Death's Seduction Posted October 3, 2009 Report Share Posted October 3, 2009 1 min card what u think Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 3, 2009 Report Share Posted October 3, 2009 next time write out the lore, I can read it, but only just max number of counters is not necessary this time since you didn't say there's another way to add counters to it effect is still dull though 7/10 Link to comment Share on other sites More sharing options...
Death's Seduction Posted October 3, 2009 Author Report Share Posted October 3, 2009 understood but define un-dull effect Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 3, 2009 Report Share Posted October 3, 2009 as you know synchros are OPed, and this one is balanced, which makes it weak by Synchro standards. So perhaps add another effect to it? Link to comment Share on other sites More sharing options...
Death's Seduction Posted October 3, 2009 Author Report Share Posted October 3, 2009 kk thankswill do another cardb cause i cant save cards no mare no i dea why Link to comment Share on other sites More sharing options...
destron Posted October 3, 2009 Report Share Posted October 3, 2009 decay counter should be in quotes. otherwise a bit OP'd, and minor OCG errors. i still like it though. 7.5/10 Link to comment Share on other sites More sharing options...
13rats Posted October 3, 2009 Report Share Posted October 3, 2009 Decay Counter doesn't need to be in quotes. There are some OCG errors, the card's effect should be: "When this card is Summoned, place 3 Decay Counters on it. Once per turn you can move 1 Decay Counter from this card to another face-up monster. On the 3rd turn after a monster gains a Decay Counter, it is destroyed. This card cannot be destroyed by its own effect." Link to comment Share on other sites More sharing options...
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