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Arm made a Machine Emperor.... >___>


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Synthetic Emperor -LIGHT-

Lvl1

[Machine/Effect]

You can Special Summon this card from your hand, during either player's turn. This card is sent to the Graveyard, during the End Phase of the turn in which this card is sumoned. When this card is sent from the field to the Graveyard, add 1 level 1 "Core" monster from your deck to your hand.

0ATK / 1000DEF

 

Core Booster -LIGHT-

Lvl1

[Machine/Effect]

Release this card and 1 monster on your side of the field to activate this effect. Special Summon 1 "Core" monster from your hand or deck to your side of the field. The monster that was Special Summoned by this effect is destroyed. During the End Phase of this turn, Remove that monster from play.

500ATK / 500DEF

 

Red Core -FIRE-

Lvl1

[Machine/Effect]

When this card is destroyed and sent to the Graveyard by an effect, destroy all monsters you control, then Special Summon 1 each of "Machine Emperor Rehdel Infinity", "Rehdel Top", "Rehdel Attack", "Rehdel Guard", and "Rehdel Carrier" from your hand, Deck, or Graveyard.

0ATK / 0DEF

 

Machine Emperor Rehdel Infinity -FIRE-

Lvl1

[Machine/Effect]

Other Monsters you control cannot attack. Once per turn, you can treat 1 Synchro Monster your opponent controls as an Equip Spell Card and equip it to this card. This card gains ATK equal to the ATK of the monster equipped to this card. This card gains ATK equal to the total ATK of all other "Wisel", "Skiel", and "Rehdel" monsters you control. When this card is destroyed, destroy all other monsters you control.

0ATK / 0DEF

 

Rehdel Top -FIRE-

Lvl1

[Machine/Effect]

Destroy this card if you do not control an "Infinity" monster

800ATK / 0DEF

 

Rehdel Attack -FIRE-

Lvl1

[Machine/Effect]

Destroy this card if you do not control an "Infinity" monster

1100ATK / 0DEF

 

Rehdel Guard -FIRE-

Lvl1

[Machine/Effect]

Destroy this card if you do not control an "Infinity" monster. When an opponent's monster declares an attack, you can switch the attack target to this card instead.

0ATK / 1100DEF

 

Rehdel Carrier -FIRE-

Lvl1

[Machine/Effect]

Destroy this card if you do not control an "Infinity" monster. This card cannot be destroyed by the opponent's card effects.

500ATK / 600DEF

 

Rehdel Attack 3 -FIRE-

Lvl3

[Machine/Effect]

Destroy this card if you do not control an "Infinity" monster. When an "Infity" monster inflicts battle damage to your Opponent's Lifepoints, inflict 600 points of damage to your Opponent's Lifepoints.

1300ATK / 0DEF

 

Rehdel Top 3 -FIRE-

Lvl3

[Machine/Effect]

Destroy this card if you do not control an "Infinity" monster. Decrese the ATK and DEF of all monsters on your Opponent's side of the field by 300 points.

1000ATK / 0DEF

 

Rehdel Carrier 3 -FIRE-

Lvl3

[Machine/Effect]

Destroy this card if you do not control an "Infinity" monster. Each time a player recives damage, as a result of a battle, or a monster effect, inflict 300 points of damage to your Opponent's Lifepoints. This card's effect is not applied to "Rehdel Carrier 3"

300ATK / 0DEF

 

Rehdel Guard 3 -FIRE-

Lvl3

[Machine/Effect]

Destroy this card if you do not control an "Infinity" monster. If an Opponent's monster declares an attack, you can change the attack target to this card, and inflict 200 points of damage to your Opponent's Lifepoints.

200ATK / 1800DEF

 

Mini-Barrier -Continuous Spell-

Level 1 Machine-Type monsters cannot be destroyed by card effects.

 

Re-Format -Instant Spell-

Return 1 "Machine Emperor", 1 "Top", "Guard", "Attack" and "Carrier" monster on your side of the back back to your deck. Both players shuffle all cards on there side of the field and all the cards in there hand back to there deck. Each player then draws the same number of cards that he/her had in there hand, at the time of this card's activation.

 

Fire Bomb -Instant Spell-

Inflict 800 points of damage to your Opponent's Lifepoints. You can then destroy 1 card on your side of the field.

 

Infinity Rush -Continuous Spell-

Each time a "Top", "Guard", "Attack" or "Carrier" monster is destroyed, Special summon 1 monster with the same name as the destroyed monster from your deck, regardless of any numbers in it's name, for each "Top", "Guard", "Attack", and/or "Carrier" monster that was destroyed, during the End Phase of this turn. You take 200 points of damage, each time a monster is Special Summoned with this effect.

 

Infinity Draw -Spell-

Shuffle any number of "Infinity", "Top", "Guard", "Attack", and/or "Carrier" monster(s) in your hand back to your deck. Draw a number of cards equal to the number of returned monsters, +1

 

Static Destruction -Continuous Trap-

If an "Infinity" Machine-Type monster you control is destroyed, inflict 400 points of damage to your Opponent's Lifepoints for each monster on your side of the field that was destroyed, as a result of the destroyed monster's effect.

 

Proto-Power -Continuous Spell-

Increse the ATK and DEF of all "Infinity" monsters you control, for each "Top", "Guard", "Attack", and "Carrier" monsters in your Graveyard, by 100 points.

 

Full-Power Core Destruction -Trap-

This card can only be activated during your turn, and only if you control no monsters. Pay 1000 Lifepoints, and send 1 Level 1 "Core" monster from your deck to your hand and Special Summon 1 of each of the monsters that is written on the sent "Core" monster's effect. If you activate this card, you cannot preform your Battle Phase this turn.

 

Ima try and expand this

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Pretty cool. These are Anime based cards eh?

Yea' date=' pretty much

 

Nice twist to the Wisel cores, huh! Though, they did make another character in the show have new Wisel cards aswell... However, these cards get 9/10 from me. Good work, and I'd love to see them as pictures some day, huh!

Not all of the 'cores' have to be 'Wisel'-related.

And the next Machine Emperor is actually called "Machine Emperor Skiel"

And making pictures for thiese might be a bit annoying. But I could leave the whole "How do they transform?" aspect up to the viewers.

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but why are we pasting pictures for Written Cards?

 

Hollowmaster had suggested I try to hand-draw the images, so I only posted a messed-up verson that I somehow made. Everyone els just sort of drew there own, as to help the "Possible Real Card" aspect.

But these bieng in the Written Card section might actually be better, since the card design could be left to the viewer, as to how they look.

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  • 1 month later...

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