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Spirit Synchro with Assault mode.


Sephiroth_The_Legend

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Enjoy....

 

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[spoiler=Effect]

1 Tuner + 1 or more Spirit non-Tuner monsters.

This card cannot be Special Summoned except by Synchro Summon. At the End Phase of the turn this card is Synchro Summoned or flipped face-up it is returned to the Extra Deck. When this card is Synchro Summoned, you can discard 1 Spirit monster from your hand to place 1 "Spirit Energy" counter on this card (max.1). If this card has a "Spirit Energy" counter on it, it does not have it's effect where it returns to the Extra Deck activate. This card can attack your opponent directly. If this card inflict damage to your opponent this way, remove 1 "Spirit Energy" counter at the end of the Damage Step, if you cannot, you lose 1000 Life Points. If this card is removed from field except by it's own effect, you can pay 1500 Life Points to Special Summon 1 of the Synchro Material monsters used for the Synchro Summon of this card from your Graveyard, ignoring the summoning conditions.

 

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[spoiler=Effect]

This card cannot be Normal Summoned or Set. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". This card returns to the owner's hand during the End Phase of the turn that this card is Special Summoned or flipped face-up. When this card is Special Summoned, you can discard any number of Spirit monsters from your hand. Place "Spirit Energy" counters on this card equal to the number of Spirit monsters you discarded. If this card has a "Spirit Energy" counter on it, it does not have the effect where it returns to the Extra Deck activate. This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent's Life Points, remove 1 "Spirit Energy" counter at the end of the Damage Step. If you cannot, you take 1000 points of Damage. Once per turn, you can remove 1 "Spirit Energy" counter from this card to inflict 1000 damage to your opponent's Life Points. If this card is destroyed and sent to the Graveyard, Special Summon 1 "Aqua Spirit Dragon" from your Graveyard, ignoring the summoning conditions. If this card is in your Graveyard, while you control an "Aqua Spirit Dragon", you can pay Life Points in multiples of 500 to place a "Spirit Energy" counter on "Aqua Spirit Dragon" for each multiple of 500 you paid. If you activate this effect, remove this card from your Graveyard at the End Phase.

 

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You made it brilliantly. It's balanced, has a good effect with only one OCG error ('you lose 1000 Life Points' should be 'you must remove 1 'Spirit' counter from this card. If you cannot, you take 1000 points of Damage.') and you dealt with the 'Synchro being a Spirit' concept very well.

 

The Assault Mode matches it's Synchro counterpart in excellence.

 

The best card I have seen today.

 

9.6/10 and a +rep.

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Don't forget this is a game. The effect don't need to be so long to play. Challenge is important don't forget this.

 

8/10 good card nice ocg nice picture but the too long effect may not be good to play.

 

(Edit)

 

If you're able to do these long effect why not do a deck that would be better ^^;

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just because a card effect is long doesnt mean the card isnt playable. Have you ever looked at the card "Thousand Eyes - Restrict"?

in order to clearly state its effect, i had to use alot more space. thats why its long.

if i needed to use it, i would type it up on the computer in bigger font so i could read it :D

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