Big Lez Posted September 26, 2009 Report Share Posted September 26, 2009 This Set is made out of 1 New Archtype (Trauer), The Extra Card Zone Support , Booster itself will be "Tear's of the Resigning" (or sth^^), Hope you enjoy it :) _______________________________________[spoiler= TEAR Cards 2009 - 2010]1st The Archtype : Trauer Card's to be rated [spoiler= Story] Once upon a time...(Will be Continued) [spoiler=View Extra Card Zone, Trauer King & Allmighty Order[3/3:] As long this card remains face-up on the field, both players gain 5 Extra Card Zones. You and your opponent cannot Summon any monster into your or your opponent's Extra Card Zone, except by an card's effect. The combined ATK and DEF of each card, you or your opponent Summons to any players Extra Card Zone's is treated as EXT, then. Both players Life Points are increased by an amount equal to the total EXT of each card in their Extra Card Zone, during each of their Standby Phases.The effects of monsters in your Extra Card Zone are negated and they cannot declare an attack. Monsters in Extra Card Zones are not a valid target for effects and attacks. The Allmighty Order THE KING [spoiler=View Effect]This card cannot be Special Summoned or Set. This card can only be Normal Summoned by Tributing 3 "Trauer" Extra Monsters and Extra-Tokens whose total EXT equals 5000 you control. If this card Normal Summoned, destroy all Spell and Trap Cards on the field. Once per turn, you may remove from play 1"Trauer" monster from your Graveyard to increase the ATK and DEF of this card by an amount equal to the total EXT of each card in your Graveyard, until your End Phase. This card cannot be destroyed by battle, if you control at least 1 Level 8 or less "Trauer" monster. [spoiler= TEAR-EN000 - TEAR-EN010] [spoiler=View Effect]This card can only be played if you control the Field Spell Card "Extra Card Zone". As long this card remains face-up on the field, each player loses 500 Life Points for each unoccupied Monster Card Zone on his/her side of the field, during his/her Standby Phase. Once per turn, treat 1 "Trauer" monster you control as an opponent's monster, occupying each of his Extra Card Zones, and place 1 Extra-Token (EXT 1000) in your own Extra Card Zone. [spoiler=View Effect]This card can only be Summoned if you control the Field Spell Card "Extra Card Zone". You dont need to Tribute a monster to Summon this card, if you decrease the EXT of each card in your Extra Card Zone by 500. This card cannot be destroyed as long as the total EXT of card's you control equals 5000 or more. If this card battles a Level 5 or higher monster, destroy the monster (Damage calculation is applied normally). [spoiler=View Effect]This card is also treated as Fiend-Type. If you control the Field Spell Card "Extra Card Zone", the EXT of each card you control is increased by an amount equal to the number of Extra-Tokens you control x500. This card can attack your opponent's Life Points directly, if the total EXT of card's you control equals 5000 or more. [spoiler= View Effect]This card can only be Ritual Summoned with the Ritual Spell Card "Kings of the Carnival Creation". If you control the Spell Card "Extra Card Zone", increase the EXT of each card in your Extra Card Zone by 500. This card's ATK and DEF are increased by 300 for each monster and Extra-Token in your Extra Card Zone [spoiler=TEAR-EN011- TEAR-EN020] [spoiler= View Effect]This card cannot be Special Summoned or Set. This card cannot be Normal Summoned except by Tributing 3 "Trauer" monsters you control, while controling the Field Spell Card "Extra Card Zone". Each time this card declares an attack, place 1 "Infernal" Extra-Token (0 EXT) into your Extra Card Zone. This card's ATK and DEF is increased by 700 for each card in your Extra Card Zone. Destroy 1 card in your Extra Card Zone to increase this card's ATK by an amount equal to the EXT of the destroyed card. [spoiler=View Effect]This card is also treated as Fiend-Type. If this card is destroyed by battle, destroy a number of card's your opponent controls equal to the number of "Trauer" monsters sent to Graveyard during the turn, this card was destroyed. Pay 1000 Life Points to Special Summon this card from your Graveyard during your opponent's Battle Phase until his/her End Phase. [spoiler=View Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned during your opponent's turn, by paying 1000 Life Points. If this card is destroyed during the opponent's turn, of the turn it was Summoned, you may search your Deck for the field Spell Card "Extra Card Zone" and play it immediately and sent this card into your Extra Card Zone, instead of sending it to Graveyard. [spoiler=TEAR-EN021 - TEAR-EN030] [spoiler=View Effect]This card cannot be Special Summoned or Set. This card can only be Normal Summoned by Tributing 2 Extra-Tokens you control. The ATK and DEF of this card is equal to the total EXT of the Tributed cards to Summon this card. This card's Level is equal to the number of Extra-Tokens in your Extra Card Zone. [spoiler=View Effect]This card cannot be Special Summoned or Set. This card can only be Normal Summoned by Tributing 1 Extra-Token and 1 Extra Monster you control. The ATK and DEF of this card is equal to the total ATK, DEF and EXT of the Tributed cards. This card's Level is equal to the number of Extra-Tokens and Extra Monsters you control (except of this card) [spoiler=View Effect]This card cannot be Special Summoned or Set. This card can only be Normal Summoned, by Tributing 1"Trauer - Pseudothei" you control as part of Tribute Summon. This card cannot declare an attack, during the turn it was Summoned. This card cannot be destroyed by the effects of Spell, Trap or Monster Cards. When this card is destroyed by battle, you take Damage equal to the total ATK of this card. [spoiler=View Effect] This card cannot be Special Summoned or Set. This card can only be Normal Summoned by Tributing 2 Extra-Tokens you control. This card's ATK and DEF is equal to the EXT of 1 random card in your Extra Card Zone. This card's Level is equal to the number of monster's your opponent controls. This card is destroyed if it's Level equals 1. [spoiler=View Effect] This card cannot be Normal Summoned or Set except by Tributing 3 Extra Monsters you control. This card can only be Special Summoned by it's own effect. Each time this card declares an attack, each Extra Monster in your Graveyard can be Summoned to your Extra Card Zone until your End Phase. This card's ATK and DEF is equal to the number of card's in your Extra Card Zone x1000. If this card is destroyed by battle, you can Tribute 3 monsters from your Extra Card Zone to Special Summon it in face-up Attack Position to your side of the field. [spoiler=View Effect] This card cannot be Normal Summoned or Set except by Tributing 1 Extra Monsters you control. This card can only be Special Summoned by it's own effect. Each time this card is attacked, you can place 1 Extra-Token (1000EXT) to your Extra Card Zone for each monster your opponent controls. When this card is destroyed by battle, you can Special Summon it to your side of the field, by discarding 1 card from your hand. A battle this card is involved in cannot cause any Battle Damage to any players Life Points. [spoiler=View Effect] This card can only be Special Summoned from your Fusion Deck by removing the above cards you control from play. (You do not use "Polymerization".) Once per turn you may choose the effect of 1 card you removed from play to Fusion Summon this card and treat it as this card's effect. You can pay 1000 Life Points to gain both effects. [spoiler= View Effect] This card can only be Summoned if you control the Field Spell Card "Extra Card Zone". Once per turn, you can Tribute 1 card you control to Special Summon 1 Extra-Token from your Extra Card Zone and treat it as Extra Monster. This card cannot be destroyed by battle, if you control at least 1 Extra Monster (Damage calculation is applied normally). [spoiler=TEAR-EN031 - TEAR-EN034 ] (cards like these are important, too^^ ) . [spoiler=View Effect]This card cannot be Special Summoned or Set. This card can only be Normal Summoned by Tributing 3 "Trauer" Extra Monsters and Extra-Tokens whose total EXT equals 5000 you control. If this card Normal Summoned, destroy all Spell and Trap Cards on the field. Once per turn, you may remove from play 1"Trauer" monster from your Graveyard to increase the ATK and DEF of this card by an amount equal to the total EXT of each card in your Graveyard, until your End Phase. This card cannot be destroyed by battle, if you control at least 1 Level 8 or less "Trauer" monster. That was the last Trauer Archtype Support ____ Non Trauer Cards [spoiler=TEAR-EN035-TEAR-EN040] [spoiler=View Effect]During the turn this card was Tribute Summoned, each non DARK monster is immediately destroyed (including this card). You can Special Summon this card from your Graveyard by Tributing at least 1 DARK monster you control. If you do, this card's ATK is increased by an amount equal to the total Level of each DARK monster Tributed, to Special Summon this card x100. [spoiler=View Effect]During your opponent's Battle Phase, increase the ATK of each face-up Attack Position monster your opponent controls by 300 to Special Summon this card. If this card is destroyed by battle, during the turn it was Special Summoned by it's own card effect, you can discard your hand to Special Summon this card in face-up Attack Postion with twice it's original ATK until your next End Phase. [spoiler=View Effect]This card is also treated as Zombie-Type. This card cannot be Special Summoned, it can only be Normal Summoned or Set by Tributing at least 3 Fiend or Zombie-Type monsters you control. This card's ATK is increased by an amount equal to the total ATK of each monster you used for Tribute Summoning this card. During the opponent's turn of the turn this card was Summoned, your opponent must Tribute at least 1 monster for Tribute Summon, if he does not each card he controls is destroyed. Each time this card is attacked, your Life Points are halfed. As long this card remains face-up on the field, your Life Points cannot be reduced to 0. __ Now it get's kinda spooky ^^ [spoiler=View Effect] This card cannot be Normal Summoned or Set except by Tributing 1 Extra-Token from your Extra Card Zone. This card cannot be Special Summoned except by the effect of "The Hellbound Heart". This card's ATK and DEF is equal to the total EXT of the Tributed cards to Summon this card. This card's Level is equal to the number of Extra-Tokens in your Extra Card Zone. If this card is Special Summoned by the effect of "The Hellbound Heart" this card's name is also treated as "The Hellbound Heart" This card's ATK is increased by 500 for each "The Hellbound Heart" you control. [spoiler=View Effect] This card cannot be Normal Summoned or Set except by Tributing 1 Extra-Token from your Extra Card Zone. This card cannot be Special Summoned except by the effect of "The Hellbound Heart". This card's ATK and DEF is equal to the total EXT of the Tributed cards to Summon this card. This card's Level is equal to the number of Extra-Tokens in your Extra Card Zone. If this card is Special Summoned by the effect of "The Hellbound Heart" this card's name is also treated as "The Hellbound Heart" This card's ATK is increased by 300 for each "The Hellbound Heart" you control. [spoiler=TEAR-EN041-TEAR-EN0XX] [spoiler=View Effect]]This card cannot be Special Summoned or Set. This card can only be Normal Summoned by Tributing 3 monsters with "Hellbound" in their name. This card's ATK and DEF is equal to the combined ATK of each monster you Tributed. If you control the Field Spell Card "Extra Card Zone" you can Special Summon each monster with "Hellbound" in it's name into your Extra Card Zone by paying 500 Life Points for each monster. [spoiler=View Effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 monsters you Special Summoned during this turn, while you control the Spell Card "The Allmighty Order". As long as this card remains face-up on the field, either player's respective Order's are treated as Special Summons. Decrease this card's Level by 2 to Order 1 Effect Monster from your hand. [spoiler=View Effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 monsters you Special Summoned during this turn, while you control the Spell Card "The Allmighty Order". If this card attacks an opponent's monster it's ATK is increased by an amount equal to the number of Order you declared during the duel x1000. This card cannot be destroyed by battle and is destroyed if it's ATK equals 4000 or more. [spoiler=View Effect] This card cannot be Special Summoned. This card can only be Normal Summoned in face-down Defense Position, while you control the Spell Card "The Allmighty Order". During a turn this card was flipped face-up, Order up to 3 Level 4 or less monsters from your hand for the costs of 800 Life Points for each monster. [spoiler=View Effect] This card cannot be Summoned by Normal or Special Summon. This card can only be Ordered by any card's effect. As long this card remains face-up in your Spell and Trap Card Zone, inflict 1000 damage to your opponent each time a monster he controls is destroyed. Your Life Points are increased by 200 during a turn you succesfully destroyed an opponent's monster. [spoiler= Selfmade Support][spoiler=View TEAR2-000 - TEAR2-0xx][spoiler=View Effect]This card can be Special Summoned from your hand by paying 1000 Life Points, if you succesfully declared a Order. If this card was Special Summoned by it's own effect you can Tribute 1 monster you control to attack your opponent directly with this card, once per turn. [spoiler=View Effect]During the turn this card was Summoned, Tribute 1 monster you control to Order monsters from your hand, whose total Level is equal to the Level of the Tributed monster. This card's ATK is increased by 200 each time you successfully Order a monster. [spoiler= New Set 2011 - ???]- Comes Soon _________________________________________ Random Stuff/ Info / Donations / ..[spoiler= Right in Here] [spoiler=Donated Support / Other Member's EXT cards] These are not my cards...THX to everyone, who made cards like these [spoiler=Bagon64:] Info: [spoiler=Extra Card Zones:]Extra Card Zones are 5 New Card Zones (like Monster Card Zones, Spell or Trap Card Zones), only monsters and "Extra-Tokens" can be placed in. ATK and DEF is summated and called EXT in there. [spoiler=EXT] Just short form from EXTRA, i dont use OCGforms like: combined ATK and DEF, because there will be some supports up soon, what makes that senseless..so a new kind of ATK/DEF is needed ;) [spoiler=Random Info] If you dont understand everything, just wait, until more cards are up, and i bet..then you'll understand ;) [spoiler=Extra-Token] The Extra-Token is nothing like the other Tokens..you dont make it like this "place 1 "Extra Token"..it's just called Extra-Token..since you can only summon them in the ECZ (Extra Card Zone) [spoiler= Extra Monsters] Extra Monsters are a new idea.. EXTRA monsters can only be Summoned by Tributing Extra-Tokens from your ECZ. [spoiler= Order] Ordering a monster has other conditions than Normal Summoning a monster (it's declared in the spell card "The Allmighty Order") You replace the Normal Summon with Ordering in this case..(you might have use for it...some day..^^) Link to comment Share on other sites More sharing options...
Lexadin Posted September 26, 2009 Report Share Posted September 26, 2009 Very and very original!Summated?A 8/10 for now but may increse when more are added. Link to comment Share on other sites More sharing options...
Maliki Posted September 26, 2009 Report Share Posted September 26, 2009 Where do you get these pics? Everytime I see you, you have an unknown pic I love what you have done 9/10 Link to comment Share on other sites More sharing options...
Big Lez Posted September 26, 2009 Author Report Share Posted September 26, 2009 Thanks.. Yeah..summated..I didnt knew how to word it Thats why i need help..its not ready..as i saidits just an idea already existing ;) ___The Pics are from deviantart Link to comment Share on other sites More sharing options...
Lexadin Posted September 26, 2009 Report Share Posted September 26, 2009 Oooo, like that. Try this " Each card, you or your opponent Summons to any players Extra Card Zone's add the ATK to its DEF (can also be the other way around) and treat it as their EXT, instead of ATK and DEF.". Link to comment Share on other sites More sharing options...
Big Lez Posted September 26, 2009 Author Report Share Posted September 26, 2009 yeah..sounds good..thx^^ But you cant say Each card, then ;)So it still needs fixing...hmm Link to comment Share on other sites More sharing options...
Lexadin Posted September 26, 2009 Report Share Posted September 26, 2009 You're welcom. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 26, 2009 Report Share Posted September 26, 2009 very interesting concept. ill be looking forward to more.9/10 for now. :D Link to comment Share on other sites More sharing options...
Big Lez Posted September 26, 2009 Author Report Share Posted September 26, 2009 Thank youIll make more i think ;) Link to comment Share on other sites More sharing options...
Mindscatter Posted September 26, 2009 Report Share Posted September 26, 2009 I love the idea - makes swarming decks better than ever! 9,4/10 Link to comment Share on other sites More sharing options...
Big Lez Posted September 26, 2009 Author Report Share Posted September 26, 2009 Thank you, too So anyone who could help me fixing the OCG from "Extra Card Zone", to a perfect Level will get a +rep for good help! Link to comment Share on other sites More sharing options...
Lexadin Posted September 26, 2009 Report Share Posted September 26, 2009 As long this card remains face-up on the field, both players gain 5 Extra Card Zones. You and your opponent cannot Summon any monster into your or your opponent's Extra Card Zone, except by a card's effect. Each card, you and(I think) your opponent Summons to any player's Extra Card Zone's add the ATK to its DEF (can also be the other way around) and treat it as their EXT, instead of ATK and DEF. During each of Standby Phase, increase both players Life Points equal to the total amount of EXT. The effects of cards in your Extra are negated and they cannot be declare an attack, be attacked or be affected by the effect of any Spell, Trap or Effect Monster Cards. This should be right. Ps. Everthing between ()'s should not be added to the Lore. Link to comment Share on other sites More sharing options...
Big Lez Posted September 26, 2009 Author Report Share Posted September 26, 2009 "Each card, you and(I think) your opponent Summons to any player's Extra Card Zone's add the ATK to its DEF (can also be the other way around) and treat it as their EXT, instead of ATK and DEF." I dont think that this one is right..the rest might be right..Thx for that.quite good help..=) Link to comment Share on other sites More sharing options...
Lexadin Posted September 26, 2009 Report Share Posted September 26, 2009 well, I could try. Hope you find the correctt OCG. Link to comment Share on other sites More sharing options...
Mindscatter Posted September 26, 2009 Report Share Posted September 26, 2009 As long this card remains face-up on the field, both players gain 5 Extra Card Zones. You and your opponent cannot Summon any monster into your or your opponent's Extra Card Zones, except by a card's effect. Each time a monster is summoned into an Extra Card Zone, remove it's ATK and DEF and add the EXT attribute to it (one monster's EXT is equal to the sum between his ATK and DEF). During each Standby Phase, increase both players Life Points by the sum of all EXT of monsters on the field. The effects of cards in your Extra Card Zones are negated and they cannot declare an attack. Monsters in Extra Card Zones are not a valid target for effects and attacks. Some () are ok. Konami use them for things like (excepting this monster), and unions. Link to comment Share on other sites More sharing options...
Big Lez Posted September 26, 2009 Author Report Share Posted September 26, 2009 "one monster's EXT is equal to the sum between his ATK and DEF" Im not really sure about that..1 monster's EXT is equal to the "sum" ?..dunno if it would be right..But i'll use your last sentence =) Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted September 26, 2009 Report Share Posted September 26, 2009 Hmm... interesting concept, but it confuses me. I don't know what EXT is.It seems like you just added extra zones that make the cards utterly useless, unless EXT means something. They can't use effects, attack, or be attacked? Then you lose LP for it? Link to comment Share on other sites More sharing options...
Mindscatter Posted September 26, 2009 Report Share Posted September 26, 2009 If I overthink it, you could remove EXP completely. Life Philosophy: simpler is always better! As long this card remains face-up on the field, both players gain 5 Extra Card Zones. You and your opponent cannot Summon any monster into any Extra Card Zone, except by a card's effect. Both players Life Points are increased by an amount equal to the summated ATK and DEF of all monsters in Extra Card Zones, in each of their Standby Phase. The effects of monsters in your Extra Card Zone are negated and they cannot declare an attack. Monsters in Extra Card Zones are not a valid target for effects and attacks. Link to comment Share on other sites More sharing options...
Big Lez Posted September 26, 2009 Author Report Share Posted September 26, 2009 Nope^^ Im building sth. up with thisJust have a look at the support cards and there will follow more..youll see ;)It was way easier to word, as i thought..i have it^^Please Rate everybody Link to comment Share on other sites More sharing options...
Big Lez Posted September 26, 2009 Author Report Share Posted September 26, 2009 BUMP Link to comment Share on other sites More sharing options...
Rehva Posted September 26, 2009 Report Share Posted September 26, 2009 Cant see 1st card's Image. 8/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 26, 2009 Report Share Posted September 26, 2009 took a while to get through them all, this is among the best I've seen you make, excellent for swarms 9.5/10 Link to comment Share on other sites More sharing options...
Big Lez Posted September 26, 2009 Author Report Share Posted September 26, 2009 Thanks a lot =) @DarkWish:I think that can only be an loading-error..Usually you can see the pic..? Link to comment Share on other sites More sharing options...
Big Lez Posted September 27, 2009 Author Report Share Posted September 27, 2009 Bump Link to comment Share on other sites More sharing options...
Big Lez Posted September 27, 2009 Author Report Share Posted September 27, 2009 BUMP =( Link to comment Share on other sites More sharing options...
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