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--|U.C|--UndeaD CurseS--|2/?|--


~Shin~

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[align=center]Welcome

This is the start of my second set that will be about monsters that gains ATK and DEF points from the removed from play cards it may be not a new idea but it is good to make monsters have great ATK and DEF points with easy way.

And I want to show you the 2 first cards so you have an idea about may new set and Suggest, comment, correct my OCG errors.

picture from deviantART.

I do not like the cards name so tell me if you have any idea.

 

[spoiler=Curses Collector]

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[spoiler=Effect]

The controller of this card pays 700 Life Points during each of his/her Standby Phases (this is not optional). This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by removing from play 4 Zombie, Spellcaster-Type monsters in your Graveyard. This card is also treated as a Spellcaster-Type monster. This card cannot be targeted and is unaffected by the effects of other Monsters. Each time you or your opponent activates 1 Spell Card, put 1 Curse Counter on this card (max. 4). Remove 4 Curse Counters from this card to remove from play all Spell Cards in both players Graveyard. The ATK of this card become the number of Spell Cards that are removed from play X 150.

 

 

[spoiler=Skull Spellcaster]

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[spoiler=Effect]

The controller of this card pays 300 Life Points during each of his/her Standby Phases (this is not optional). This card is also treated as a Spellcaster-Type monster. Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Curses Collector" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster gains 100 DEF for each Spell Card that removed from play. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

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