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[✖] Realistically Pop Culture Contest [✖]


SushiTheLegend

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So, I'm starting on my stuff...

I'll go for Club Penguin instead.

 

Edit: I'm done! These cards are Gary and his inventions!

[spoiler=Gary]

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This monster cannot be Normal Summoned or Set. It can only be Special Summoned by tributing 1 WATER monster. Once per turn, while this card is face-up on your side of the field in Attack Position, you may Special Summon 1 Machine-Type monster from your deck. During you end phase, you may tribute this monster to Special summon 1 Aqua-Type monster from your graveyard.

 

[spoiler=Electromagnet 3000]

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This monster is also treated as a Thunder-Type monster. This monster cannot be Normal Summoned or Set. It can only be Special Summoned with the Special Effect of "Gary The Gadget Guy". During your Battle Phase, you may toss a coin. If heads, all face-up Aqua and Machine-Type monsters on your side of the field gain 300 ATK until the end of your turn. If tails, you may pay 300 Life points to control 1 face-up Machine-Type monster your opponent controls.

 

[spoiler=AC 3000]

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This monster cannot be Normal Summoned or Set. It can only be Special Summoned with the Special Effect of "Gary The Gadget Guy". During your Battle Phase, while this card is face-up on your side of the field, you may roll the six-sided die. If the number of the die is 1, reduce your opponent's Life Points by 400. If the number of the die is 2, reduce your Life Points by 400. If the number of the die is 3, destroy 1 face-down card on your opponent's side of the field. If the number of the die is 4, destroy 1 face-up card on your opponent's side of the field. If the number of the die is 5, all face-up "Gary The Gadget Guy" on your side of the field gain 800 ATK until the end of your turn. If the number of the die is 6, all face-up "Gary The Gadget Guy" on your side of the field gain 800 DEF until the end of your turn.

 

[spoiler=Aqua Grabber]

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This monster cannot be Normal Summoned or Set. It can only be Special Summoned with the special effect of "Gary The Gadget Guy". While this card and "Gary The Gadget Guy" are face-up on your side of the field during your battle phase, you may pay 500 Life Points to Special Summon 1 face-up monster from your opponent's side of the field to your side of the field.

 

 

Yup, that's the limit?

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[spoiler=Card Effect]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● Once per turn, you can remove from play 1 Monster Card in your Graveyard to destroy 1 face-up monster on the field.

 

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[spoiler=Card Effect]Pay 1000 Lifepoints to activate this card.Increase the ATK of this Card by 400 points .Equip only to a Warrior-Type monster. If the equipped monster destroys a monster by battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand.

 

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[spoiler=Card Effect]You can only equip this card to a Warrior-Type monster. It gains 200 ATK and DEF. If it would be destroyed, destroy this card instead. When the monster equipped with this card deals damage to your opponent's Life Points, increase your own Life Points by the same amount.

 

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[spoiler=Card Effect]You can only activate this card when your opponent declares an attack and if there is a monster(s) on your side of the field that includes "Samurai" in its card name.Once per Turn all monsters on your opponent's side of the field are changed to face-up Attack Position (Flip Effects are not activated), and as long as they remain face-up on the field, their ATK(s) are decreased by 500 points.

 

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im post my cards in a min. please wait.


here are my cards. are only 2 buit i hope that enjoy them. good luck.

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[spoiler=effect!!] Once per turn, if you control this monster on the field, you can equip it to a facer-up Warrior-Type monster on the field as an Equip Card, OR unequip it and Special Summon it in face-up Defense Position. When equipped to a monster by this card’s effect, that monster gains 400 ATK and DEF. When the equipped monster battles an opponent’s monster, unless the opponent’s monater is destroyed by battle, it is returned to its owner’s top of Deck at the end of the Damage Step(1 monster can only be equipped with 1 Union Monster at time. If the equipped monster would be destroyed, this card is destroyed instead.)

 

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Wow, I like your new avi and signature, Hidan is so cool. I have my cards now:

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You can Special Summon this card by removing from play every card in your Graveyard while there are 3 or more DARK monsters in either player's Graveyard. This card is also treated as a Warrior-Type monster. When this card is Special Summoned, send all DARK monsters on the field and in both player's hand to the Graveyard. This card gains 300 ATK for each card sent this way. Once per turn, you can remove from play 1 DARK monster in either player's Graveyard to select 1 monster you control. The selected monster can attack directly during this turn. Battle Damage your opponent takes during this turn is halved. This card cannot be targeted by the effects of Level 7 or lower monsters.

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This card can only be Summoned from your hand or Graveyard when a "Dante, The Demons Slayer" is sent to the Graveyard by your opponent's card effects. When this card is Summoned, remove from play all DARK monster from either players Deck. That monster effect(s) are negated. This card gains 100 ATK for each monster you removed by this effect until the End Phase. Each time this card declare an attack, halve your Life Points and discard your entire hand. This card is unaffected by your opponent's card effects. During your End Phase, if your Life Points are 1500 or less, destroy this card and your Life Points becomes 100. When this card is destroyed, you can return it to your hand and Special Summon 1 "Dante, The Demons Slayer" from your Graveyard.

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Equip it to "Dante, The Demons Slayer" or to "Nero, The New Hope". The equipped monster can attack all monsters in your opponent's side of the field. The damage inflicted by the equipped monster is halved. When the equipped monster destroys a monster by battle, put 1 Sparda Counter on this card. The equipped monster gains 200 ATK for each Sparda Counter on this card. When "Dante, The Demons Slayer" is selected as the target of a Spell or Trap Card you can remove 3 Sparda Counter from this card to destroy the equipped monster and return all removed from play DARK monster to the respectives Graveyards. Then, you gains 400 Life Points for each returned card.

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Remove from play 1 DARK monster from your hand to activate this card. If you have "Dante, The Demons Slayer" in your Graveyard, both players cannot Special Summon monsters, except LIGHT and DARK monsters. Once per turn, you can remove from play 1 DARK monster you control to remove from play 1 card on the field and draw 1 card and reveal it. If is a DARK monster, you can add 1 of your removed from play DARK monster to your Deck or Graveyard. During each of your Standby Phases, inflict 200 damage to your opponent for each of your removed from play DARK monsters. When you inflicts 1000 or more damage by this effect, you can add 1 "Dante, The Demons Slayer" or 1 "Nero, The New Hope" from your Deck to your hand. When "Dante, The Demons Slayer" is Summoned, destroy this card and add to your hand 1 "Rebellion Sword" from your Deck. When this card is destroyed, you take 500 damage for each of your removed from play cards.

 

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