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First Balanced Cards(Finished Booster Pack) (9/9)


DMZ

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These are 3 cards I made and tried to balance out.

Please excuse my many OCG errors, still learning...

 

397582k.jpg397582c.jpg397582z.jpg[spoiler=Effect]This card can only be Special Summoned by the Ritual Spell Card "Corruption Ritual". When this card is Summoned destroy each LIGHT/DIVINE monster on the field. You can Special Summon 1 level 6 or lower DARK monster. Pay 500 Life Points each time this card declares an attack, or this monster's ATK is decreased by 400 after Damage Calculation.

 

 

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[spoiler=Effect]"Noble Knight" + "Feral Assassin"

As long as this card remains face-up on the field, Beast-type cards are not affected by Trap cards and Monster Effects cannot be activated. The ATK of Fairy-type cards is permanently increased by 200. All Winged-type cards cannot attack until the next turn.

 

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[spoiler=Effect]You can Summon this card at any stage during your turn(Excluding the Draw Phase). This is considered a Special Summon. This card cannot attack if there are any monster cards with "Knight" in their name on your opponent's side of the field. This card cannot be Tributed to perform a Fusion Summon the same turn it was Summoned.

 

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[spoiler=Effect]"Forest Knight" + "Black Knight" + "Noble Knight"

When this card is Summoned, all Dragon-type monsters your opponent controls are placed under your control(permanently). If your opponent has any Dragon-type monsters in his/her Hand, he/she is required to give those cards to you.

When this card is sent to the Graveyard, you may Special Summon a Dragon-type monster from your Hand, Fusion Deck or Graveyard.

 

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The Divine part is for countering God Cards in particular, there isn't much that can harm them, and a creature of pure evil (AKA Black Knight/Death Knight) has a direct effect on them :)

 

Well, I don't want to make the Noble Knights OP'ed with effects. This one is from Amn(Baldur's Gate anyone?) and serves a purpose in this set. So excuse me, I am not adding effects to it :)

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IRT to "Give Noble Knight an Effect": No. I am not finished with the Fusion booster yet and Noble Knights have a very specific purpose.

 

IRT to everyone else: :D Thank you. Would you be so friendly to point out the biggest OCG mistakes?

 

IRT to Divine effect: I myself am rather fond of using God cards in duels with friends, and since I am planning on printing these once OCG is perfect, I will opt to leave the Divine effect.

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This card can only be Special Summoned by the Ritual Spell Card "Corruption Ritual". When this card is Summoned destroy all cards with LIGHT/DIVINE attributes each LIGHT monster on the field. You can them Special Summon 1 Level 6 or lower DARK monster.attribute card of on your side of the field. Pay 500 Life points every each time this card declares an attack, or this monster's ATK is decreased by 400.

 

 

If you want you can add DIVINE..but since those cards wont be played in real tournaments..its not important to have that^^

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