Sephiroth_The_Legend Posted September 28, 2009 Report Share Posted September 28, 2009 Enjoy :D Lore:During each of your Standby Phases, place 1 "Frightened" counter on 1 face-up monster (max.1). Monsters with "Frightened" counters on them have their ATK become 0 and they are switched to Defense Position. During your Main Phase 1, remove all "Frightened" counters from the field and destroy this card then Special Summon 1 DARK Fiend-Type Synchro monster from your Extra Deck whose Level is equal to the amount of "Frightened" counters that were removed, ignoring the summoning conditions. During your End Phase, if this card is in your Graveyard, you can pay 1000 Life Points to place it on the bottom of your Deck. Link to comment Share on other sites More sharing options...
Chicada Posted September 28, 2009 Report Share Posted September 28, 2009 It should be a continuos spell card in my opinion. Other than that it's ok.9/10 Link to comment Share on other sites More sharing options...
DL Posted September 28, 2009 Report Share Posted September 28, 2009 During each of your Standby Phases, place 1 "Frightened counter" on 1 face-up monster (max.1). Monsters with "Frightened counters" on them have their ATK reduced to 0 and are switched to Defense Position. When there are a total of 10 "Frightened" counters on the field, remove all "Frightened counters" from the field and destroy this card, then Special Summon 1 Level 10 DARK Fiend-Type Synchro monster from your Extra Deck. During your End Phase, if this card is in your Graveyard, you can pay 1000 Life Points to place it on the bottom of your Deck." is the correct OCG. The pic doesn't really look like a field spell pic, and the effect is a bit OP'd, if you ask me. 8.5/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 28, 2009 Report Share Posted September 28, 2009 why isn't this a continuous spell card? getting 10 counters is going to be a nightmare to pull off, so for the lv10 fiend monster you summon, I suggest you make it ignore the summoning conditions as well 7.8/10 Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 29, 2009 Author Report Share Posted September 29, 2009 ok, will change to a continous. i now thats correct but you have to remove 10 to summon the synchro. might change it to summon a synchro summon monster who level is equal to the amount of counters you remove... would that be better? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 29, 2009 Report Share Posted September 29, 2009 I'd certainly feel that'd be better. You going to modify it to that then? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 29, 2009 Author Report Share Posted September 29, 2009 yep, changing it now. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 29, 2009 Report Share Posted September 29, 2009 all right, then I'll raise my rate up to 8.9/10 Link to comment Share on other sites More sharing options...
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