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Archers Alliance


Shinzuku

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If "Master Zen's Arrow Set" is equipped to this card, destroy 1 monster on the field. Once per turn, you can pay 400 Life Points for your Life Points to increase by 700. If this card is destroyed by a card effect, destroy 1 Spell or Trap card on the field.

(Not to sure if I should change this to Level 5, tell me your oppinion)

 

I KNOW IT'S LINK! (Sorry, I couldn't find a better picture...)

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Once every other Standby Phase, you can halve the ATK of this monster and increase your Life Points by the amount, if you choose to activate this effect, switch this monster into Face-up Defense Position. If this card is destroyed by a card effect, inflict 500 Life Points to your opponent. If this card is destroyed by battle, add 1 "Crow - The Skilled Sharpshooter" from your Deck to your Hand.

 

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This monster can attack your opponent's Life Points Directly, if you choose so, it cannot attack next turn. Once per turn, draw 1 card, if the card is a Spell or Trap set it, if it's a monster, discard it to the Graveyard, if the monster's ATK is 500 or lower put it in your hand instead, if you choose to Summon that monster, it's effect is negated. During the Main Phase of the 2nd turn this monster was Summoned, add 1 "Crow - The Expert" from your Deck to your Hand.

 

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Each one of your Standby Phases, destroy 1 card on the field, if you choose to destroy 1 of your cards, you gain 300 Life Points. If this is the only monster on your side of the field, Special Summon 1 "Crow - The Amateur" in attack mode, it cannot attack. This monster inflicts Piercing Damage.

 

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While this monster is Face-up on the field, increase your Life Points by 100 for every card in your hand (if you have more then 3 cards in your hand, negate this effect). When this monster is destroyed by battle, Special Summon 1 monster with "Archer" in it's name with 1000 ATK or less in Face-up Defense Position.

 

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When this monster is Summoned successfully, increase the turn count by 1. Every one of your Standby Phases, put a Clock Counter on the card, when this monster is destroyed, remove all Clock Counters and increase the turn count by the amount of Clock Counters that were on this card.

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change the 2nd pic since it's from Zelda

 

the Desty'A Destiny Archer's pic is the best one

 

Now' date=' onto the effects.....

 

Crow the Amateur's effect is a little too powerful for merely lv2, might want to raise its level a bit

 

8/10

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I know, but I can't find any other picture to fit the category.

thanks for the rate.

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