [spoiler=Posting your cards]Cards must be posted on this thread before the end of 3rd round, at noon. Link to comment Share on other sites More sharing options...
The7thSorrow Posted September 19, 2009 Report Share Posted September 19, 2009 I'm in Link to comment Share on other sites More sharing options...
Nero™ Posted September 19, 2009 Report Share Posted September 19, 2009 Spot reservedpoints sending nowmaking card now Link to comment Share on other sites More sharing options...
kakashi516 Posted September 20, 2009 Report Share Posted September 20, 2009 i shall enterhere is my cardLore: Once per turn, discard 1 Spell Card or pay 1000 Life Points to keep this card face-up on the field. If you cannot, send it to the Graveyard. While this card is face-up on the field, all Spellcaster-Type monsters require 1 less Tribute for a Tribute Summon. In addition, all face-up Spellcaster-Type monsters you control gain 300 ATK and DEF. Once only, you can select 1 Level 7 or higher Spellcaster-Type monster you control and discard 3 Spell Cards to have the selected monster attack all monsters your opponent controls once each during this turn. The selected monster is switched to Defense Position during the End Phase. Link to comment Share on other sites More sharing options...
Master White Posted September 20, 2009 Author Report Share Posted September 20, 2009 i shall enterYay' date=' I need atleast a few more people and than we can begin, points plse. You don't have to give more than five, its just for the pot. thats all. thanks.[hr']I have no clue what bump does, all I know is that I want this to stay on the top for a while, so--bump-- Link to comment Share on other sites More sharing options...
~Shin~ Posted September 20, 2009 Report Share Posted September 20, 2009 I'm out.If I have more point soon I'll come back. :D Link to comment Share on other sites More sharing options...
Parion555 Posted September 20, 2009 Report Share Posted September 20, 2009 I'm in.I'm sending you the points now.Sorry,i'm having a problem sending the points.I'm out. Link to comment Share on other sites More sharing options...
Master White Posted September 20, 2009 Author Report Share Posted September 20, 2009 For all new the level people, just send 5 points, and when the error comes up, just go back or click out of it. Because the points are being sent. Link to comment Share on other sites More sharing options...
Frozen Judgment Posted September 20, 2009 Report Share Posted September 20, 2009 I'll join. Points sent. Because the contest holder told me to post my name I guess I will: woohoo777 Card: [spoiler=Effect]1 Tuner + 1 or more LIGHT non-Tuner monstersWhen this card is Summoned, destroy all DARK monsters on the field. Neither player can Special Summon DARK monsters. This card gains 300 ATK for each LIGHT monster you control. When your opponent attacks a LIGHT monster you control, you can switch the attack target to this card. When this card destroys a DARK monster, remove it from play . Once per turn you can remove from play up to 3 LIGHT monsters from your Graveyard and destroy cards on the field equal to the amount of monsters you removed from play. You can Tribute this card to Special Summon 1 LIGHT monster from your Deck, Extra Deck, hand, or Graveyard, ignoring the Summoning conditions. When this card is sent from the field to the Graveyard destroy all DARK monsters on the field. Link to comment Share on other sites More sharing options...
Parion555 Posted September 21, 2009 Report Share Posted September 21, 2009 okey,here's my card: When this card is summoned,you can add one warrior type monster with 1500 or less ATK from your deck to your hand.If there's another warrior type monster on your side of the field,your opponent cannot select this card as an attack target.When a warrior type you control is destroyed and sent to the graveyard,this card gains 100 ATK.You can remove 2 warrior type monsters from your graveyard to increase this card's level by 1. Link to comment Share on other sites More sharing options...
Chaos Flame Posted September 21, 2009 Report Share Posted September 21, 2009 I'd like to enter. Points being senthere's card:effect:This card cannot be Special Summoned. This card can only be Normal Summoned by tributing all Monsters you control including 2 DARK Monsters. You cannot Summon or take control of any other Monsters as long as this card is Face-Up on the field. This card can only declare attacks against Monsters in the same column as it. If this card declares an attack, put one Devoured Counter on the Monster Card Zone that this card attacks. Monsters cannot be Summoned or moved to Monster Card Zones with Devoured Counters on them. If a Devoured Counter would be placed on a space while 4 other Devoured Counters are Face-Up, destroy 1 of them. Once per turn this card can move to an adjacent Monster Card Zone. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 23, 2009 Report Share Posted September 23, 2009 i'll enter..sorry bout the late reply....i dont get the mail till afternoon here in aus... :Dhere's my card.[spoiler=Cards] [spoiler=Effect]Pay 900 Life Points during each of your Standby Phases (this is not optional). While this card remains face-up on the field in Attack Position, any card sent from either player's Deck to the Graveyard is returned to the bottom of the player's respective Deck. During each of your End Phases, add 1 card from your Hand back to your Deck, if you cannot, you lose 1000 Life Points. Link to comment Share on other sites More sharing options...
Master White Posted September 23, 2009 Author Report Share Posted September 23, 2009 You all have til noon to get your cards in. Ok. Link to comment Share on other sites More sharing options...
The7thSorrow Posted September 23, 2009 Report Share Posted September 23, 2009 1 Aqua-Type Tuner + 1 or more non-Tuner WATER monstersDuring a battle between this card and an Attack Position monster, destroy both cards. (Damage calculation is applied normally.) Each time this card is destroyed, Special Summon 1 WATER monster from your hand, Deck or Graveyard. then Special Summon this card and decrease its ATK by the total ATK of WATER monsters you control other then this card. During your Battle Phase, you can Tribute 1 WATER monster you control to have this cards ATK become 2750. If the monster used as Tribute is Aqua-Type, this cards ATK becomes 3000 instead. Link to comment Share on other sites More sharing options...
Nero™ Posted September 23, 2009 Report Share Posted September 23, 2009 Here is Card Link to comment Share on other sites More sharing options...
Master White Posted September 23, 2009 Author Report Share Posted September 23, 2009 Here is CardThanksLooks like all cards are in' date=' if you all reading this, come back and look who is still in and out after this noon and when round two starts. I still need a judge for round two. All I need to know if you have some judging background, like have you actually judged in a contest other than your own. thanks.[hr'] Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 23, 2009 Report Share Posted September 23, 2009 Cards for Round 2 Monster:Allura, Cursed Spirit of the Lake[spoiler=Card] [spoiler=Effect]This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. You can Normal Summon this card with no Tribute by removing 2 Spirit-Type monsters from your Graveyard from play. At the End Phase of the turn this card is Normal Summoned, you can pay 800 Life Points to negate the effect where this card returns to the hand. While this card is face-up in Attack Position, each time a Spirit-Type monster is returned to your hand by it's own effect, you can send it to the Graveyard to draw 1 card. Trap:Gateway to the Spirit World[spoiler=Card] [spoiler=Effects]This card can only be activated by selecting 1 monster you control. Add the selected card back to your Deck, Special Summon 1 Spirit-Type monster from your Deck that is 1 Level higher than the card you selected, ignoring the Summoning conditions. The Special Summoned card cannot declare an attack this turn. If this card is face-down and destroyed by a card effect controlled by your opponent, select 1 Spirit-Type monster in your Graveyard with 1500 ATK or less, deal damage to your opponent's Life Points equal to half the selected monster's ATK. Enjoy :D Link to comment Share on other sites More sharing options...
ihop Posted September 23, 2009 Report Share Posted September 23, 2009 You invited me to join, here I am. Link to comment Share on other sites More sharing options...
The7thSorrow Posted September 23, 2009 Report Share Posted September 23, 2009 Round 2:[spoiler=Monster] [spoiler=Lore]1 FIRE Tuner + 1 or more non-Tuner FIRE monsterIf this card would be destroyed, you can remove from play 1 FIRE monster in you Graveyard instead. (Damage calculation is applied normally). FIRE monsters (other then this card) that include "Phoenix" or "Dragon" in their card name gain 400 ATK and DEF. Each time you Summon a FIRE monster, increase the ATK and DEF of this card by 300. Each time this card declares an attack, your opponent gains 400 Life Points for each FIRE monster removed from play by this cards effect. [spoiler=Trap] [spoiler=Lore]Active only when "Phoenix Dragon" is face-up on your field. Destroy 1 Spell or Trap Card and 1 Monster Card. Your opponent cannot activate Spell or Trap Cards during your next Battle Phase. Also during your next Battle Phase, "Phoenix Dragon" gains 600 ATK during the Damage Step only. During your End Phase, if this card is in your Graveyard, remove it from play and return "Phoenix Dragon" to your Extra Deck. Link to comment Share on other sites More sharing options...
Chaos Flame Posted September 24, 2009 Report Share Posted September 24, 2009 I've got my entry right hereMonster:effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 LIGHT Monsters in your graveyard from play. This card gains 700 ATK and DEF for every LIGHT Monster on the field.Trap:effect:This card can only be activated by tributing 2 LIGHT Monsters you control. Special Summon 1 Hymoku, The Essence of Light from your hand ignoring Summoning Conditions. All Monsters Face-up on the field are treated as LIGHT Monsters. Link to comment Share on other sites More sharing options...
Frozen Judgment Posted September 24, 2009 Report Share Posted September 24, 2009 Round 2 cards (I know Ritual Trap Cards don't exist but I just got this great idea and so I made the Ritual Card into a Trap) Holo added! [spoiler=Effect]This card can only be Ritual Summoned with the Ritual Trap Card "Prediction of the Apocalypse". When this card is Ritual Summoned, you can destroy up to 2 cards on the field. Once per turn, remove from play 1 card you control. If you don't, destroy this card. Once per turn, discard your entire hand to destroy any amount of cards your opponent controls then your opponent can destroy the same amount of cards you control. You can reduce your life points to 1 to destroy all cards on the field and inflict damage to your opponent equal to the combined ATK of all monsters destroyed by this effect. You can pay any amount of life points to inflict damage to your opponent equal to the amount of life points you paid. [spoiler=Effect]You can only activate this card at the beginning of Main Phase 1. Pay half your life points. Destroy all cards on the field and Ritual Summon "Hargarok, Harbringer of Destruction" from your hand or Graveyard in ATK position. You cannot attack this turn. Link to comment Share on other sites More sharing options...
Master White Posted September 24, 2009 Author Report Share Posted September 24, 2009 I don't mind, but I'm not judging this round, ok. Link to comment Share on other sites More sharing options...
Lexadin Posted September 25, 2009 Report Share Posted September 25, 2009 I'm judging this turn, and I don't like the fact it's a Trap. But it's acceptable. Link to comment Share on other sites More sharing options...
ihop Posted September 25, 2009 Report Share Posted September 25, 2009 Monster:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 4 Insect-Type monsters in your Graveyard. Once per turn, you can pay 1000 Life Points to change the Type of this card. If this card destroys a monster of the same Type by battle, add 1 of your removed from play Insect-Type monsters to your hand.Trap:Some of these cards are really good... Link to comment Share on other sites More sharing options...
Frozen Judgment Posted September 25, 2009 Report Share Posted September 25, 2009 I'm judging this turn' date=' and I don't like the fact it's a Trap. But it's acceptable.[/quote'] Um okay but will this affect my overall score? If so then I'll probably change my card. Link to comment Share on other sites More sharing options...
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