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-- New Archetype { Feral Heroes } SET - 32/??? LOOK!! Now Added Cards!--


Cloister

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[spoiler=Monsters]

[spoiler=Feral Hero - X]

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Effect:

When this card is removed from play, one time only, you can Special Summon this card in Attack Position. The ATK and DEF of this card are equal to the number of removed from play "Feral Hero" monsters x 400. Once per turn, you can remove from play 1 card from your Graveyard or your Deck to increase the ATK of this card by 300.

 

 

 

[spoiler=Feral Hero - Destiny]

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Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned exept from you hand while you have 3 or more "Feral Hero" monsters removed from play and no monsters on the field. Once per turn, you can pay 800 Life Points to Special Summon 1 Level 5 or lower removed from play "Feral Hero" monster. This card gains 500 ATK when battling a Level 8 or higher monster. When this card inflicts battle damage to your opponent, draw 1 card. If it was a Monster Card, remove it from play.

 

 

 

[spoiler=Feral Hero - Core]

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[spoiler=Feral Hero - Volcano]

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[spoiler=Feral Hero - Hyper]

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[spoiler=Feral Hero - Typhoon]

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Effect:

This card cannot be Special Summoned. If this card is in your Graveyard or removed from play, select 1 monster on the field and increase its ATK by 700. When this card is destroyed by battle, it is removed from play, and you can select 1 Set Spell or Trap Card on your opponent's side of the field and destoy it.

 

 

 

[spoiler=Feral Hero - Neon]

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[spoiler=Feral Hero - Revenge]

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[spoiler=Feral Hero - Bandit]

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[spoiler=Feral Hero - Channel]

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Effect:

Discard 1 card from your hand and remove it from play. Remove from play 1 Level 4 or lower monster your opponent controls. Then both players draw 1 card. If your opponent drew a Monster Card, you take 500 damage. If your opponent drew a Spell or Trap Card, your opponent takes 500 damage.

 

 

 

[spoiler=Feral Hero - Contact]

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[spoiler=Feral Hero - Coal]

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[spoiler=Feral Hero - Heartbreaker]

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[spoiler=Feral Hero - Shockwave]

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[spoiler=Feral Hero - Fool]

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[spoiler=Feral Hero - Magma]

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[spoiler=Feral Hero - Shield]

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[spoiler=Feral Hero - Small]

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[spoiler=Feral Hero - Wardrobe]

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[spoiler=Spells]

[spoiler=Barrier of Angry Hero]

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[spoiler=A - Striking Sandstorm]

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[spoiler=Divice of Divinity]

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Effect:

As long as this card remains face-up on the field, only LIGHT, WATER and WIND monsters can attack. When either player Special Summons a monster, your opponent randomly discards 1 card from his/her hand. If it was a Spell Card, inflict 1000 points of damage to your opponent. If it was a Trap Card, you take 1000 points of damage. If it was a Monster Card, both players take 1000 points of damage.

 

 

 

[spoiler=Feral Warp]

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[spoiler=F - Blizzard Blast]

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[spoiler=Feral Blast!!]

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[spoiler=Hero Sword of Shields]

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[spoiler=Feral City]

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[spoiler=Traps]

[spoiler=Shock of Hero]

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[spoiler=Feral Frost]

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[spoiler=L - Tactical Laser]

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[spoiler=E - Lightning Strike]

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[spoiler=R - Angry Flames]

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Please PM me if you have any suggestions or have better pics! :D

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I have to say, there are alot of Hero monsters, and it's getting kinda old. But, these look pretty good, and I have to say, they're pretty original. The pics all look really good. The effects seem all nice and balanced. I have problems, 1: you should raise the ATK of Core just a bit, cause right now he's an Avion that can't attack, and 2: (this is just a suggestion) change Destiny's name, cause destiny is kinda overused in Yugioh. Other than that, it looks good. I'll say...8.8/10

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