gustavosuarez Posted October 4, 2009 Report Share Posted October 4, 2009 [align=center]Hello. We start this new Pokemon Team to bring yours the best Pokemon cards from all YCM. We try to bring yours new cards every week and we start with new sets with time. Now we added new cards to the old sets and do the reparations that yours post and we never do. Thanks for the support and we hope that yours can enjoy the cards. Post your oppinions and suggestion:) That the fun starts:)Gustavosuarez and Max Darkness[/align][spoiler=Thunder Pokemons Set!!] [spoiler=effect]Increase the ATK of all face-up Thunder-Type monsters you control by 400. If this card is destroyed by an effect, search in your Deck for a Level 4 or lower “Pokemon” monster and add it to your hand. . [spoiler=effect]As long as "Pokemon-Pichu" remains in your Graveyard, this card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card destroys a monster by battle, this card gains 500 ATK, until your End Phase. . [spoiler=effect]When this card is Summoned successfully, you can remove from play 1 “Pokemon-Pikachu” from your Graveyard to destroy 2 cards on the field. If this card attacks or is attacked, increase the ATK of this card by 300 during the Damage Step only. . [spoiler=effect]This card can only be Normal Summoned or Set by Tributing 1 "Pokemon-Pichu" or "Pokemon-Pikachu" you control. When this card is Summoned, you can remove the Tributed monster from play to destroy 2 face-up cards on the field. If this card battles a monster, this card gains 300 ATK, during the Damage Step only. [spoiler=effect]Activate only if you control a face-up “Pokemon” monster on the field. Select 1 Thunder-Type “Pokemon” monster on the field and destroy all cards on the same column that the selected monster. [spoiler=effect]Equip only to a face-up "Pokemon-Pichu", "Pokemon-Pikachu" or "Pokemon-Raichu" you control. Destroy all cards in the equipped monster's column. After you activate this effect, remove this card from play. [spoiler=effect]Equip only to a "Pokemon-Pikachu" you control. The equipped monster gains ATK equal to its original ATK. When the equipped monster is destroyed, add 1 "Volt Tackle" to your hand from your Deck or Graveyard. . [spoiler=effect]Discard 1 Thunder-Type monster in your hand. Destroy 1 non-Thunder-Type monster your opponent controls whose Level is equal to or lower than the discarded monster's. Inflict an amount of damage to your opponent equal to the destroyed monster's Level x 100. . [spoiler=effect]Activate only when your opponent declares an attack. Decrease the ATK of all monsters your opponent controls by 500 and increase the ATK and DEF of all monsters you control by 300, until your End Phase. . [spoiler=effect]When this card attacks or is attacked, search in your Deck for a “Pokemon” monster with the same Level that the opponent monster and add it to your hand. [spoiler=effect]Increase the ATK and DEF of all Thunder-Type monsters on the field by 300. Each time a Thunder-Type monster is Summoned, put 1 Thunder Counter on this card (Max. 6). Once per turn, you can remove any number of Thunder Counters from this card to destroy an equal number of non-Thunder-Type monsters on the field. . [spoiler=effect]Equip only to a Thunder-Type monster you control. The equipped monster gains 500 ATK and loses 300 DEF. Any monster that battles with the equipped monster is destroyed at the end of the Damage Step. . [spoiler=effect]As long as you control a face-up "Pokemon-Minun", this card's ATK is treated as 1500, during your opponent's Battle Phase only. . [spoiler=effect]As long as you control a face-up "Pokemon-Plusle", this card's ATK is treated as 2000, during your opponent's Battle Phase only. . [spoiler=effect]After activation, Special Summon 1 "Plusle Token" (Thunder-Type/ LIGHT/Level 3/ATK 500/DEF 1000) and 1 "Minun Token" (Thunder-Type/LIGHT/Level 3/ATK 500/DEF 1000) in Attack Position. As long as these tokens are both face-up on the field, their ATK is treated as 1500, during your opponent's Battle Phase only. If both tokens are removed from the field, destroy this card. If this card is removed from the field, destroy both tokens. . [spoiler=effect]Activate only when your opponent’s declares an attack. Return 1 Level 3 or lower “Pokemon” monster you control to your hand. End the Battle Phase. . [spoiler=effect]Discard 1 Thunder-Type “Pokemon” monster from your hand. Destroy 2 face-up monsters on the field whose ATK was equal or lower that the ATK of the discarded monster. Your opponent draws a card. [spoiler=effect]Activate only when your opponent Summons a non-Thunder-Type monster. Discard 1 Thunder-Type monster from your hand. Destroy 2 face-up monsters whose ATK is equal to or lower than the discarded monster's. Your opponent draws 1 card. [spoiler=effect]If this card destroys a monster by battle, destroy 1 Spell or Trap Card on the field and inflict 500 points of damage to both players. . [spoiler=effect]This card cannot be affected by Trap Cards. If “Pokemon-Shinx” is in your Graveyard, each time that this card destroys an opponent monster by battle, return 1 Trap Card from your Graveyard to the top of your Deck. . [spoiler=effect]You can negate the effects of Spell Cards that designate this card. As long as "Pokemon-Luxio" remains in your Graveyard, each time this card destroys a monster by battle, this card can attack once again. Once per turn, you can remove 1 Thunder-Type monster in your Graveyard from play to destroy 1 Spell or Trap Card on the field. . [spoiler=effect]FLIP: Draw 1 card. Once per turn, you can remove this face-up card and 2 cards in your Graveyard from play to draw 2 cards. . [spoiler=effect]Once per turn, you can pick up and see the top card of your Deck. If the card is a Monster Card, discard it and take 500 damage. If the card is a Spell or Trap Card, discard it to destroy 1 face-up card on the field. . [spoiler=effect]As long as "Pokemon-Mareep" and "Pokemon-Flaaffy" remain in your Graveyard, you can negate the effects of Spell and Trap Cards your opponent controls that designate this card. Once per turn, you can remove any number of Thunder-Type monsters in your Graveyard from play to destroy an equal number Spell or Trap Cards on the field (Max. 3). If you do, draw 1 card. . [spoiler=effect]During the End Phase of the turn this card was Summoned, you can Tribute this card to destroy 1 monster on the field and inflict 700 points of damage to your opponent. . [spoiler=effect]During the End Phase of the turn this card was Summoned, you can Tribute this card to destroy 2 monsters on the field and inflict 1000 points of damage to your opponent. . [spoiler=effect]When this card is Summoned, add 1 Equip Spell Card to your hand. This card gains 500 ATK for each face-up Equip Spell Card on the field. . [spoiler=effect]As long as "Pokemon-Elekid" remains in your Graveyard, once per turn, you can add 1 Equip Spell Card from your Graveyard to your hand. Once per turn, you can discard 1 Equip Spell Card you control to destroy 2 face-up Spell or Trap Cards on the field..[spoiler=effect]As long as "Pokemon-Elekid" and "Pokemon-Electabuzz" remain in your Graveyard, you can Normal Summon or Set this card with 1 Tribute. Once per turn, you can discard 1 Thunder-Type monster in your hand to destroy 2 face-up monsters on the field OR you can discard 2 Spell Cards from your hand to draw 3 cards from your Deck. ..[spoiler=effect]This card is also treated as a Machine-Type monster. If this card is destroyed by battle by a FIRE monster, increase the Battle Damage by 500. Once per turn, you can remove this card in your Graveyard from play to increase the ATK of all Level 3 or higher "Pokemon" monsters you control by 700, until the End Phase. ..[spoiler=effect]This card is also treated as a Machine-Type monster. If this card destroys a WATER monster by battle, increase the Battle Damage by 500. If this card is destroyed by battle by a FIRE monster, increase the Battle Damage by 500. When this card is Summoned, if "Pokemon-Magnemite" is in your Graveyard, you can Special Summon 1 Level 2 or lower "Pokemon" monster from your hand or Deck. This card gains 200 ATK for each other face-up Thunder-Type monster on the field. ..[spoiler=effect]This card can only be Normal Summoned or Set by Tributing 1 "Pokemon-Magneton" you control. This card is also treated as a Machine-Type monster. If this Defense Position card is targeted by an opponent's monster, this card gains 500 DEF, during the Damage Step only. If this card destroys a WATER monster by battle, increase the Battle Damage by 500. If this card is destroyed by battle by a FIRE monster, increase the Battle Damage by 500. When this card is Normal Summoned or Set, you can Special Summon 2 Level 3 or lower "Pokemon" monsters from your hand or Graveyard. Once per turn, if "Pokemon-Magneton" remains in your Graveyard, you can Special Summon 1 Level 4 or lower "Pokemon" monster in face-up Defense Position. .[spoiler=effect]This card is also treated as a Beast-Type monster. This card cannot target EARTH monsters. When this card is Summoned, toss a coin and call it. If you call it right, this card gains 1000 ATK, until your next Standby Phase. If you call it wrong, skip your Battle Phase. .[spoiler=effect]This card is also treated as a Beast-Type monster. This card cannot target EARTH monsters. If this card destroys a monster by battle, your opponent cannot activate Spell Cards until your next Standby Phase. During either player's Battle Phase, you can remove 1 "Pokemon-Electrike" in your Graveyard from play. If you do, this card gains 500 ATK, during the Damage Step only. .[spoiler=effect]This card is also treated as a Fiend-Type monster. Once per turn, you can pay 500 Life Points to remove the top card of your opponent's Deck from play. If this card is used for the Synchro Summon of a "Rotom" monster, draw 1 card. .[spoiler=effect]1 "Pokemon-Rotom" + 1 or more WATER non-Tuner monstersThis card is also treated as a DARK Machine-Type monster. You can negate the effects of Level 5 or lower Effect Monster Cards that designate this card. Once per turn, you can discard 1 WATER "Pokemon" monster you control to halve the ATK of 1 face-up monster your opponent controls, until your End Phase. .[spoiler=effect]1 "Pokemon-Rotom" + 1 or more WIND non-Tuner monstersThis card is also treated as a DARK Machine-Type monster. When this card is Synchro Summoned, add 1 Spell Card from your Graveyard to your hand. Once per turn, you can discard 1 card from your hand to destroy 1 Spell or Trap Card on the field and inflict 700 points of damage to your opponent. .[spoiler=effect]1 "Pokemon-Rotom" + 1 or more FIRE non-Tuner monstersThis card is also treated as a DARK Machine-Type monster. When this card is Synchro Summoned, discard the top 2 cards from your opponent's Deck and inflict 750 points of damage to your opponent. Each time this card destroys a Level 4 or lower monster your opponent controls by battle, inflict an amount of damage to your opponent equal to the DEF of the destroyed monster. .[spoiler=effect]1 "Pokemon-Rotom" + 1 or more "Ice" non-Tuner monstersThis card is also treated as a DARK Machine-Type monster. When this card is Synchro Summoned, and during each of your Standby Phases, put 1 Frost Counter on a monster your opponent controls (Max. 1). If this card battles a monster with a Frost Counter on it, this card gains 500 ATK and DEF, during the Damage Step only. During your End Phase, your opponent can discard any number of cards from their hand to remove an equal number of Frost Counters from monsters they control. .[spoiler=effect]1 "Pokemon-Rotom" + 1 or more "Ice" non-Tuner monstersThis card is also treated as a DARK Machine-Type monster. When this card is Synchro Summoned, and during each of your Standby Phases, put 1 Frost Counter on a monster your opponent controls (Max. 1). If this card battles a monster with a Frost Counter on it, this card gains 500 ATK and DEF, during the Damage Step only. During your End Phase, your opponent can discard any number of cards from their hand to remove an equal number of Frost Counters from monsters they control. .[spoiler=effect]1 "Pokemon-Rotom" + 1 or more EARTH non-Tuner monstersThis card is also treated as a DARK Machine-Type monster. When this card is Synchro Summoned, you can destroy 2 face-up cards on the field. Once per turn, you can discard 1 “Pokemon” monster from your hand to destroy 1 face-up Spell or Trap Card on the field. Each time this card destroys a monster by battle, you can remove 2 Level 4 or higher “Pokemon” monsters from your Graveyard to gain Life Points equal to the ATK of the destroyed monster. . [spoiler=Water/Ice Pokemons Set!!][spoiler=effect!!]When this card is Summoned, decrease the Level of a face-up monster on the field by 1. When this card is destroyed and sent to the Graveyard, search in your Deck for a “Pokemon-Feebas” and add it to your hand. [spoiler=effect!!]When this card is Summoned, if you control a face-up “Pokemon-Feebas” on the field, destroy 1 card on the field. Each time that this card attacks an opponent monster, you can Tribute a face-up WATER “Pokemon” monster you control to increase the ATK of this card by 500 during the Damage Step only. When this card is destroyed and sent to the Graveyard, you can pay 500 Life Points to return 1 “Pokemon-Feebas” from your Graveyard to the top of your Deck. [spoiler=effect!!]Each time that this card attacks an opponent monster, you can discard 1 WATER monster from your hand to decrease the DEF of the attacked monster by 300 during the Damage Step only. If this card destroys a face-up WATER monster by battle, increase the Level of this card by 1 until your next Standby Phase. [spoiler=effect!!]When this card is Summoned, you can remove from play 1 “Pokemon-Corpish” from your Graveyard to Special Summon 2 “Craw Tokens” (Aqua-Type/WATER/Level 1/ATK 0/DEF 0). Increase the ATK of this card by 100 for each “Craw Token” on the field. Once per turn, you can Tribute 1 “Craw Token” you control to halve the ATK of 1 face-up monster on the field until the end of the turn. If you activate this effect, your opponent draw a card. [spoiler=effect!!]This card is treated as a Psychic-Type monster while is on the field. When this card is Summoned, place 1 Psychic Counter on it (max. 1). Each time that this card is attacked, you can remove 1 Psychic Counter from this card to negate the attack and end the Battle Phase. During each player’s End Phase, if this card doesn’t have a Psychic Counter on it, destroy this card. [spoiler=effect!!]This card is treated as a Psychic-Type monster while is on the field. When this card is Summoned, place 2 Psychic Counters on this card (max. 2). Once per turn, you can remove 1 Psychic Counter from this card to decrease the Level of a Face-up monster on the field by 1. If this card destroys a Level 3 or lower opponent monster by battle, increase your Life Points x the DEF of the destroyed monster. [spoiler=effect!!]When this card is Summoned, place 1 Venom Counter on a face-up monster on the field. Once per turn, you can decrease the ATK of 1 face-up monster with a Venom Counter on it by 200 until the end of the turn. [spoiler=effect!!]When this card is Summoned, place 2 Venom Counters on this card (max. 2). Once per turn, you can move 1 Venom Counter from this card to another face-up monster on the field. When this card attacks an opponent monster with a Venom Counter on it, increase the ATK of this card by 300 during the Damage Step only. [spoiler=effect!!]When this card is destroyed and sent to your Graveyard, take 1 “Pokemon-Staryu” from your Deck and Special Summon it to the field in face-up Attack or Defense Position and increase it’s DEF by 200. The Deck is then shuffled. [spoiler=effect!!]When this card is Summoned, you can remove from play 1 “Pokemon-Staryu” from your Graveyard to increase the ATK of this card by 300 until the end of the turn. When this card is destroyed and sent to the Graveyard, you can return 1 WATER monster from your Graveyard to the top of your Deck. [spoiler=effect!!]Each time that this card destroys an opponent monster by battle, select 1 face-down opponent Spell or Trap Card on the field. The selected card cannot be activated until your next Standby Phase. [spoiler=effect!!]When this card is Summoned, you can remove from play 1 “Pokemon-Seel” from your Graveyard to place 1 Ice Counter on a monster on the field. Negate the effect of all face-up monsters with an Ice Counter on it and increase the ATK of this card by 100 x each Ice Counter on the field. [spoiler=effect!!]Once per turn, you can place 1 Ice Counter on a face-up monster on the field. When this card is destroyed and sent to the Graveyard, destroy 1 face-up monster on the field with an Ice Counter on it. [spoiler=effect!!]When this card is Summoned, you can remove from play 2 “Pokemon-Snorut” from your Graveyard to place 1 Ice Counter on all face-up monsters on the field. Each time that this card attacks an opponent monster with an Ice Counter on it, increase the ATK of this card by 300 x each Ice Counter on the attacked monster during the Damage Step only. [spoiler=effect!!]This card cannot be destroyed by battle (Damage is applied normally). If this card is attacked, change the Battle Position of this card at the end of the Damage Step. [spoiler=effect!!]Increase the DEF of this card by 300 x each “Pokemon-Shellder” in your Graveyard. If this card would be destroyed by battle, you can remove from play 1 “Pokemon-Shellder” from your Graveyard instead. [spoiler=effect!!]If this card attacks an opponent’s monster, this card gains 400 ATK during the Damage Step only.If this card destroys an opponent monster by battle, it is changed to Defense Position at the end of the Battle Phase. This card’s battle position cannot be changed until your next Standby Phase. [spoiler=effect!!]Once per turn, if you control this monster on the field, you can equip it to a facer-up “Pokemon Trainer” monster on the field as an Equip Card, OR unequip it and Special Summon it in face-up Defense Position. When equipped to a monster by this card’s effect, that monster loses 400 ATK and DEF. The equipped monster cannot be destroyed by battle (Damage is applied normally). (1 monster can only be equipped with 1 Union Monster at time. If the equipped monster would be destroyed, this card is destroyed instead.) [spoiler=effect!!]FLIP: Destroy 1 monster your opponent controls. If this face-down card is destroyed by battle, inflict damage to your opponent x the ATK of the monster destroyed with this card effect. [spoiler=effect!!]During each player’s Battle Phase, you can discard this card from your hand to increase the ATK and DEF of a WATER monster you control on the field by 300 until the end of the turn. [spoiler=effect!!]When this card is Summoned, you can add 1 “Pokemon-Poliwag” from your Graveyard to your hand. Each time that this card destroys an opponent monster by battle, increase the ATK of this card by 300 until your next Standby Phase. [spoiler=effect!!]When this card is Summoned, you can remove from play 1 “Pokemon-Poliwhirl” from your Graveyard to destroy 2 Spell or Trap Cards on the field. When this card attacks an opponent monster, you can remove from play 1 “Pokemon-Poliwag” from your Graveyard to increase the ATK of this card by 400 during the Damage Step only. [spoiler=effect!!]If this card attacks a Defense Position monster, destroy the monster with this card’s effect without applying damage calculation. [spoiler=effect!!]If this card attacks an opponent monster, you can remove from play 1 “Pokemon-Goldeen” from your Graveyard to decrease the DEF of all opponent monsters on the field by 300 until the end of the Battle Phase. [spoiler=effect!!]FLIP: Draw 1 card. If this face-down monster is destroyed by a card effect, return 1 Fish-Type monster from your Graveyard to your hand. [spoiler=effect!!]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect:• This card cannot be affected by Trap Cards. Eah time that this ard destroys an opponent monster by battle, place 1 Fury Counter on this card (max. 1). Once per turn, you can remove 1 Fury Counter from this card to increase the ATK of this card by 1000 until the end of the Battle Phase. When this card is destroyed and sent to the Graveyard, add 1 “Pokemon-Magikarp” from your Graveyuard to the top of your Deck. [spoiler=effect!!]Each time that this card attacks or is attacked, you can discard 1 card from your hand to decrease the ATK of the opponent monster by 300 during the Damage Step only. [spoiler=effect!!]This card can attack twice during the turn that is Summoned. If this card attacks your opponent directly, you can remove from play 1 “Pokemon-Buizel” from your Graveyard to inflict 700 damage to your opponent. [spoiler=effect!!]During either player’s Battle Phase, you can discard this card from your hand to reduce the Battle Damage that you take this turn by half. [spoiler=effect!!]When this card is Summoned, you can remove from play 1 “Pokemon-Finneon” from your Graveyard to Special Summon 1 Level 2 or lower Fish-Type monster from your Deck. During your opponent Battle Phase, you can discard 1 Fish-Type monster from your hand to reduce the Battle Damage that you take for a opponent monster to 0. [spoiler=effect!!]You can discard this card from your hand to halve the ATK of an opponent monster on the field until the end of the turn. If you activate this effect, increase the Level of all opponent monsters by 1 until the end of the turn. [spoiler=effect!!]When this card is Summoned, you can remove from play 1 “Pokemon-Krabby” from your Graveyard to change the Battle Position of all opponent monsters on the field to Defense Position. When this card attacks an opponent Defense Position monster on the field, increase the ATK of this card by 500 during the Damage Step only. [spoiler=effect!!]When this card is destroyed by battle, reduce the Level of a WATER monster in your hand by 1 until your next Standby Phase. [spoiler=effect!!]The monster that battles with this card is destroyed by this card effect at the end of the Damage Step. When this card attacks, destroy this monster at the end of the Damage Step. [spoiler=effect!!]During your Standby Phase, if this card remains face-up on your side of the field, Special Summon 1 “Pokemon-Horsea” from your Deck in face-up Attack Position. [spoiler=effect!!]When this card is Summoned, destroy 1 card on the field x each face-up “Pokemon-Horsea” you control on the field. Each time that this card attacks an opponent Defense Position monster, you can remove from play 1 “Pokemon-Horsea” from your Graveyard to remove from play the attacked monster at the end of the Damage Step. [spoiler=effect!!]This card is treated as a Dragon-Type monster while is on the field. Increase the ATK of this card by 100 x each face-up Dragon and Aqua-Type monsters on the field. Once per turn, you can remove from play 1 Dragon and 1 Aqua-Type monster you control on the field to destroy all monsters on the field. If you do, you can’t conduct your Battle Phase this turn. [spoiler=effect!!]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect:•Once per turn, you can place 1 Kiss Counter on a face-up non-WATER monster on the field. Monsters with Kiss Counters on it can’t attack this card. If this card destroys a monster with a Kiss Counter on it, increase your Life Points by 300 x the Level of the destroyed monster. When this card is destroyed an sent to the Graveyard, decrease the ATK of all monsters with Kiss Counters on it by 400 until the end of the turn. [spoiler=effect!!]Once per turn, you can discard this card from your hand to add 1 Trap Card from your Graveyard to the top of your Deck. During your End Phase, you can pay 700 Life Points to return this card from your Graveyard to the top of your Deck. [spoiler=effect!!]If this card is destroyed and sent to the Graveyard, activate 1 of the following effects:-Decrease the ATK and DEF of a face-up monster on the field by 300 until your next End Phase. -Increase the ATK and DEF of a face-up monster on the field by 400 until your next Standby Phase. [spoiler=effect!!]When this card is Tribute Summoned, Special Summon 2 “Aqua Tokens” (Aqua-Type/DARK/Level 1/ATK 0/DEF 0). Once per turn, you can offer an Aqua-Type monster you control on the field to increase the ATK of this card by 1000 until the end of the Battle Phase. During your End Phase, you must offer an Aqua-Type monster you control. If you don’t, destroy this card and take 300 damage x the Level of this card. [spoiler=effect!!]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect:•This card cannot be destroyed by battle (Damage is applied normally). Each time that you take damage by a battle that involves this card; place 1 Ancient Counter on this card (max. 1). Once per turn, you can remove 1 Ancient Counter from this card to attack your opponent’s directly. If this card would be destroyed by a card effect, you can remove 1 Ancient Counter from this card instead. [spoiler=effect!!]This card can only be used for a Synchro Summon of a Level 5 or lower Synchro Monster. If this card is used for a Synchro Summon of an Aqua or Fish-Type Synchro Monster, increase the ATK of the Synchro Monster by 1000 until the end of this turn. [spoiler=effect!!]When this card is Summoned, you can remove from play 1 “Pokemon-Poliwhirl” from your Graveyard to destroy 2 monsters on the field. When this card attacks an opponent monster, you can remove from play 1 WATER “Pokemon” monster from your Graveyard to decrease the ATK of the attacked monster by 400 and increase its Level by 1 during the Damage Step only. [spoiler=effect!!]When this card is destroyed by battle and sent to the Graveyard, place 1 Lazy Counter on an opponent monster on the field. Monsters with Lazy Counters on it can’t activate its effect(s). [spoiler=effect!!]Once per turn, you can discard the top card from your Deck to place 1 lazy Counter on a card on the field. Monster with Lazy Counters on it loses 300 DEF during the Damage Step only. When this card is destroyed and sent to the Graveyard, destroy 1 monster on the field with a Lazy Counter on the field. [spoiler=effect!!]Once per turn, you can place 1 Lazy Counter on a face-up monster on the field. Decrease the Level of all monsters with Lazy Counters on it by 1. Each time that this card attacks a monster, increase the ATK of this card by 100 x the Level of the attacked monster. When this card is destroyed and sent to the Graveyard, destroy all monster on the field with a Lazy Counter on it. [spoiler=effect!!]When this card is Summoned, you can destroy this card to draw 2 cards. You can’t activate or Summon that cards this turn. [spoiler=effect!!]When this card is Summoned, you can destroy this card to discard 2 randomly cards from your opponent’s hand. Skip your next Draw Phase. [spoiler=effect!!]This card can only be Tribute Summoned by Tributing a face-up “Pokemon-Shellos West Sea” you control on the field. When this card is Summoned successgully, draw 2 cards. Once per turn, you can discard 1 card from your hand to draw 2 cards. You can activate or Summon that cards this turn. [spoiler=effect!!]This card can only be Tribute Summoned by Tributing a face-up “Pokemon-Shellos East Sea” you control on the field. When this card is Summoned successfully discard the top 2 cards from your opponent’s Deck to the Graveyard. Once per turn, you can discard 1 card from your hand to discard 2 randomly cards from your opponent’s hand to the Graveyard. [spoiler=effect!!]This card cannot be destroyed by battle (Damage is applied normally). When this face-down card is attacked and flipped face-up, destroy 1 non-WATER monster on the field and both player’s discards the top 2 cards from their Deck. [spoiler=effect!!]This card cannot be affected by Spell Cards. When this card destroys and opponent monster by battle, both player’s discard cards from their respective Decks x the Level of the destroyed monster. During your End Phase, remove from play 1 WATER monster from your Graveyard. If you don’t, destroy this card. [spoiler=effect!!]This card cannot be selected as an attack target by a Level 5 or higher monster. When this card is destroyed by battle, destroy the monster that battles with this card instead. [spoiler=effect!!]This card can only be Tribute Summoned by Tributing a face-up Fish-Type monster you control on the field. Each time that this card destroys an opponent monster by battle, discard 1 randomly card from your opponent hand. When this card is destroyed and sent to the Graveyard, discard cards from the top of your opponent’s Deck x the Level of the monster that destroy this card. [spoiler=effect!!]When this card is Summoned, you can discard 2 cards from your hand to Special Summon 1 Level 3 or lower Fish-Type monster from your hand or Graveyard. If this card is used for a Synchro Summon of a Fish-Type Synchro Monster, return this card to the bottom of your Deck instead of your Graveyard. [spoiler=effect!!]When this card is Summoned, add 1 Level 2 Fish-Type monster from your Graveyard to your hand. Each time that this card attacks an opponent monster, you can discard 1 Level 2 or lower WATER monster from your hand to destroy the opponent monster with this card effect without applying Damage Calculation. [spoiler=effect!!]When this card is destroyed by a card effect, return it to the bottom of your Deck instead of your Graveyard. If this card is destroyed by battle, return it to the top of your Deck instead of your Graveyard. [spoiler=effect!!]When this card is Summoned, pick up the top card of your Deck. If the card is a Level 3 or lower WATER monster, you can Special Summon it and its effect(s) are negated. Destroy the Summoned monster at the end of the turn and inflict 200 damage x the Level of the destroyed monster. [spoiler=effect!!]If this face-down card is attacked and not destroyed by battle, destroy the attacking monster with this card effect without applying Battle Damage. You can flip this card face-down Defense Position once per turn during your Main Phase 1. [spoiler=effect!!]When this card is Summoned, you can discard 1 Fish-Type monster from your hand to destroy 2 opponent’s Spell and Trap Cards on the field. Each time that this card destroys an opponent monster by battle, you can return 1 Level 3 or lower Fish-Type monster from your Graveyard to the bottom of your Deck. When this card is destroyed and sent to the Graveyard, you can remove from play this card and 2 other Fish-Type monsters to Special Summon 1 Fish-Type monster from your hand. [spoiler=effect!!]FLIP: Draw a card. If you draw a Fish-Type monster, draw an extra card. [spoiler=effect!!]This card is treated as an EARTH monster while is on the field. If this card is destroyed by a LIGHT monster, you can activate 1 of the following effect(s):-Destroy the monster that destroy this card and inflict 700 damage to both player’s.-Remove from play this card and the top 3 cards from your Deck. End the Battle Phase and inflict 500 damage to both player’s. [spoiler=effect!!]Once per turn, place 1 Ice Counter on a face-up opponent monster on the field. Decrease the DEF of all face-up monsters on the field with an Ice Counter on it by 100. [spoiler=effect!!]Once per turn, you can place 1 Ice Counter on a face-up monster on the field. During the battle within this card and a monster with an Ice Counter on it, decrease the ATK of the opponent monster by 100 x the number of Ice Counter on it. Once per turn, you can remove 3 Ice Counters from a card you control on the field to draw a card. [spoiler=effect!!]When this card is Summoned, you can discard 1 card from your hand to increase your Life Points by 700. Once per turn, you can discard 1 card from your hand to increase your Life Points by 500. When this card is destroyed and sent to the Graveyard, increase your Life Points by 600. [spoiler=effect!!]When this card is Summoned, you can discard 1 card from your hand to inflict 500 damage to your opponent. Once per turn, you can discard 1 card from your hand to inflict 600 damage to your opponent. When this card is destroyed and sent to the Graveyard, inflict 800 damage to your opponent. [spoiler=effect!!]This card cannot be destroyed by battle (Damage is applied normally). When this card is Summoned, you can add 1 Equip Spell Card from your Deck to your hand (you cannot activate the card this turn). You can offer this card equipped with an Equip Spell Card to Special Summon 1 “Pokemon-Huntail” or “Pokemon-Gorebyss” from your hand or Graveyard. [spoiler=effect!!]If this card is Summoned by the effect of “Pokemon-Clamperl”, toss a coin. ●Heads: destroy 1 face-up monster on the field and this card gains 100 ATK x the Level of the destroyed monster. ●Tails: destroy 1 Spell or Trap Card on the field and this card cannot be affected by the type of card you destroyed. [spoiler=effect!!]If this card is Summoned by the effect of “Pokemon-Clamperl”, toss a coin. ●Heads: destroy 1 face-up monster you control and this card Level is treated as the Level of the destroyed monster. ●Tails: Special Summon 1 Level 3 or lower monster from your Graveyard, except “Pokemon-Gorebyss”. [spoiler=effect!!]Once per turn, you can place 1 Kiss Counter on a face-up non-WATER monster on the field. Decrease the DEF of all face-up monsters on the field with a Kiss Counter on it by 300. During your opponent’s Standby Phase, you can remove from play this card to destroy 1 face-up monster with a Kiss Counter on it. [spoiler=Started Pokemons Set!!] [spoiler=effect!!]Once per turn, you can inflict 500 damage to your opponent. When this card is destroyed by battle and sent to your Graveyard, inflict 500 damage to your opponent. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Torchic” remains in your Graveyard, inflict 700 damage to your opponent. Each time that this card destroys an opponent monster by battle, inflict 200 damage to your opponent equal to the Level of the destroyed monster. [spoiler=effect!!]If “Pokemon-Combusken” and “Pokemon-Torchic” remains in your Graveyard, you can Normal Summon this card by Tributing 1 monster. When this card destroys an opponent monster by battle, inflict damage to your opponent equal to the ATK of the destroyed monster. Once per turn, you can remove from play 2 FIRE “Pokemon” monsters from your Graveyard to inflict 1000 damage to your opponent. [spoiler=effect!!]When this card is destroyed by battle, search in your Deck for a Level 4 or lower Plant-Type monster and add it to your hand. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Treecko” remains in your Graveyard, this card can attack twice this turn. Once per turn, you can discard a Plant-Type monster from your hand to destroy 1 face-up monster with the lowest ATK in your opponent side of the field. [spoiler=effect!!]If “Pokemon-Grovyle” and “Pokemon-Treecko” remains in your Graveyard, you can Normal Summon this card by Tributing 1 monster. Each time that this card destroys an opponent monster by battle, add 1 Level 4 or lower Plant-Type monster from your Graveyard to the top of your Deck. Once per turn, you can discard 1 Plant-Type monster from your hand to Special Summon 1 Level 4 or lower Plant-Type monster from your Graveyard. [spoiler=effect!!]If this card is successfully attacks your opponent’s Life Points directly, your opponent discards 1 card randomly from his/her hand. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Mudkip” remains in your Graveyard, your opponent discards 2 cards randomly from his/her hand. Once per turn, you can discard 1 card from your hand to pick up 2 cards from your Deck. Select 1 of those cards and add it to your hand and discard the other card to your Graveyard. [spoiler=effect!!]If “Pokemon-Marshtomp” and “Pokemon-Mudkip” remains in your Graveyard, you can Normal Summon this card by Tributing 1 monster. Once per turn, you can discard 1 card from your hand to pick up 3 cards from your Deck. Select 2 of those cards and add it to your hand and put the other card on the bottom of your Deck. [spoiler=effect!!]Face-up Level 3 or lower Plant-Type monsters you control, except “Pokemon-Chikorita”, cannot be destroyed by battle. [spoiler=effect!!]If “Pokemon-Chikorita” remains in your Graveyard, increase the ATK of all face-up Plant-Type monsters on the field by 300. Face-up Level 4 or lower Plant-Type monsters you control, except “Pokemon-Bayleef”, cannot be affected by your opponent’s Trap Cards. [spoiler=effect!!]Face-up Plant-Type monsters you control, except “Pokemon-Meganium”, cannot be affected by your opponent’s Spell and Trap Cards. Once per turn, you can remove from play 1 “Pokemon-Chikorita” from your Graveyard to increase your Life Points by 1000 OR you can remove from play 1 “Pokemon-Bayleef” from your Graveyard to destroy 1 face-up monster on the field. [spoiler=effect!!]When this card is Summoned successfully, discard 1 card randomly from your opponent hand and inflict 700 damage to your opponent. You can discard this card from your hand to inflict 500 damage to your opponent. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Cyndaquil” remains in your Graveyard, destroy 1 opponent Spell or Trap Card. Once per turn, you can inflict 200 damage to your opponent x each FIRE “Pokemon” monsters in both player’s Graveyard. If you activate this effect, this card cannot attack this turn. [spoiler=effect!!]If “Pokemon-Cyndaquil” and “Pokemon-Quilava” remains in your Graveyard, you can Normal Summon this card by Tributing 1 monster. When this card destroys an opponent monster by battle and sent it to the Graveyard, destroy all Spell and Trap Cards in your opponent’s side of the field and inflict 400 damage to your opponent x each destroyed card. [spoiler=effect!!]Once per turn, you can change the Battle Position of this card with this card effect. When this card is changed from Attack Position to Defense Position, draw a card from your Deck. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Totodile” remains in your Graveyard, return 1 card on the field to their owner player’s hand. When this card is changed from Defense Position to Attack Position, destroy 1 card in your opponent side of the field. [spoiler=effect!!]If “Pokemon-Totodile” and “Pokemon-Croconaw” remains in your Graveyard, once per turn, you can change the Battle Position of this card with this card effect. When this card is changed from Defense Position to Attack Position destroys all monsters on the field, except this card. [spoiler=effect!!]You can only activate this card if you control a face-up FIRE "Pokemon" monster on the field. Inflict 1000 damage to your opponent and end the Battle Phase. You can only activate 1 "Ember" per turn. [spoiler=effect!!]Activate this card only if you control a face-up “Pokemon” monster on the field. Destroy 1 monster on the field and inflict 500 damage to both player’s Life Points. [spoiler=effect!!]You can remove this card from your Graveyard to search 1 Level 3 or lower Reptile-Type monster from your Deck and add it to your hand. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Charmander” remains in your Graveyard, inflict 200 damage to your opponent for each card that your opponent’s control. Once per turn, you can discard 1 Reptile-Type monster from your hand to Special Summon a Level 4 or lower Reptile-Type monster from your Graveyard. [spoiler=effect!!]If “Pokemon-Charmander” and “Pokemon-Charmeleon” remains in your Graveyard, you can Normal Summon this card by Tributing 1 monster. Once per turn, you can pay 1000 Life Points to destroy all monsters on your opponent’s side of the field (this card can’t attack this turn). If this card is destroyed by a opponent’s card effect, return 1 Reptile-Type monster from your Graveyard to the top of your Deck. [spoiler=effect!!]If you control other face-up WATER monster on the field, this card can attack your opponent’s Life Points directly. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Squirtle” remains in your Graveyard, increase the ATK of this card by 400. If you control other face-up WATER monster on the field, this card can attack twice in the same Battle Phase. [spoiler=effect!!]If “Pokemon-Squirtle” and “Pokemon-Wartortle” remains in your Graveyard, once per turn, you can Special Summon 1 Level 2 or lower Aqua-Type monster from your Graveyard in face-up Defense Position. Once per turn, you can offer 1 face-up WATER monster you control on the field to destroy 2 cards on your opponent’s side of the field. [spoiler=effect!!]This card cannot be destroyed by battle (Damage is applied normally). When this card is removed from the field, Special Summon 1 “Seed Token” (Plant-Type/EARTH/Level 1/ATK 100/DEF 100) to your side of the field. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Bulbasaur” remains in your Graveyard, Special Summon 1 “Seed Token” (Plant-Type/EARTH/Level 1/ATK 100/DEF 100). Once per turn, you can offer 1 face-up Plant-Type monster you control on the field to destroy 1 monster in your opponent’s side of the field. [spoiler=effect!!]If “Pokemon-Bulbasaur” and “Pokemon-Ivysaur” remains in your Graveyard, once per turn, you can Special Summon 1 Level 2 or lower Plant-Type monster from your Graveyard in face-up Defense Position. Each time that this card destroys an opponent monster by battle, Special Summon 1 “Seed Token” (Plant-Type/EARTH/Level 1/ATK 100/DEF 100). Once per turn, you can offer 1 face-up Plant-Type monster you control on the field to inflict 900 damage to your opponent. [spoiler=effect!!]FLIP: Inflict 300 damage to your opponent’s equal to the number of cards on your opponent’s side of the field. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Chimchar” remains in your Graveyard, search in your Deck for a Level 5 or lower FIRE monster and add it to your hand. Once per turn, you can discard 1 FIRE monster from your hand to inflict 200 damage to your opponent’s equal to the Level of the discarded monster. [spoiler=effect!!]When this card is Summoned, you can remove from play 1 “Pokemon-Chimchar” and 1 “Pokemon-Monferno” from your Graveyard to return 2 Level 3 or lower FIRE monsters from your Graveyard to your hand. Once per turn, you can discard 2 FIRE monsters from your hand to inflict 1500 damage to your opponent’s. [spoiler=effect!!]FLIP: Return 1 monster from your Graveyard to the top of your Deck. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Piplup” remains in your Graveyard, return 1 monster from the field to their owner’s player hand. Once per turn, you can discard 1 WATER monster to return 2 cards from the field to their owner’s player hand. [spoiler=effect!!]When this card is Summoned, you can remove from play 1 “Pokemon-Piplup” and 1 “Pokemon-Prinplup” from your Graveyard to return 1 WATER monster from your Graveyard to your hand. Once per turn, you can discard 2 WATER monsters to return 3 cards from the field to their owner’s player hand. [spoiler=effect!!]If this card is sent to the Graveyard for a Synchro Summon, you can return 1 Level 3 or lower Plant-Type monster from your Graveyard to your hand. [spoiler=effect!!]When this card is Summoned, if “Pokemon-Turtwig” remains in your Graveyard, Special Summon 1 Level 3 or lower Plant-Type monster from your hand. Once per turn, you can discard 1 Plant-Type monster to destroy 1 Spell or Trap Card on the field. [spoiler=effect!!]When this card is Summmoned, you can remove from play 1 “Pokemon-Turtwig” and 1 “Pokemon-Grotle” to Special Summon 1 Level 4 or lower Plant-Type monster from your Graveyard. Once per turn, you can discard 1 Plant-Type monster to destroy 2 cards on the field. If this card is destroyed by an opponent’s card effect, Special Summon 1 Level 4 or lower Plant-Type monster from your Graveyard. [spoiler=effect!!]Activate only if you control a face-up Level 5 or higher FIRE “Pokemon” monster on the field. Destroy the monster with the highest Level on the field and inflict 700 damage to both player’s Life Points. [spoiler=effect!!]Activate only if you control a Face-up FIRE “Pokemon” monster on the field. Remove from play 1 FIRE monster from your Graveyard to inflict 200 damage to your opponent x the Level of the removed monster. You can only activate 1 “Flamethrower” per turn. [spoiler=effect!!]Activate only if you control a face-up Level 5 or higher FIRE “Pokemon” monster on the field. Pay 1000 Life Points and remove from play all FIRE monsters in your Graveyard. Inflict 400 damage to your opponent x the number of removed monsters. You can only activate 1 “Fire Blast” per turn. [spoiler=effect!!]This card can only be equipped to a Level 4 or lower “Pokemon” monster on the field. Increase the ATK of the equipped monster by 400 and decrease is DEF by 200. When the equipped monster battles a Winged Beast or Rock-Type monster, this card gains 300 ATK during the Damage Step only. If the equipped monster destroys a Winged Beast or Rock-Type monster by battle, destroy 1 Spell or Trap Card on the field. [spoiler=effect!!]Activate only when a Plant-Type monster you control declares an attack. Toss 5 coins. Increase the ATK of the attacking monster by 200 x the number of Heads and decrease its ATK by 100 x the number of Tails. [spoiler=effect!!]Activate only when your opponent declares an attack and you don’t control monsters on the field. Special Summon 1 Level 5 or lower “Pokemon” monster from your hand. Destroy the Summoned monster at the end of the Battle Phase and draw a card. [spoiler=effect!!]This card can only be equipped to a Level 4 or lower Plant-Type “Pokemon” monster on the field. Increase the ATK of the equipped monster by 300. Each time that the equipped monster destroys an opponent monster by battle, can attack twice in the same Battle Phase. If the equipped monster destroys a Fish or Aqua-Type monster by battle, return 1 Spell or Trap Card from your Graveyard to your hand. [spoiler=effect!!]Activate only if you control a face-up Plant-Type “Pokemon” monster on the field. Toss a coin. If the result is Heads, remove from play 1 Plant-Type monster from your Graveyard to destroy 2 cards in your opponent’s side of the field. If the result is Tails, discard the top 2 cards from your Deck. [spoiler=effect!!]Activate only if you control a face-up Plant-Type monster on the field. Pay 1000 Life Points to increase the ATK of all face-up Plant-Type monsters on the field by 1000 until the end of the turn. You can’t conduct your next Battle Phase. [spoiler=effect!!]Activate only when your opponent declares an attack and you only control a face-up “Pokemon” monster on the field. Destroy the attacking monster and end the Battle Phase. [spoiler=effect!!]Activate only if you control a face-up WATER monster on the field. Decrease the ATK of all opponent’s monsters by 400 until the End of the Battle Phase. [spoiler=effect!!]Discard 1 card from your hand. Activate 1 of the following effects:-Destroy 1 Spell or Trap Card on the field.-Increase the ATK of a face-up “Pokemon” monster on the field by 300, until the end of the turn. [spoiler=effect!!]Activate only if you control a face-up WATER monster on the field. Increase the ATK of all WATER monsters on the field by 400 until the end of the turn. You can remove from play this card from your Graveyard, to return 1 Level 4 pr lower WATER monster from your Graveyard to the bottom of your Deck. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 4, 2009 Author Report Share Posted October 4, 2009 [spoiler=Fire/Dragon Pokemon Set!!][spoiler=effect!!]This card can only be used by the Synchro Summon of a FIRE Synchro Monster. When this face-down card is destroyed by an opponent card effect, you can Special Summon 1 Level 3 or lower FIRE monster from your Deck in face-up Attack Position. The summoned monster cannot be destroyed by battle this turn (Damage is applied normally). [spoiler=effect!!]When this card is Tribute Summoned, add 1 FIRE Tuner monster from your Deck to your hand. You can’t Summon that monster this turn. Each time that this card destroys an opponent monster by battle, inflict damage to your opponent’s x the DEF of the destroyed monster. When this card is removed from the field, remove it from play to Special Summon 1 FIRE Tuner Monster from your hand. You can’t use the summoned monster from a Synchro Summon until this turn. [spoiler=effect!!]When this card is Summoned, you can Special Summon 1 Level 2 or lower FIRE monster from your hand. Destroy the Summoned monster during the End Phase. When this card is destroyed by battle and sent to the Graveyard, return 1 Level 2 or lower FIRE monster from your Graveyard to the bottom of your Deck. [spoiler=effect!!]When this card is Summoned, Special Summon 1 Level 3 or lower Beast-Type monster from your hand or Graveyard. Level 3 or lower FIRE monsters cannot be destroyed by battle (Damage is applied normally). Each time that this card destroys an opponent monster by battle, you can remove from play 2 Level 3 or lower Beast-Type monsters from your Graveyard to inflict damage to your opponent’s x the ATK of the destroyed monster. [spoiler=effect!!]This card cannot be Special Summoned from your Graveyard or hand. This card can attack your opponent’s directly. If you do, decrease the ATK of this card by 500 and increase its Level by 1 until your next Standby Phase. [spoiler=effect!!]This card can only be Tribute Summoned by Tributing a face-up FIRE Beast-Type monster you control. Each time that this card destroys an opponent monster by battle, Special Summon 1 Level 3 or lower FIRE Beast-Type monster from your Graveyard and inflict 200 damage to your opponent’s x the Level of the Summoned monster. Once per turn, you can Tribute a Level 3 or lower Beast-Type monster you control to increase the ATK of this card by 200 x the Level of the Tributed monster. [spoiler=effect!!]When this card is Summoned, you can Tribute it to inflict 100 damage to your opponent’s x each FIRE monster in both player’s Graveyard. [spoiler=effect!!]Each time that this card inflicts Battle Damage to your opponent’s, inflict 200 damage to your opponents x each FIRE monster in both player’s Graveyard. Once per turn, you can search in your Deck for a FIRE monster and sent it to the Graveyard. If you do, this card can’t attack this turn. [spoiler=effect!!]Once per turn, you can discard 1 FIRE monster from your hand to inflict damage to your opponent x the ATK of the discarded monster. Each time that this card destroys an opponent monster by battle, inflict damage to your opponent x the DEF of the destroyed monster. During your End Phase, you must discard the top 2 cards from your Deck and take 500 damage x each discarded Spell or Trap Card. [spoiler=effect!!]When this card is destroyed by battle, inflict 100 damage to your opponent’s x the Level of the monster that destroys this card. When this card is used for a Synchro Summon of a non-FIRE Synchro Monster, take 100 damage x the Level of the Summoned monster. [spoiler=effect!!]Each time that this cards attacks, you can remove from play 1 FIRE monster from your Graveyard to increase the ATK of this card by 100 x the Level of the removed monster during the Damage Step only. If this card is destroyed by battle and sent to the Graveyard, inflict 200 damage to your opponent x the Level of this card. [spoiler=effect!!]Each time that this card attacks a face-up opponent monster on the field, increase the ATK of this card by 100 x the Level of the attacked opponent monster during the Damage Step only. [spoiler=effect!!]Each time that this card attacks an opponent monster on the field, decrease the ATK and DEF of the attacked monster by 100 x the Level of the attacked opponent monster during the Damage Step only. Uf this card destroys an opponent monster by battle and sent it to the Graveyard, inflict damage to both player’s x the ATK of the destroyed monster. [spoiler=effect!!]During each of your Standby Phases, inflict 100 damage to both player’s x each FIRE and EARTH monsters in both player’s Graveyard. Once per turn, you can discard the top card from your Deck to the Graveyard and inflict 500 damage to your opponent’s. [spoiler=effect!!]This card is also treated as a EARTH monster while is on the field. During each of your End Phases, inflict 200 damage to both player’s x each FIRE and EARTH monsters in both player’s Graveyard. Once per turn, you can search in your Deck for a FIRE or EARTH monster and sent it to the Graveyard. Inflict damage to your opponent x the half of the ATK of the discarded monster. [spoiler=Eevee Evolutions Set!!] [spoiler=effect!!]When this card is Summoned, search in your Deck for an Equip Spell Card and add it to your hand. You can’t activate that card this turn. [spoiler=effect!!]This card can only be Summoned by Tributing a face-up “Pokemon-Eevee” equipped with “Fire Stone”. Each time that this card destroys an opponent monster by battle, inflict 1000 damage to your opponent. [spoiler=effect!!]This card can only be equipped to a monster with “Pokemon” in its name. Increase the ATK of the equipped monster by 300. Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, the equipped monster can’t attack this turn. [spoiler=effect!!]This card can only be summoned by Tributing a face-up “Pokemon-Eevee” equipped with “Water Stone”. Once per turn, you can discard 1 card from your hand to destroy 1 card on the field. [spoiler=effect!!]This card can only be equipped to a monster with “Pokemon” in its name. Increase the ATK of the equipped monster by 400. Once per turn, change the battle position of one face-up monster your opponent controls. The battle position of that card cannot be changed until your next Standby Phase (except by card effects). [spoiler=effect!!]You can only activate this card if you have a face-up “Pokemon-Eevee” on the field. End your opponent’s Battle Phase and draw 1 card. [spoiler=effect!!]This card can only be summoned by Tributing a face-up “Pokemon-Eevee” equipped with “Thunder Stone”. Each time that this card destroys an opponent monster by battle, can attack twice in the same Battle Phase. [spoiler=effect!!]This card can only be equipped to a monster with “Pokemon” in its name. Increase the ATK of the equipped monster by 500. Each time that the equipped monster destroys an opponent monster by battle, destroy 1 Spell or Trap Card on the field. [spoiler=effect!!]This card can only be summoned by Tributing a face-up “Pokemon-Eevee” equipped with “Leaf Stone”. Each time that this card destroys an opponent monster by battle, increase your Life Points equal to the ATK of the destroyed monster. [spoiler=effect!!]This card can only be equipped to a monster with “Pokemon” in its name. Increase the ATK of the equipped monster by 200. Each time that the equipped monster destroys an opponent monster by battle, increase your Life Points equal to the DEF of the destroyed monster. [spoiler=effect!!]During each of you Standby Phases, you can discard 1 monster with “Pokemon” in its name from your hand to activate 1 of the following effect(s):-Increase your Life Points by 1000.-Draw 2 cards. [spoiler=effect!!]1 “Pokemon-Eevee” + 1 or more non-Tuner LIGHT monstersWhen this card is Synchro Summoned, you can destroy all face-down cards on the field. Once per Battle Phase, during each player’s turn, you can negate the activation and effect of a Trap Card and return it to its original position. [spoiler=effect!!]1 “Pokemon-Eevee” + 1 or more non-Tuner DARK monstersWhen this card is Synchro Summoned, discard the top 3 cards from your opponent Deck. Each time that this card inflicts damage to your opponent, discard the top 2 cards from your opponent Deck. [spoiler=effect!!]This card can only be summoned by Tributing a face-up “Pokemon-Eevee” equipped with “Ice Stone”. When this card is Summoned, you can discard 1 Equip Spell Card from your hand to destroy 2 Spell and Trap Cards on the field. [spoiler=effect!!]This card can only be equipped to a monster with “Pokemon” in its name. The equipped monster can’t attack or change their Battle Position (except by a card effect). Once per turn, you can select a Spell or Trap Card on the field. The selected card cannot be activated until your next Standby Phase. [spoiler=effect!!]Select 1 face-up monster with “Pokemon” in its name and return it to your Deck. The Deck is then shuffled. In addition, Special Summon 1 monster with “Pokemon” in its name from your hand with the same Level that the returned monster. [spoiler=effect!!]Pay half of your Life Points. Send 1 face-up “Pokemon-Eevee” on your side of the field to the Graveyard. Special Summon 1 monster with “Pokemon-Eevee” written in its card text from your hand or Deck, ignoring the Summoning conditions. The summoned monster cannot be affected by Spell and Trap Cards until the End Phase. [spoiler=effect!!]Pay 1000 Life Points. All face-up WATER monsters you control can attack your opponent directly during this Battle Phase. Destroy all WATER monsters you control during the End Phase. [spoiler=effect!!]Select 5 monsters with “Pokemon” in its name from your Graveyard, then add them to your Deck and shuffled it. After that, draw 3 cards from your Deck. [spoiler=effect!!]Increase the ATK of all WATER monsters with “Pokemon” in its name by 400. Once per turn, you can Tribute 1 WATER monster you control to Special Summon 1 WATER monster with “Pokemon” in its name from your Graveyard, with the same or lower Level that the Tributed monster. [spoiler=effect!!]This card can only be activated if you have a face-up DARK monster with “Pokemon” in its name. Destroy the monster with the lowest ATK that your opponent controls and remove it from play. [spoiler=effect!!]Each time that this card destroys an opponent monster by battle, return 1 Equip Spell Card from your Graveyard to your hand. Each time that this card is equipped with an Equip Spell Card, increase the ATK of this card by 1000 until the End Phase. [spoiler=effect!!]Remove from play 1 “Pokemon-Eevee” and 2 Equip Spell Cards with “Stone” in its card name from your Graveyard. Destroy all cards on the field. [spoiler=Flying Pokemons Set!!]Coming soon!! [spoiler=Psychic/Ghost/Dark Pokemons Set!!]Coming soon!! Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 4, 2009 Author Report Share Posted October 4, 2009 [spoiler=Legendary Pokemons Set!!] [spoiler=effect]This card can only be activated if "Pokemon-Arceus" is face-up on the field. You can choose to negate the activation of a Spell or Trap Card and destroy it. If you do, that Spell or Trap Card controller draws 1 card. You can only activate this effect once per turn. If "Pokemon-Arceus" is removed from the field, destroy this card. . [spoiler=effect]This card can only be Summon by Tributing 2 WIND monsters from your side of the field. When this card is Summoned, return up to 2 cards your opponent's controls to their owner's hand. When this card is destroyed and sent to your Graveyard, inflict 300 damage to your opponent for each face-up monster on the field. . [spoiler=effect]This card cannot be affected by your opponent's Trap Cards. The ATK of this card is equal to the number of monsters your opponent's control x 1000. When this card is destroyed and sent to the Graveyard, draws 1 card. . [spoiler=effect]This card can only be Summon by removing 3 DARK monsters in your Graveyard from play. Once per turn, you can discard 2 cards from your hand to remove 1 opponent monster from play and inflict damage to your opponent equal to the original ATK of the removed monster. When this card is removed from the field, remove it from play. . [spoiler=effect]This card cannot be destroyed by battle. If this card successfully attacks your opponent's Life Points directly, your opponent's discard 2 cards randomly from his/her hand. . [spoiler=effect]This card cannot be affected by your opponent's Trap Cards. Once per turn, you can Tribute 1 face-up FIRE “Pokemon” monster you control to inflict 100 damage to your opponent for each FIRE monster in your Graveyard. . [spoiler=effect]This card can only be Summon by Tributing 1 DARK and 2 LIGHT “Pokemon” monsters you control on the field. This monster gains the following effect while there is a monster with the following Attribute(s) on the field:-FIRE: Inflict 700 damage to your opponent. This card can’t attack this turn.-WATER: This card cannot be affected by your opponent’s Spell Cards.-EARTH: Negate the effect of an Effect Monsters that is destroyed by this monster as a result of battle.-WIND: This card cannot be affected by your opponent’s Trap Cards.-LIGHT: This card cannot be destroyed by battle.-DARK: Destroy 1 monster on the field. This card can’t attack this turn.When this card is removed from the field, remove it from play. . [spoiler=effect]This card cannot be Special Summoned, except by the effect of "Azure Stairway". This card can only be Normal Summoned or Set by Tributing 1 "Pokemon-Dialga", "Pokemon-Giratina" or "Pokemon-Palkia" you control. When this card is Summoned, and during each of your Draw Phases, roll a six-sided die once. Treat the Card Attributes as #'s 1-6, in alphabetical order. This card's Attribute is treated as the same as the die roll, until your next Draw Phase. This card cannot be destroyed by battle. Any Battle Damage this card's controller takes is reduced to 0. When this card is Summoned, remove all Level 6 or lower monsters your opponent controls from play. As long as this card remains face-up on the field, all monsters with the same Attribute with this card gain 1000 ATK and DEF, during Damage Calculation only. Once per turn, during your Standby Phase, you can Tribute 1 monster you control. If you do, your opponent cannot activate Spell or Trap Cards until their Draw Phase. If this card is removed from the field, you can remove all monsters you control from play to destroy all cards your opponent controls. [spoiler=effect]Activate only when you control a face-up "Pokemon- Arceus". Special Summon 1 "Judgement Token" (Psychic-Type/DARK/Level 1/ATK 1000/DEF 1000) in face-up Defense Position. This token cannot be removed from the field, except for the Dark Synchro Summon of "Pokemon-Fallen Arceus". [spoiler=effect]"Fury Token" - "Pokemon-Arceus"In order to Special Summon this card, subtract the Level of "Fury Token" from the Level of 1 face-up "Arceus" you control; the value must equal the Level of this card.This card cannot be Special Summoned except by Dark Synchro Summon. This card is also treated as a Fiend-Type monster. When this card is Summoned, and during each of your Draw Phases, roll a six-sided die once. Treat the Card Attributes as #'s 1-5 (except LIGHT), in alphabetical order. This card's Attribute is also treated as the same as the die roll, until your next Draw Phase (If the die result is 6, roll again). This card cannot be destroyed by battle. Any Battle Damage this card's controller takes is reduced to 0. When this card is Summoned, remove all non-DARK monsters on the field from play. As long as this card remains face-up on the field, you cannot Summon monsters. You can negate the effects of Spell, Trap or Effect Monster cards that designate this card. During each of your opponent's End Phases, destroy all face-up Attack Position monsters your opponent controls which did not declare an attack. During the third Main Phase 2 after this card was Summoned, this card is removed from play. [spoiler=effect]This card can only be Summon by Tributing 1 face-up “Mew, the Transformation Master” from your side of the field. Once per turn, you can select 1 face-up monster on the field. This card gains the same ATK and effect of the selected monster until the End Phase of this turn. When this card is destroyed and sent to your Graveyard, destroy all monsters on the field. [spoiler=effect]During your Standby Phase, increase your Life Points by 400 equal to the number of face-up monsters on the field. When this card is destroyed, draw a card. [spoiler=effect]As long this card remains face-up in your side of the field, your opponent cannot select a Plant-Type monsters how target from the effect of a Spell or Trap Card. When this card is destroyed and sent to the Graveyard, you can pay 1000 Life Points to return this card to the bottom of your Deck instead of your Graveyard. [spoiler=effect]This card can only be Summoned by Tributing 3 DARK “Pokemon” monsters from your side of the field. Once per turn, you can select 1 card from your Graveyard and put them into your hand. If you activate this effect, this card can’t attack this turn. [spoiler=effect]This card can only be Ritual Summoned with the Ritual Spell Card "Dialga's Dimension". This card is also treated as a LIGHT monster. When this card is Summoned, add 2 monsters in your Graveyard that were removed from the field during your last 2 turns to your hand or Deck. If this card destroys a monster by battle, remove the monster from play instead. Once per turn, you can remove up to 2 monsters you control from play. If you do, remove an equal number of monsters your opponent controls from play. During your second End Phase after this effect was activated, Special Summon the monsters that were removed from play by this card's effect from your removed from play pile. [spoiler=effect]This card is used to Ritual Summon "Pokemon-Dialga". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. During the End Phase of this turn, this card is treated as a Field Spell Card with the following effect:Each time "Pokemon-Dialga" removes a monster from play, put 1 Temporal Counter on this card (Max. 6). Once per turn, you can remove any number of Temporal Counters from this card to remove an equal number of cards from the top of your opponent's Deck from play. [spoiler=effect]Equip only to "Pokemon-Dialga". The equipped monster gains 450 ATK and DEF. Once per turn, during your End Phase, you can Tribute this card and the equipped monster to Special Summon 1 "Pokemon-Temporal Dialga" in face-up Attack Position. [spoiler=effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Adamant Orb". When this card is Summoned, add 1 "Interdimension" to your hand and activate it. This card is also treated as a LIGHT monster. When this card is Summoned, remove 2 Level 8 or lower non-"Pokemon" monsters your opponent controls from play. If this card destroys a monster by battle, remove the monster from play instead. If this card removes a monster from play, it can attack once again in a row. When this card is removed from the field, Special Summon 1 "Pokemon-Dialga" from your removed from play pile, ignoring the Summoning conditions. [spoiler=effect]When this card is Summoned, you can search 1 Level 4 or lower WATER “Pokemon” monster from your Deck or Graveyard and add it to your hand. This card is unaffected by your opponent Spell Cards. When this card is destroyed and sent to the Graveyard, you can search 1 WATER “Pokemon” monster from your Deck and add it to your hand. [spoiler=effect]This card can only be Summoned by Tributing 3 LIGHT “Pokemon” monsters from your side of the field. Once per turn, you can select 1 card on the field and remove it from play. If you activate this effect, this card can’t attack this turn. [spoiler=effect]This card can only be Ritual Summoned with the Ritual Spell Card "Palkia's Dimension". This card is also treated as a LIGHT monster. When this card is Summoned, remove a number of cards in your opponent's hand from play equal to the number of "Pokemon" monsters you control. If this card destroys a monster by battle, remove the monster from play instead. Once per turn, you can remove any number of Spell or Trap Cards in your Graveyard from play. If you do, your opponent discards a number of cards from the top of their Deck equal to the number of removed from play cards. When this card is removed from the field, add a number of your removed from play Spell and Trap Cards to your Deck equal to the number of "Pokemon" monsters you control. [spoiler=effect]This card is used to Ritual Summon "Pokemon-Palkia". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. During the End Phase of this turn, this card is treated as a Field Spell Card with the following effect:Each time "Pokemon-Palkia" removes a Spell or Trap Card from play, put 1 Spatial Counter on this card (Max. 6). Once per turn, you can remove any number of Spatial Counters from this card to remove an equal number of cards from the top of your opponent's Deck from play. [spoiler=effect]Equip only to "Pokemon-Palkia". The equipped monster gains 450 ATK and DEF. Once per turn, during your End Phase, you can remove this card and the equipped monster from play to Special Summon 1 "Pokemon- Spatial Palkia" in face-up Attack Position. [spoiler=effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Lustrous Orb". When this card is Summoned, add 1 "Interdimension" to your hand and activate it. This card is also treated as a LIGHT monster. When this card is Summoned, remove all Spell and Trap Cards your opponent controls from play. If this card destroys a monster by battle, remove the monster from play instead. If this card removes a monster from play, it can attack once again in a row. When this card is removed from the field, Special Summon 1 "Pokemon-Palkia" from your removed from play pile, ignoring the Summoning conditions. [spoiler=effect]This card can only be activated by the effect of "Pokemon-Origin Giratina", "Pokemon-Spatial Palkia" or "Pokemon-Temporal Dialga". When this card is activated put a number of Dimension Counters on each face-up monster your opponent controls and on each monster Summoned by your opponent while this card is on the field equal to that monster's Level. During each player's End Phase, remove 1 Dimension Counter from each face-up monster on the field. When a monster has no Dimension Counters on it, it is destroyed. [spoiler=effect]When this card is Tribute Summoned, you can search in your Deck for a WATER monster and add it to your hand. When this card destroys an opponent monster by battle, increase your Life Points by 300 equal to the Level of the destroyed monster. [spoiler=effect]When this card is Tribute Summoned, you can search in your Deck for a LIGHT monster and add it to your hand. When this card destroys an opponent monster by battle, can attack twice in the same row. [spoiler=effect]When this card is Tribute Summoned, you can search in your Deck for a FIRE monster and add it to your hand. When this card destroys an opponent monster by battle, inflict 200 damage to your opponent equal to the Level of the destroyed monster. [spoiler=effect]This card can only be Summoned by tributing 1 “Pokemon-Suicune”, 1 “Pokemon-Raikou” and 1 “Pokemon-Entei” from your side of the field. This card cannot be affected by your opponent’s Spell Cards. Once per turn, you can pay 1000 Life Points to destroy all cards on the field (except this card). When this card is removed from the field, remove it from play. [spoiler=effect]This card cannot be destroyed by battle. Each time that a Spell Card is activated, place 1 Poke Counter on this card (Max. 3). During each player's turn, you can remove 3 Poke Counters from this card to negated the activation and effect of a Spell or Trap Card and destroy it. [spoiler=effect]This card cannot be affected by your opponent's Trap Cards. Each time that this card destroys an opponent monster by battle, place 1 Poke Counter on this card (Max. 3). Once per turn, you can remove 3 Poke Counters from this card to return 1 Spell or Trap Card and 1 Monster Card from the field to their owner’s player's hand. [spoiler=effect]This card cannot be affected by your opponent's Spell Cards. Each time that a monster is Summoned, place 1 Poke Counter on this card (Max. 3). Once per turn, you can remove 3 Poke Counters from this card to destroy 1 card on the field. [spoiler=effect]Activate only if you control a face-up "Pokemon" monster on the field. Select 1 monster on the field and roll a six-side die. If the Result is 1 or 6, destroy the select monster and inflict 500 damage to your opponent. If the result is 2 or 4, destroy the selected monster and take 700 damage. If the result is 3 or 5, this card effect is negated and you take 1000 damage. [spoiler=effect]When this card is Normal Summon, select 1 Level 3 or lower monster from your Graveyard and equip it to this card. This card gains ATK equal to half of the equipped card’s ATK and gains the equipped card’s effect(s). If this card would be destroyed by battle, the equipped monster is destroyed instead. [spoiler=effect]When this card is Normal Summon, select 1 face-up monster in your opponent side of the field and equip it to this card. This card gains ATK equal to the equipped card’s ATK. When this card destroys an opponent monster by battle, destroy the equipped monster at the end of the Damage Step. If this card would be destroyed by battle, the equipped monster is destroyed instead. [spoiler=effect]When this card is Normal Summon, select 1 Level 4 or lower face-up monster in your side of the field and equip it to this card. This card gains ATK and DEF equal to half of the equipped card’s ATK and DEF. Each time that this card destroys an opponent monster by battle, place 1 Poke Counter on this card (Max. 5). Once per turn, you can remove 5 Poke Counters from this card to select 1 monster from either player’s Graveyard and equip it to this card. If this card would be destroyed by battle, the equipped monster(s) are destroyed instead. [spoiler=effect]Activate only if you control 3 face-up Psychic-Type monsters on the field. Destroy all cards in your opponent's side of the field. Your opponent's draws a card. [spoiler=effect]Activate only if you control 3 face-up Psychic-Type monsters on the field. Draw 3 cards. [spoiler=effect]Increase the ATK of all Level 2 or lower “Pokemon” monsters on the field by 1000. If you control another face-up Aqua-Type monster on the field, this card cannot be selected as an attack target. When this card is destroyed by battle and sent to the Graveyard, draw 1 card. [spoiler=effect]This card cannot be destroyed by battle. When this card is Summoned, you can search in your Deck for a Level 4 or lower LIGHT monster and sent it to your Graveyard. Once per turn, you can remove from play 3 LIGHT monsters with different names from your Graveyard to increase your Life Points by 1000. [spoiler=effect]When this card is Summoned, you can search in your Deck for a Level 4 or lower DARK monster and sent it to your Graveyard. Once per turn, you can remove from play 3 DARK monsters with different names from your Graveyard to Special Summon 1 Level 4 or lower Fiend-Type monster from your Graveyard. [spoiler=effect!!]This card can only be Ritual Summoned with the Ritual Spell Card “Last Nightmare”. When this card is Summoned successfully, you can discard 3 cards from your hand to destroy all cards on the field, except this card. Increase the ATK of this card by 100 x each Spell and Trap Card in your Graveyard. When this card is destroyed and sent to the Graveyard, return 1 Spell Card from your Graveyard to the top of your Deck. [spoiler=effect]This card is used to Ritual Summon “Darkrai, the Ultimate Nightmare”. You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. [spoiler=effect]This card can only be Summoned by removing from play 5 DARK Dragon-Type monsters with different names from your Graveyard. Once per turn, you can select and activate 1 of the following effect(s):-Pay 1000 Life Points. Destroy all Spell and Trap Cards on your opponent side of the field and inflict 200 damage to your opponent for each destroyed card.-Pay 2000 Life Points. Destroy all monsters on your opponent side of the field and inflict 300 damage to your opponent for each destroyed card.-Pay 3000 Life Points. Destroy all cards on the field and inflict 400 damage to your opponent for each destroyed card. [spoiler=effect]This card can only be Ritual Summoned with the Ritual Spell Card "Giratina's Dimension". This card is also treated as a WIND monster. As long as this card remains face-up on the field, all cards removed from the field are removed from play. While you control 1 "Pokemon-Dialga" or "Pokemon-Palkia", this card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card destroys a monster by battle, remove the monster from play instead. When this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. [spoiler=effect]This card is used to Ritual Summon "Pokemon-Giratina". You must also remove from play monsters whose total Levels equal 8 or more from the field or your hand. During the End Phase of this turn, this card is treated as a Field Spell Card with the following effect:Each time a card is removed from play, put 1 Distortion Counter on this card (Max. 3). Once per turn, you can move any number of Distortion Counters from this card to any cards your opponent controls. A card with a Distortion Counter on it has its effect negated. During the second Standby Phase after the Distortion Counter was put on the card, remove the counter. [spoiler=effect]Equip only to "Pokemon-Giratina". The equipped monster gains 450 ATK and DEF. Once per turn, during your End Phase, you can remove this card and the equipped monster from play to Special Summon 1 "Pokemon-Origin Giratina" in face-up Attack Position. [spoiler=effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Griseous Orb". When this card is Summoned, add 1 "Interdimension" to your hand and activate it. This card is also treated as a LIGHT monster. As long as this card remains face-up on the field, during each of your opponent's End Phases, your opponent removes the monster they control with the lowest Level from play. If this card destroys a monster by battle, remove the monster from play instead. If this card removes a monster from play, it can attack once again in a row. When this card is removed from the field, Special Summon 1 "Pokemon-Giratina" from your removed from play pile, ignoring the Summoning conditions. [spoiler=effect]This card can only be Summoned by Tributing 1 “Pokemon-Regice”, 1 “Pokemon-Registeel” and 1 “Pokemon-Regirock” from your side of the field. This card cannot be affected by your opponent’s Spell Cards. Once per turn, you can send the top 10 cards from your Deck to the Graveyard to Special Summon 1 Level 4 or higher “Pokemon” monster from either player’s Graveyard. If this card is removed from the field, destroy all monsters Summoned with this card effect. [spoiler=effect]If you Tribute Summon this card, the Tribute must be FIRE. Once per turn, you can discard 2 Pyro-Type monsters from your hand to inflict 1000 damage to your opponent. When this card is destroyed and sent to your Graveyard, search in your Deck for a FIRE monster and add it to your hand. [spoiler=effect]If you Tribute Summon this card, the Tribute must be WATER. Once per turn, you can discard 2 Aqua-Type monsters from your hand to destroy 2 Spell or Trap Cards on the field. When this card is destroyed and sent to your Graveyard, you can search in your Deck for a WATER monster and add it to your hand. [spoiler=effect]If you Tribute Summon this card, the Tribute must be LIGHT. Once per turn, you can discard 2 Thunder-Type monsters from your hand to destroy 1 monster on the field. When this card is destroyed and sent to your Graveyard, you can search in your Deck for a LIGHT monster and add it to your hand. [spoiler=effect]This card cannot be affected by your opponent’s Trap Cards. If all monsters in your opponent’s side of the field are in Defense Position, this card can attack your opponent’s directly. When this card attacks your opponent’s directly, it is change to Defense Position at the end of the Battle Phase. When this card is destroyed by battle, you can search in your Deck for a “Latias, the Red Guardian” and add it to your hand. [spoiler=effect]Your opponent’s can only select this card as an attack target. During each of your Standby Phase, if this card remains in Defense Position you can search in your deck for a Level 4 or lower “Pokemon” monster and add it to your hand. When this card is destroyed by battle and sent to your Graveyard, you can Special Summon a monster with DEF 2000 or lower from your Deck in face-up Defense Position. [spoiler=effect]This card can only be Summoned by Tributing 3 Rock-Type monsters from your side of the field. Once per turn, you can pay 1000 Life Points to Special Summon 1 Rock-Type monster from your hand. Once per duel, you can remove from play 10 Rock-Type monsters from your Graveyard and this card to increase your Life Points by 3000. [spoiler=effect]If you Tribute Summon this card, the Tribute must be WIND. Each time that this card destroys an opponent monster by battle, you can search in your Deck for a Spell or Trap Card and Set it in your Spell & Trap Card Zone (you can’t activate the card this turn). When this card is destroyed and sent to your Graveyard, search in your Deck for a “Pokemon-Shaymin (Land Form)” and add it to your hand. [spoiler=effect]You can flip this card into face-down Defense Position once per turn during your Main Phase. If this face-down card is attacked and not destroyed by battle, you can Special Summon 1 Level 3 or lower “Pokemon” monster from your hand. When this card is destroyed and sent to your Graveyard, you can search in your Deck for a “Pokemon-Shaymin (Sky Form)” and add it to your hand. [spoiler=effect]Discard 1 Level 5 or higher “Pokemon” monster from your hand. Destroy the opponent monster with highest Level on the field and inflict 700 damage to your opponent x the Level of the destroyed monster. You can’t conduct your Battle Phase this turn. [spoiler=Rock/Fight Pokemons Set!!]Coming Soon!! [spoiler=Normal Pokemons Set!!]Coming soon!! Link to comment Share on other sites More sharing options...
QuimicVital Posted October 4, 2009 Report Share Posted October 4, 2009 i like them but, i's Minun not Minum Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 5, 2009 Author Report Share Posted October 5, 2009 yes i know. a tiping error. i repare it when i have time. im busy now with this set separation and the banners and other thing to do this two new sets work. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 5, 2009 Author Report Share Posted October 5, 2009 hello. i move the started pokemons set to this thread. i hope that enjoy the cards and visit my other thread. thanks. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 6, 2009 Author Report Share Posted October 6, 2009 thanks for the visits. i added the link to my other pokemon thread. enjoy. PS: new cards been added this saturday. Link to comment Share on other sites More sharing options...
Sakao Posted October 8, 2009 Report Share Posted October 8, 2009 Some of your pictures are a bit blurry but the cards themselves are pretty amazing. You know there's an actual Pokemon Card Maker? I guess that would take the challenge out of it though. And I don't think you need to put "Pokemon-" before all of your card names. But I think "Great!" and give you a 8/10. Link to comment Share on other sites More sharing options...
Jazin Kay Posted October 8, 2009 Report Share Posted October 8, 2009 Images from the TCG and anime = no. One of them is aparrently from PokeBeach. You need to work on that. I suggest cropping. Link to comment Share on other sites More sharing options...
34545Allan Posted October 8, 2009 Report Share Posted October 8, 2009 coming soon Link to comment Share on other sites More sharing options...
HitoKage Posted October 8, 2009 Report Share Posted October 8, 2009 coming soon First off no spamming. Anyway, I've probably mentioned this before, you need better pictures for some. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 8, 2009 Author Report Share Posted October 8, 2009 thanks for rate. its gard to find some better pics. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 10, 2009 Author Report Share Posted October 10, 2009 first card to the water set coming tomorrow. im happy that i can post new cards. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 11, 2009 Author Report Share Posted October 11, 2009 first 6 cards for the Water/ice set. added: feebas, milotic, corphish, crawdaunt, psyduck and golduck. i hope that enjoy them. i post more cards when have time. thanks. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 12, 2009 Author Report Share Posted October 12, 2009 tentacool and tentacruel added. enjoy them. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 13, 2009 Author Report Share Posted October 13, 2009 2 new cards added: staryu and starmie. enjoy them. Link to comment Share on other sites More sharing options...
rodri666 Posted October 15, 2009 Report Share Posted October 15, 2009 Nice cards, I like the pics of Feebas and Milotic.OCG looks fine, 8/10 (some pics from your Thunder Pokemons Set are blurry). Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 15, 2009 Author Report Share Posted October 15, 2009 thanks for rate rodri666. im update more cards the friday. next cards: seel, dewgong, corsola, shellder and cloyster. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 17, 2009 Author Report Share Posted October 17, 2009 2 new cards added: seel and dewgong. enjoy them. tomorrow 2 new cards. Link to comment Share on other sites More sharing options...
Jolta Posted October 17, 2009 Report Share Posted October 17, 2009 Images from the TCG and anime = no. Why do you say so? These cards are fine... 10/10 Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 17, 2009 Author Report Share Posted October 17, 2009 thanks for rate Jolta. dont worry, some people dont like all the cards. is normal. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 17, 2009 Author Report Share Posted October 17, 2009 pokemons snorunt and glalie added. enjoy them. Link to comment Share on other sites More sharing options...
Jolta Posted October 17, 2009 Report Share Posted October 17, 2009 10/10 for new ones. Link to comment Share on other sites More sharing options...
gustavosuarez Posted October 18, 2009 Author Report Share Posted October 18, 2009 thanks jolta. tomorrow 3 new cards: corsola, lapras and quillfish Link to comment Share on other sites More sharing options...
Jolta Posted October 18, 2009 Report Share Posted October 18, 2009 Well, I hope you won't forget Froslass...What Type will it be, anyway? Zombie? Link to comment Share on other sites More sharing options...
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