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Katekyo Hitman Reborn! Card Set 41/41


Kailyn Leona Kyosuke

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Hi everyone! well im making yet another anime-based card set, this time off of Katekyo Hitman Reborn! if anyone is familiar with the anime, expect to see the same wackiness in the cards! xDD Also i am in fact making them "Real types" but i do not support the unwritten rule of no fake types. also only leave your comments in either praise or CONSTRUCTIVE criticism. I do not want people spamming with "Bad OCG, OPed 1/10". I want to know what u find (or dont find) wrong with them and if u have any suggestions. And with that, here they are! (still in production)

 

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This monster cannot declare an attack. When this monster is sent to the graveyard, you may special summon "Tsuna, Vongola Juudaime" from your Hand, Deck, or Graveyard if you have either "Dying Will Bullet" or "Dying Will Pills" in your graveyard.

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When your opponent controls more monsters on the field than you do, you may special summon this monster from your hand by paying 1500 Life Points. This monster's type is also treated as Fiend. While this monster is on the field, "Tsuna, Vongola Juudaime" cannot be destroyed in battle. This monster cannot be removed from the field by card effects.

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This monster's type is also treated as Thunder. While this monster is on the field, "Tsuna, Vongola Juudaime" cannot be destroyed in battle. You may send this card from your field to the graveyard during either player's turn in order to activate "10-Year Bazooka" from your hand, deck, or graveyard.

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This monster may only be special summoned by the effect of "10-Year Bazooka". This monster's type is also treated as Thunder. While this monster is on the field, "Tsuna, Vongola Juudaime" cannot be destroyed in battle. If this monster would be destroyed in battle and there is a "10-Year Bazooka" in your graveyard, you may negate the attack and special summon one "Lambo - 25 Year Old" from your Hand, Deck, or Graveyard.

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This monster may only be special summoned by the effect of "Lambo - 15 Year Old". This monster's type is also treated as Thunder. While this monster is on the field, "Tsuna, Vongola Juudaime" cannot be destroyed in battle. This monster cannot be destroyed in battle. At the end phase of your turn, return this card from the field or your graveyard to your deck and special summon one "Lambo - 5 Year Old" from your Hand, Deck, or Graveyard.

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This card's type is also treated as Aqua. While this monster is on the field, "Tsuna, Vongola Juudaime" cannot be destroyed in battle. When this monster battles, you may choose to either change the opponent's monster card position or attack directly. If this card attacks directly halve the battle damage.

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This card's type is also treated as Pyro. While this monster is on the field, "Tsuna, Vongola Juudaime" cannot be destroyed in battle. If this monster battles with any non-Dark attribute monster, increse this monster's ATK by 500.

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While this monster is on the field, "Tsuna, Vongola Juudaime" cannot be destroyed in battle. Once per turn, you may pay 800 life points to destroy one card on the field. If you activate this effect, this monster cannot attack this turn.

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This card's type is also treated as Spellcaster. While this monster is on the field, "Tsuna, Vongola Juudaime" cannot be destroyed in battle. When this monster would be destroyed, place one "Mist Counter" on this monster instead (Max. 6) . When there are 6 "Mist Counters" on this card, you may remove them to special summon "Rokudo Mukuro" from your Hand, Deck, or Graveyard.

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This card's type is also treated as Spellcaster. While this monster is on the field, "Tsuna, Vongola Juudaime" cannot be destroyed in battle. When this monster battles, you may place one "Possession Counter" (Max. 6) on this card. During either player's turn you may remove any number of counters to take control of your opponent's monsters for each counter, until the end phase. This monster returns to the Deck from either the field or graveyard during the 6th turn's end phase. (Counting both player's turns)

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This monster may only be special summoned by the effect of "Sawada Tsunayoshi" or "Vongola Family Legacy". This monster's attribute is also treated as DARK, FIRE, LIGHT, WATER, WIND, and EARTH. This monster cannot destroy an opponent's monster in battle. Battle damage inflicted by this monster is doubled.

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Return 1 "Lambo - 5 Year Old" from your side of the field or graveyard to the deck. Special summon "Lambo - 15 Year Old".

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This monster is unnafected by any opponent's card effects. While this monster is Face-up on the field, "Tsuna, Vongola Juudaime" cannot be destroyed by card effects. This monster may be special summoned if there are at least 2 monsters on your side of the field and one is "Sawada Tsunayoshi".

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Select one monster you control. Increase that monster's ATK by 1000 until the end phase. Only 1 "Dying Will Pills" may be activated per turn.

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Select one monster you control. Increase that monster's ATK by 1000 until the end phase. Only 1 "Dying Will Pills" may be activated per turn.

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Activate when you control a Face-up "Sawada Tsunayoshi". Return "Sawada Tsunayoshi" to your hand and special summon "Tsuna, Vongola Juudaime" from your Hand, Deck, or Graveyard.

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Activate only while you control "Reborn". Select one monster you control. Double that monster's ATK until the end phase. When the selected monster is removed from the field, take 500 points of damage for every 300 points the monster increased.

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When this card is activated, your opponent must pay 500 life points or skip their draw phase. While this card is active, halve the ATK of all monsters you control. Your monsters cannot be destroyed in battle and this card may not be removed from the field until the 7th standby phase after activation.

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You may special summon this monster from your hand if there is a "Sawada Tsunayoshi" or "Tsuna, Vongola Juudaime" on your side of the field. If this card is the only monster you control, this card may not declare an attack. When this monster attacks, you may pay 500 Life Points in order to decrease the opponent's monster's ATK and DEF by 500.

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This card cannot be destroyed by cards with effects that destroy spell cards. This card is returned to the owners hand during the end phase of a turn it is sent to the graveyard. The monster equipped with this card gains 1000 ATK and DEF. You must pay 700 Life points in order to activate this card.

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This card may only be equipped to a DARK monster. Increase that monster's ATK and DEF by 600. This card may only be removed from the field by a card with a removal effect. When the equipped monster is sent from the field to the graveyard or is removed from play, destroy this card instead.

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When this card is activated, you may activate this effect once per turn:

Pay 1500 Life Points. Destroy up to 2 cards your opponent controls and negate any effects of the cards that were destroyed.

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This card cannot be destroyed by cards with effects that destroy spell cards. This card is returned to the owners hand during the end phase of a turn it is sent to the graveyard. The monster equipped with this card may attack twice per turn and increases their ATK and DEF by 300. You must pay 700 Life points in order to activate this card.

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Activate only while there is "Arcobaleno - The Chosen 7", "Mare Rings", and "Vongola Rings" on your side of the field. Destroy all cards your opponent controls and both players discard their hands. If you cannot inflict 7000 points of damage by your 3rd end phase after activation, you lose the duel.

 

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As long as this card is active, the monster with the highest ATK on your side of the field is unaffected by your opponent's card effects. You must pay 600 Life Points during each of your end phases. If you do not, this card is destroyed.

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When this monster battles any non-WIND monster, destroy the opponent's monster. Once per turn during your main phase, if this monster is in defense mode, take control of one of your opponent's monsters until the end of the turn. That monster may not be tributed, tuned for a synchro summon or attack.

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Once per turn, you may destroy one card your opponent controls. If you activate this effect, this monster may not declare an attack this turn. If this monster would be destroyed by any card effect or battle, once per turn it is not.

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If you control no monsters, once per turn you may special summon 1 "Yammamoto Takeshi", "Gokudera Hayato", "Hibari Kyoya", "Lambo - 5 Year Old", "Rokudo Mukuro", "Chrome Dokuro", "Sasagawa Ryohei", or "Sawada Tsunayoshi"

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Activate when your opponent activates a monster effect, spell, or trap card. Discard 2 cards from your hand. The opponent's card's effect becomes "Pay 1500 Life points and discard 1 card."

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Activate only while you control a "Yammamoto Takeshi". Destroy one card your opponent controls OR destroy 2 cards your opponent controls. If you destroy two cards, "Yammamoto Takeshi" may not declare an attack this turn.

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This card may only be equipped to "Tsuna, Vongola Juudaime". While equipped, "Tsuna, Vongola Juudaime" is unaffected by any other card effects and this card may not be removed unless the monster is removed from the field. The equipped monster gains 500 ATK and DEF for every monster on your side of the field. If this card is in your hand, you may reveal it to add one "Tsuna, Vongola Juudaime" from your deck to your hand.

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This card may only be equipped to "Hibari Kyoya". While equipped, "Hibari Kyoya" is unaffected by any other card effects and this card may not be removed unless the monster is removed from the field. "Hibari Kyoya" gains 1000 ATK as long as you control less than 2 monsters.

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While this card is active, your monsters cannot be destroyed in battle, but battle damage is doubled. When this card is removed from the field, increase the ATK of all monsters you control by 400 until your end phase.

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While this card is active, "Sawada Tsuanyoshi" and "Sasagawa Ryohei" gain 600 ATK and DEF. When this card is removed from the field, select one "Sawada Tsunayoshi" or "Sasagawa Ryohei". Inflict damage to your opponent equal to that monster's ATK or your opponent discards cards equal to half the selected monster's level (rounded up).

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A failed Arcobaleno, she still remains an exceptionally skilled fighter and was still cursed like the others.

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This monster may only be special summoned by tributing one "Lal Mirch - Failed Arcobaleno" you control. Any monster that battles with this card is destroyed at the end of the damage step. If this card battles, it is switched to defense position until your next turn. This monster cannot be destroyed by monsters level 6 or less and cannot be removed from play.

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Activate only while you control a "Gokudera Hayato". This card cannot be destroyed while you control a "Gokudera Hayato". "Gokudera Hayato" cannot be affected by any other card effects or destroyed while this card is active. during each of your stand by phases, put one C.A.I. counter on this card (max 5). When there are 5 counters on this card, you may send it to the graveyard and "Gokudera Hayato" gains 500 ATK and DEF for each counter. When "Gokudera Hayato" destroys a monster after this card was sent to the graveyard, you may destroy one other card you opponent controls.

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This monster may be special summoned from your hand or graveyard if you control a "Chrome Dokuro" or "Rokudo Mukuro". When this monster attacks, you may switch the target's battle position. If this monster battles a monster in Attack position, increase this monster's ATK by 500. If this battles with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

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This monster may be special summoned from your hand or graveyard if you control a "Chrome Dokuro" or "Rokudo Mukuro". When this monster is summoned, you may treat this card as either Warrior or Beast. If this card is a warrior, it gains 500 ATK and it's level reduced by 1. If Beast, increase this card by 500 ATK and increase level by 1.

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When this monster is summoned, control of this card shifts to your opponent until the owner's 3rd end phase. This monster cannot declare an attack. As long as you have at least one card in your hand, your cards cannot be destroyed in battle or by card effects.

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This monster cannot be selected as an attack target as long as you control at least one other monster. While this monster id on your side of the field, increase the ATK of all your other monsters by 500. If this monster is destroyed, you may special summon it during your next standby phase. If you do so, you cannot declare an attack that turn.

 

 

 

And that's a wrap for Katekyo Hitman Reborn! PLZ RATE + COMMENT

 

Love ya! ^x^ ~

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  • 2 weeks later...

You have minor OCG errors on most of the cards. But other than that, great cards. 9/10

 

Hey i saw ur cards there nice' date=' i made my own set 'long time ago if you want to see them i put them on youtube here: http://www.youtube.com/watch?v=OFQqfkKYaeo they are more of a custom set not really meant for actual duels so there effects are somewhat OP

[/quote']

 

And as for you, don't advertise stuffs in other peoples threads.

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