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IRON CHAINS... FTW?


hollowmaster999

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Well, I maxed out on CSOC a few days ago or so, and I got a lot of these "Iron Chain" cards, and if you know me by now, I simply have to try to make a deck out of cards when I get them. So here's my Iron Chain deck!

 

Total = 40

 

Monsters = 19

 

3x Iron Chain Repairman

3x Iron Chain Snake

3x Iron Chain Blaster

2x Iron Chain Coil

2x Krebons

1x Giant Rat

1x Mystic Tomato

1x Sangan

1x Penguin Soldier

1x DHero - Defender

1x Needle Worm

 

Spells = 11

 

1x E-Tele

1x Heavy

3x Poison Chain

1x SoRL

1x Pot of Avarice

1x Magical Stone Excavation

2x Lightning Vortex

1x MST

 

Traps = 10

 

1x Waboku

1x Compulse Device

1x Karma Cut

1x Gravity Bind

2x Dark Bribe

1x Mirror Force

1x Bottomless TH

1x CotH

1x Threatning

 

Extra = 15

 

3x Iron Chain Dragon

12x Generic

 

Tested it out and found out Gravity Bind+2Poison Chain+3Ironchain monsters = Lol. Love/Hate/Fix/Suggest and stuff, thanks.

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Okay, well, Iron Chains are mostly Burn/Mill cards. So what I try to do is Activate Gravity bind or other cards to protect the Iron Chains because they are weak. Once Gravity Bind is out, A few poison chains will mill cards from the opponent's deck equal to the number of Iron Chains on my field. That's why I decided to make this deck. I wanted a milling deck, and Iron Chains are cool!

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